Temp-Classes/datanodes/CSectorDataNode.hpp
Reece Watson 423658872b feat(CSectorDataNode): Added CSectorDataNode class. (#21)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.

* feat(CreationDataNodes): Add creation data nodes.

* feat(CSectorDataNode): Added CSectorDataNode class.
2022-08-12 10:33:17 +02:00

13 lines
220 B
C++

#pragma once
#include <cstdint>
class CSectorDataNode
{
public:
char pad_0x0[192]; //0x0
uint16_t m_pos_x; //0xC0
uint16_t m_pos_y; //0xC2
uint16_t m_pos_z; //0xC4
};
static_assert(sizeof(CSectorDataNode) == 0xC6);