.. |
CBaseModelInfo.hpp
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feat/fix(Random): Update and add a bunch of classes (#51)
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2022-10-30 18:26:20 +01:00 |
CNavigation.hpp
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feat: CPlayerInfo, CVehicle & CPed (#58)
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2022-11-08 21:02:11 +00:00 |
CObject.hpp
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fix(CPhysical): 0x20 bytes removed (#45)
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2022-10-25 17:39:32 +01:00 |
datBase.hpp
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feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
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2022-08-20 19:17:32 +02:00 |
fwArchetype.hpp
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feat/fix(Random): Update and add a bunch of classes (#51)
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2022-10-30 18:26:20 +01:00 |
fwArchetypeDef.hpp
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feat/fix(Random): Update and add a bunch of classes (#51)
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2022-10-30 18:26:20 +01:00 |
fwExtensibleBase.hpp
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fix(CI): Compiled in folders and use relative include dirs (#27)
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2022-08-25 22:06:34 +02:00 |
fwExtension.hpp
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feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
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2022-08-20 19:17:32 +02:00 |
fwExtensionContainer.hpp
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feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
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2022-08-20 19:17:32 +02:00 |
fwRefAwareBase.hpp
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feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
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2022-08-20 19:17:32 +02:00 |
fwRefAwareBaseImpl.hpp
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feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
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2022-08-20 19:17:32 +02:00 |
HashTable.hpp
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refactor: Reorganize repo (#12)
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2022-07-29 18:00:22 +02:00 |
pgBase.hpp
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fix(Physics & Matrices): Updated physics and matrix structures. (#55)
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2022-11-06 21:38:41 +00:00 |
phArchetype.hpp
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feat: CPlayerInfo, CVehicle & CPed (#58)
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2022-11-08 21:02:11 +00:00 |
phBound.hpp
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fix(Physics & Matrices): Updated physics and matrix structures. (#55)
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2022-11-06 21:38:41 +00:00 |
phBoundCapsule.hpp
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fix(Physics & Matrices): Updated physics and matrix structures. (#55)
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2022-11-06 21:38:41 +00:00 |
phBoundComposite.hpp
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fix(Physics & Matrices): Updated physics and matrix structures. (#55)
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2022-11-06 21:38:41 +00:00 |