Temp-Classes/base/pgBase.hpp
Reece Watson 7052c5e91b feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00

15 lines
185 B
C++

#pragma once
namespace rage
{
class pgBase
{
public:
virtual ~pgBase() = default;
void *unk_0000; // 0x0000
}; //Size: 0x0008
static_assert(sizeof(pgBase) == 0x10);
}