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.github/workflows feat: Add GitHub Actions workflow, for automated compile check 2022-06-01 08:47:43 +02:00
.gitignore feat(repo): added gitignore 2022-07-05 12:56:28 +02:00
atSingleton.hpp feat(CTunables): Added new class 2022-06-03 14:27:35 +02:00
CAmmoInfo.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CAutomobile.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CBaseModelInfo.hpp fix(CBaseModelInfo): Fixed byte alignment 2022-07-05 15:13:18 +02:00
CHandlingData.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CItemInfo.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
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CNavigation.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CNetGamePlayer.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CNetworkPlayerMgr.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CNonPhysicalPlayerData.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CPed.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CPedAppearanceDataNode.hpp feat(DataNodes): Add appearance data nodes and dependencies. (#11) 2022-07-08 22:26:59 +02:00
CPedComponents.hpp feat(DataNodes): Add appearance data nodes and dependencies. (#11) 2022-07-08 22:26:59 +02:00
CPedFactory.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
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CPedWeaponManager.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CPlayerAppearanceDataNode.hpp feat(DataNodes): Add appearance data nodes and dependencies. (#11) 2022-07-08 22:26:59 +02:00
CPlayerInfo.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CTunables.hpp feat(CTunables): Added new class 2022-06-03 14:27:35 +02:00
CVehicleDrawHandler.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
CVehicleModelInfo.hpp feat(CVehicleModelInfo): Updated class members 2022-07-06 00:00:09 +02:00
CWeaponInfo.hpp Added weapon impact type. (#10) 2022-07-05 15:16:42 +02:00
FriendInfo.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
FriendRegistry.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
fwDrawData.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
fwEntity.hpp fix(fwEntity): Remove "class" specifier for rage::fvector3 2022-06-01 08:47:43 +02:00
gtav.rcnet feat(Reclass): updated project file 2022-07-06 00:00:19 +02:00
HashTable.hpp fix(HashTable): template type is not double ptr 2022-07-05 10:10:50 +02:00
LICENSE feat(Project): Add LICENSE 2022-05-31 21:11:19 +02:00
netObject.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
netPlayer.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
netPlayerData.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
README.md feat(README): Added usage 2021-07-25 13:14:19 +02:00
ScInfo.hpp fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
vector.hpp fix(vector): No closing semicolon 2022-01-29 21:33:18 +01:00

GTA V Classes

This repository contains a few classes that I've reverse engineered.

They are in no way complete but contain some basics to get you started...

Usage

To modify the Reclass.NET file you have to build Reclass from source, the prebuild binaries will give you an error trying to open the project.

Disclaimer

This code is provided purely for educational purposes, if there are objections please open an issue stating your reasoning.