#pragma once #include "CPlayerInfo.hpp" #include "CNonPhysicalPlayerData.hpp" #include "netPlayer.hpp" class CNetGamePlayer : public rage::netPlayer { public: char pad_0008[8]; //0x0008 class CNonPhysicalPlayerData *m_non_physical_player; //0x0010 uint32_t m_msg_id; //0x0018 char pad_001C[4]; //0x001C uint8_t m_active_id; //0x0020 uint8_t m_player_id; //0x0021 char pad_0022[126]; //0x0022 class CPlayerInfo *m_player_info; //0x00A0 }; //Size: 0x00A8 static_assert(sizeof(CNetGamePlayer) == 0xA8);