Temp-Classes/base/fwExtension.hpp
Reece Watson 7052c5e91b feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00

18 lines
318 B
C++

#pragma once
#include <cstdint>
namespace rage
{
class fwExtension
{
public:
virtual ~fwExtension() = default;
virtual void unk_0x08() = 0;
virtual void unk_0x10() = 0;
virtual uint32_t get_id() = 0;
}; //Size: 0x0008
static_assert(sizeof(fwExtension) == 0x8);
}