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https://github.com/Mr-X-GTA/GTAV-Classes-1.git
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60 lines
1.2 KiB
C++
60 lines
1.2 KiB
C++
#pragma once
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#include "../rage/vector.hpp"
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#include <cstdint>
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enum class eModelType : std::uint8_t
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{
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Invalid,
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Object,
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MLO,
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Time,
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Weapon,
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Vehicle,
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Ped,
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Destructable,
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WorldObject = 33,
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Sprinkler = 35,
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Unk65 = 65,
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EmissiveLOD = 67,
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Plant = 129,
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LOD = 131,
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Unk132 = 132,
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Unk133 = 133,
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OnlineOnlyPed = 134,
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Building = 161,
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Unk193 = 193
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};
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#pragma pack(push, 8)
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class CBaseModelInfo
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{
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public:
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char pad_0000[24]; //0x0000
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uint32_t m_model_hash; //0x0018
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char pad_001C[20]; //0x001C
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rage::fvector4 m_axis_aligned_bounding_box_min; //0x0030
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rage::fvector4 m_axis_aligned_bounding_box_max; //0x0040
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uint32_t m_flags;
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char pad_0054[4];
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uint16_t unk_0x58;
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char pad_005A[6];
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uint8_t m_drawable_type;
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char pad_0061;
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uint16_t m_drawable_index;
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char pad_0064[6];
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uint16_t unk_0x6A;
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char pad_006C[12];
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uint64_t unk_0x78;
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uint64_t unk_0x80;
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char pad_0088[8];
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uint64_t unk_0x90;
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char pad_0098[5];
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eModelType m_model_type;
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char pad_009E[6];
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uint64_t unk_0xA8;
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}; //Size: 0x00B0
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static_assert(sizeof(CBaseModelInfo) == 0xB0);
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#pragma pack(pop)
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