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https://github.com/Mr-X-GTA/GTAV-Classes-1.git
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34f46160d0
* feat(GtaThread): add force cleanup fields * fix(scrThreadContext): there is no TIMER_C * feat(GtaThread): add the flag * fix(scrProgram): add scrNativeHandler include * fix(scrNativeHandler): make data fields public --------- Co-authored-by: maybegreat48 <email@hostname>
26 lines
1.1 KiB
C++
26 lines
1.1 KiB
C++
#pragma once
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#include "scrThread.hpp"
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class GtaThread : public rage::scrThread
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{
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public:
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rage::joaat_t m_script_hash; // 0x128
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int m_force_cleanup_ip; // 0x12C
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int m_force_cleanup_fp; // 0x130
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int m_force_cleanup_sp; // 0x134
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int m_force_cleanup_filter; // 0x138
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int m_force_cleanup_cause; // 0x13C
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std::int32_t m_instance_id; // 0x140
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char m_padding4[0x04]; // 0x144
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std::uint8_t m_flag1; // 0x148
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bool m_safe_for_network_game; // 0x149
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char m_padding5[0x02]; // 0x14A
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bool m_is_minigame_script; // 0x14C
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char m_padding6[0x02]; // 0x14D
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bool m_can_be_paused; // 0x14F
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bool m_can_remove_blips_from_other_scripts; // 0x150
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char m_padding7[0x2]; // 0x151
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std::uint8_t m_force_cleanup_state; // 0x153
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char m_padding8[0xC]; // 0x154
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};
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static_assert(sizeof(GtaThread) == 0x160); |