mirror of
https://github.com/Mr-X-GTA/GTAV-Classes-1.git
synced 2024-12-22 22:47:32 +08:00
285 lines
9.8 KiB
C++
285 lines
9.8 KiB
C++
#pragma once
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#include "../rage/rlMetric.hpp"
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#include "../security/ObfVar.hpp"
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#include "CNetComplaintMgr.hpp"
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#include "snSession.hpp"
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#include <cstring>
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#pragma pack(push, 1)
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class MetricSessionMigrated : public rage::rlMetric
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{
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public:
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char pad_0008[828]; //0x0008
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uint32_t m_num_players; //0x0344
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}; //Size: 0x0348
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static_assert(sizeof(MetricSessionMigrated) == 0x348);
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class NetworkGameConfig
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{
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public:
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char pad_0000[48]; //0x0000
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uint32_t m_public_slots; //0x0030
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uint32_t m_private_slots; //0x0034
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char pad_0038[272]; //0x0038
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}; //Size: 0x0148
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static_assert(sizeof(NetworkGameConfig) == 0x148);
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class NetworkGameFilterMatchmakingComponent
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{
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public:
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// do not use for actual network filters, this will break things
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inline void SetParameter(const char* name, int index, int value)
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{
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std::strcpy(m_param_names[index], name);
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m_param_mappings[index] = index;
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m_param_values[index] = value;
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m_enabled_params_bitset |= (1 << index);
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if (m_num_parameters <= (uint32_t)index)
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m_num_parameters++;
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}
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uint32_t m_filter_type; //0x0000
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char m_filter_name[24]; //0x0004
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uint32_t m_num_parameters; //0x001C
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uint16_t m_game_mode; //0x0020
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uint16_t m_session_type; //0x0022
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uint32_t m_param_unk[8]; //0x0024
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char m_param_names[8][24]; //0x0044
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char pad_0104[4]; //0x0104
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uint32_t m_param_mappings[8]; //0x0108
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char pad_0128[352]; //0x0128
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uint32_t m_param_values[8]; //0x0288
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char pad_02A8[96]; //0x02A8
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uint32_t m_enabled_params_bitset; //0x0308
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char pad_030C[8]; //0x030C
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}; //Size: 0x0314
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static_assert(sizeof(NetworkGameFilterMatchmakingComponent) == 0x314);
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class MatchmakingAttributes
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{
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public:
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uint32_t m_game_mode; //0x0000
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uint32_t m_num_params; //0x0004
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uint32_t m_param_unk[8]; //0x0008
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char m_param_names[8][24]; //0x0028
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uint32_t m_param_values[8]; //0x00E8
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uint32_t m_params_bitset; //0x0108
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}; //Size: 0x010C
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static_assert(sizeof(MatchmakingAttributes) == 0x10C);
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class NetworkGameFilter
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{
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public:
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virtual ~NetworkGameFilter() = default;
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virtual void Reset() {};
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uint32_t m_build_type; //0x0008
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uint32_t m_discriminator; //0x000C
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uint32_t m_discriminator_mapping; //0x0010
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uint32_t m_region_mapping; //0x0014
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uint32_t m_language_mapping; //0x0018
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uint32_t m_mm_group_1_mapping; //0x001C
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uint32_t m_mm_group_2_mapping; //0x0020
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uint32_t m_activity_type_mapping; //0x0024
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uint32_t m_activity_id_mapping; //0x0028
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uint32_t m_activity_players_mapping; //0x002C
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class NetworkGameFilterMatchmakingComponent m_matchmaking_component; //0x0030
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}; //Size: 0x0344
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static_assert(sizeof(NetworkGameFilter) == 0x344);
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class SessionInfoBackup
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{
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public:
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class rage::rlSessionInfo m_session_info;
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uint32_t m_unk; //0x0070
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char pad_0074[4]; //0x0074
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uint32_t m_flags; //0x0078
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}; //Size: 0x007C
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static_assert(sizeof(SessionInfoBackup) == 0xDC);
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class MatchmakingSessionResult
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{
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public:
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class rage::rlSessionDetail m_detail;
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char pad_03B8[24]; //0x03B8
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}; //Size: 0x03D0
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static_assert(sizeof(MatchmakingSessionResult) == 0x490);
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class PlayerNameMapNode
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{
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public:
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char m_name[24]; //0x0000
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class rage::rlGamerHandle m_handle; //0x0018
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class PlayerNameMapNode* m_next; //0x0028
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class PlayerNameMapNode* m_prev; //0x0030
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}; //Size: 0x0038
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static_assert(sizeof(PlayerNameMapNode) == 0x38);
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class JoiningPlayerNameMap
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{
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public:
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class PlayerNameMapNode m_names[100]; //0x0000
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char pad_15E0[40]; //0x15E0
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uint32_t m_num_name_nodes; //0x1608
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char pad_160C[796]; //0x160C
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}; //Size: 0x1928
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static_assert(sizeof(JoiningPlayerNameMap) == 0x1928);
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class CNetBlacklistNode
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{
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public:
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class rage::rlGamerHandle m_handle; //0x0000
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bool m_block_rejoin; //0x0010
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char pad_0011[3]; //0x0011
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uint32_t m_added_time; //0x0014
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class CNetBlacklistNode* m_next; //0x0018
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class CNetBlacklistNode* m_prev; //0x0020
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}; //Size: 0x0028
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static_assert(sizeof(CNetBlacklistNode) == 0x28);
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class CNetBlacklist
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{
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public:
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class CNetBlacklistNode m_nodes[16]; //0x0000
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class CNetBlacklistNode* m_head; //0x0280
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class CNetBlacklistNode* m_tail; //0x0288
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uint32_t m_free_nodes; //0x0290
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char pad_0294[4]; //0x0294
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class CNetBlacklistNode* m_start; //0x0298
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char pad_02A0[24]; //0x02A0
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}; //Size: 0x02B8
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static_assert(sizeof(CNetBlacklist) == 0x2B8);
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class RemotePlayerData
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{
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public:
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class rage::netGamePlayerData m_data[32]; //0x0000
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uint32_t m_count; //0x0600
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char pad_0604[4]; //0x0604
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}; //Size: 0x0608
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static_assert(sizeof(RemotePlayerData) == 0x608);
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class InvitedGamer
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{
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public:
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class rage::rlGamerHandle m_handle;
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char pad_0010[12]; //0x0010
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uint32_t m_flags; //0x001C
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}; //Size: 0x0020
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static_assert(sizeof(InvitedGamer) == 0x20);
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class InvitedGamers
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{
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public:
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class InvitedGamer m_invited_gamers[100]; //0x0000
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uint32_t m_num_invited_gamers; //0x0C80
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char pad_0C84[4]; //0x0C84
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}; //Size: 0x0C88
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static_assert(sizeof(InvitedGamers) == 0xC88);
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class Network
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{
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public:
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rage::rlSessionInfo m_steam_unk_session; //0x0000
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rage::Obf32 m_num_dinput8_instances; //0x0070
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rage::Obf32 m_last_time_dinput8_checked; //0x0080
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class rage::snSession* m_game_session_ptr; //0x0090
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class rage::snSession* m_transition_session_ptr; //0x0098
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char pad_00A0[24]; //0x00A0
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class rage::snSession m_game_session; //0x00B8
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class rage::snSession m_transition_session; //0x3F28
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char pad_7D98[16]; //0x7D98
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class NetworkGameConfig m_network_game_config; //0xAC48
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class NetworkGameConfig m_network_transition_config; //0xAD90
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bool m_session_attributes_dirty; //0xAED8
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char pad_AED9[19]; //0xAED9
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uint32_t m_session_visibility_flags; //0xAEEC
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uint32_t m_transition_visibility_flags; //0xAEF0
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char pad_AEF4[60]; //0xAEF4
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class MetricSessionMigrated m_metric_session_migrated; //0xAF30
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bool m_migrated_metric_enabled; //0xB278
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char pad_B279[3]; //0xB279
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uint32_t m_game_session_state; //0xB27C
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class NetworkGameFilter m_network_game_filter; //0xB280
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char pad_B5C4[33]; //0xB5C4
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bool m_was_invited; //0xB5E5
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char pad_B5E6[10]; //0xB5E6
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class rage::rlSessionInfo m_unk_session_info; //0xB5F0
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char pad_B6C0[635]; //0xB6C0
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bool m_need_host_change; //0xB93B
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char pad_B93C[2628]; //0xB93C
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class rage::rlSessionDetail m_joining_session_detail; //0xC380
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class SessionInfoBackup m_last_joined_session; //0xC7F8
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char pad_C8D4[40]; //0xC8D4
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uint32_t m_current_matchmaking_group; //0xC8FC
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uint32_t m_matchmaking_group_max_players[5]; //0xC900
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uint32_t m_num_active_matchmaking_groups; //0xC914
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char pad_C918[8]; //0xC918
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uint8_t m_matchmaking_property_id; //0xC920
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uint8_t m_matchmaking_mental_state; //0xC921
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char pad_C922[366]; //0xC922
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class rage::rlMatchmakingFindResult m_game_session_matchmaking[3]; //0xCA90
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char pad_195A0[40]; //0x195A0
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class MatchmakingSessionResult m_game_matchmaking_session_results[10]; //0x195C8
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char pad_1C368[308]; //0x1C368
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uint32_t m_num_bosses; //0x1C49C
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bool m_num_bosses_set; //0x1C4A0
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char pad_1C4A1[7]; //0x1C4A1
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class rage::rlGamerHandle m_transition_creator_handle; //0x1C4A8
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char pad_1C4B8[12]; //0x1C4B8
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bool m_is_waiting_async; //0x1C4C4
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bool m_is_preferred_activity; //0x1C4C5
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char pad_1C4C6[2]; //0x1C4C6
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uint32_t m_in_progress_finish_time; //0x1C4C8
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char pad_1C4CC[4]; //0x1C4CC
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bool m_local_player_info_dirty; //0x1C4D0
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char pad_1C4D1[495]; //0x1C4D1
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class rage::rlGamerHandle m_inviter_handle; //0x1C6C0
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class CNetComplaintMgr m_game_complaint_mgr; //0x1C6D0
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class CNetComplaintMgr m_transition_complaint_mgr; //0x1D368
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char pad_1E000[32]; //0x1E000
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class JoiningPlayerNameMap m_unused_joining_player_name_map; //0x1E020
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char pad_1F948[8]; //0x1F948
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class CNetBlacklist m_blacklist; //0x1F950
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char pad_1FC08[8]; //0x1FC08
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class InvitedGamers m_game_invited_gamers; //0x1FC10
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char pad_20898[4864]; //0x20898
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class SessionInfoBackup m_last_joined_transition; //0x21B98
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uint32_t m_activity_max_players; //0x21C74
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uint32_t m_activity_max_spectators; //0x21C78
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char pad_21C7C[48]; //0x21C7C
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bool m_do_not_launch_from_join_as_migrated_host; //0x21CAC
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char pad_21CAD[7]; //0x21CAD
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bool m_is_activity_session; //0x21CB4
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char pad_21CB5[35]; //0x21CB5
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class RemotePlayerData m_remote_player_data; //0x21CD8
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char pad_222E0[8]; //0x222E0
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class rage::netGamePlayerData m_local_net_game_player_data; //0x222E8
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char pad_22318[608]; //0x22318
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class rage::rlMatchmakingFindResult m_transition_matchmaking[4]; //0x22578
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class NetworkGameFilter m_transition_filters[4]; //0x33438
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char pad_34148[20]; //0x34148
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uint32_t m_transition_quickmatch_group_handle_count; //0x3415C
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class rage::rlGamerHandle m_transition_quickmatch_group_handles[32]; //0x34160
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bool m_retain_activity_group; //0x34360
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char pad_34361[7]; //0x34361
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class rage::rlSessionInfo m_transition_to_activity_session_info; //0x34368
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char pad_34438[48]; //0x34438
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class MatchmakingSessionResult m_transition_matchmaking_session_results[10]; //0x34468
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char pad_37208[8]; //0x37208
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class InvitedGamers m_transition_invited_gamers; //0x37210
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char pad_37E98[16]; //0x37E98
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class rage::rlGamerHandle m_transition_to_game_handle; //0x37EA8
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class rage::rlSessionInfo m_transition_to_game_session_info; //0x37EB8
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char pad_37F88[4]; //0x37F88
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uint32_t m_transition_to_game_session_participant_count; //0x37F8C
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class rage::rlGamerHandle m_transition_to_game_session_participants[32]; //0x37F90
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char pad_38190[72]; //0x38190
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class rage::rlGamerHandle m_follower_handles[32]; //0x381D8
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uint32_t m_follower_count; //0x383D8
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char pad_383DC[628]; //0x383DC
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}; //Size: 0x38650
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static_assert(sizeof(Network) == 0x38650);
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#pragma pack(pop) |