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Reece Watson 7052c5e91b feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00
.github/workflows feat: Add GitHub Actions workflow, for automated compile check 2022-06-01 08:47:43 +02:00
base feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24) 2022-08-20 19:17:32 +02:00
datanodes feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24) 2022-08-20 19:17:32 +02:00
misc refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
network Updated fwEntity to add an extra class and improved netObject (#19) 2022-08-08 21:52:41 +02:00
ped feat(DataNodes): Add multiple data nodes and sync classes. (#14) 2022-08-06 16:29:59 +02:00
player feat(DataNodes): Add multiple data nodes and sync classes. (#14) 2022-08-06 16:29:59 +02:00
rage feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24) 2022-08-20 19:17:32 +02:00
socialclub refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
vehicle feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24) 2022-08-20 19:17:32 +02:00
weapon refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
.gitignore Updated fwEntity to add an extra class and improved netObject (#19) 2022-08-08 21:52:41 +02:00
CMakeLists.txt feat: Add CMake project to make sure that headers can be compiled, individually 2022-06-01 08:47:39 +02:00
gtav.rcnet refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
LICENSE feat(Project): Add LICENSE 2022-05-31 21:11:19 +02:00
README.md feat(README): Added usage 2021-07-25 13:14:19 +02:00

GTA V Classes

This repository contains a few classes that I've reverse engineered.

They are in no way complete but contain some basics to get you started...

Usage

To modify the Reclass.NET file you have to build Reclass from source, the prebuild binaries will give you an error trying to open the project.

Disclaimer

This code is provided purely for educational purposes, if there are objections please open an issue stating your reasoning.