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https://github.com/Mr-X-GTA/GTAV-Classes-1.git
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634ccb0237
* feat(DataNodes): Add multiple data nodes and sync classes. * fix(CPlayerAppearanceDataNode): Update class to 1.61.
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
#pragma once
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#include <cstdint>
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#pragma pack(push, 1)
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class CPlayerGamerDataNode
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{
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public:
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char pad_0000[192]; //0x0000
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int64_t unk_00C0; //0x00C0
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int64_t m_clan_id; //0x00C8
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int32_t unk_00D0; //0x00D0
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int32_t unk_00D4; //0x00D4
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int32_t unk_00D8; //0x00D8
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bool m_is_rockstar_clan; //0x00DC
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bool m_square_clan_tag; //0x00DD
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char m_clan_name[25]; //0x00DE
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char m_clan_tag[5]; //0x00F7
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char unk_00FC[65]; //0x00FC
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char pad_013D[3]; //0x013D
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int64_t m_clan_id_2; //0x0140
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char m_clan_role[25]; //0x0148
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char pad_0161[3]; //0x0161
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int32_t unk_0164; //0x0164
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int64_t unk_0168; //0x0168
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char pad_0170[8]; //0x0170
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bool unk_0178; //0x0178
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bool unk_0179; //0x0179
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char unk_017A[25]; //0x017A
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bool unk_0193; //0x0193
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bool unk_0194; //0x0194
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char unk_0195[125]; //0x0195
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bool m_is_rockstar_dev; //0x0212
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bool m_is_rockstar_qa; //0x0213
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bool m_is_cheater; //0x0214
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char pad_0215[3]; //0x0215
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uint32_t unk_0218; //0x0218
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bool unk_021C; //0x021C
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char pad_021D[3]; //0x021D
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int32_t unk_0220; //0x0220
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int32_t unk_0224; //0x0224
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uint32_t unk_0228; //0x0228
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bool m_has_communication_privilege; //0x022C
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char pad_022D[3]; //0x022D
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int32_t unk_0230; //0x0230
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char pad_0234[620]; //0x0234
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}; //Size: 0x04A0
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static_assert(sizeof(CPlayerGamerDataNode) == 0x4A0);
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#pragma pack(pop) |