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https://github.com/Mr-X-GTA/GTAV-Classes-1.git
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ed08cda69d
* feat(DataNodes): Add multiple data nodes and sync classes. * fix(CPlayerAppearanceDataNode): Update class to 1.61. * feat(CObjectCreationDataNode): Added node and vector4. * fix(CObjectCreationNode): Minor issue with includes. * fix(CObjectCreationDataNode): Make class members public. * feat(CreationDataNodes): Add creation data nodes.
23 lines
691 B
C++
23 lines
691 B
C++
#pragma once
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#include <cstdint>
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#include "rage/vector.hpp"
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class CPickupPlacementCreationDataNode
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{
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public:
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char pad_0000[192]; //0x0000
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bool m_has_pickup_data; //0x00C0
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char pad_00C1[15]; //0x00C1
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rage::fvector3 m_pickup_pos; //0x00D0
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char pad_00DC[4]; //0x00DC
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rage::fvector4 m_pickup_orientation; //0x00E0
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uint32_t m_pickup_type; //0x00F0
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uint32_t m_pickup_flags; //0x00F4
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uint32_t m_amount; //0x00F8
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uint32_t m_custom_model; //0x00FC
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uint32_t m_custom_regeneration_time; //0x0100
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uint32_t m_team_permits; //0x0104
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uint64_t *unk_struct_0108; //0x0108
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}; //Size: 0x0110
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static_assert(sizeof(CPickupPlacementCreationDataNode) == 0x110); |