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https://github.com/Mr-X-GTA/GTAV-Classes-1.git
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634ccb0237
* feat(DataNodes): Add multiple data nodes and sync classes. * fix(CPlayerAppearanceDataNode): Update class to 1.61.
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#pragma once
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#include <cstdint>
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#pragma pack(push,2)
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class CPhysicalAttachDataNode
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{
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public:
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char pad_0000[192]; //0x0000
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bool m_attached; //0x00C0
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bool unk_00C1; //0x00C1
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uint16_t m_attached_to; //0x00C2
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char pad_00C4[12]; //0x00C4
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float m_offset_x; //0x00D0
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float m_offset_y; //0x00D4
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float m_offset_z; //0x00D8
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char pad_00DC[4]; //0x00DC
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float m_orientation_x; //0x00E0
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float m_orientation_y; //0x00E4
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float m_orientation_z; //0x00E8
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float m_orientation_w; //0x00EC
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float m_parent_offset_x; //0x00F0
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float m_parent_offset_y; //0x00F4
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float m_parent_offset_z; //0x00F8
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char pad_00FC[4]; //0x00FC
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uint16_t m_other_attach_bone; //0x0100
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uint16_t m_attach_bone; //0x0102
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uint32_t m_attach_flags; //0x0104
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bool m_allow_initial_separation; //0x0108
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char pad_00109[3]; //0x0109
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float unk_010C; //0x010C
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float unk_0110; //0x0110
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bool unk_0114; //0x0114
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bool unk_0115; //0x0115
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bool m_is_cargo_vehicle; //0x0116
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}; //Size: 0x0118
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static_assert(sizeof(CPhysicalAttachDataNode) == 0x118);
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#pragma pack(pop) |