#pragma once #include "../rage/rlGamerInfo.hpp" #include "../rage/rlSessionInfo.hpp" #pragma pack(push, 1) namespace rage { class netConnectionManager; class sysMemAllocator; class snPlayer { public: uint64_t m_msg_id; //0x0000 class rage::rlGamerInfo m_player_data; //0x0008 }; //Size: 0x00A0 static_assert(sizeof(rage::snPlayer) == 0xA0); class snPeer { public: class rage::rlGamerInfo m_peer_data; //0x0000 char pad_0098[40]; //0x0098 }; //Size: 0x00C0 static_assert(sizeof(rage::snPeer) == 0xC0); class rlRemoteGamer { public: rage::rlGamerHandle m_handle; char pad_0010[4]; //0x0010 uint32_t m_timeout_time; //0x0014 uint32_t m_time_unk; //0x0018 char pad_001C[4]; //0x001C }; //Size: 0x0020 static_assert(sizeof(rage::rlRemoteGamer) == 0x20); class rlSession { public: char pad_0008[168]; //0x0008 class rage::rlSessionInfo m_session_info; //0x00B0 char pad_0120[288]; //0x0120 uint64_t m_session_id; //0x0240 char pad_0248[1648]; //0x0248 virtual ~rlSession() = default; }; //Size: 0x08B8 static_assert(sizeof(rage::rlSession) == 0x8B8); class rlSessionDetail { public: class rage::rlGamerInfo m_gamer_info; class rage::rlSessionInfo m_session_info; //0x0098 char pad_0108[308]; //0x0108 uint8_t m_matchmaking_property_ids[32]; //0x023C char pad_025C[5]; //0x025C uint8_t m_mental_state; //0x0261 char pad_0262[342]; //0x0262 }; //Size: 0x03B8 static_assert(sizeof(rage::rlSessionDetail) == 0x3B8); class rlMatchmakingFindResult { public: class rage::rlSessionDetail m_result_session_details[15]; //0x0000 char pad_37C8[168]; //0x37C8 }; //Size: 0x3870 static_assert(sizeof(rage::rlMatchmakingFindResult) == 0x3870); class netGamePlayerData { public: class rlGamerHandle m_handle; bool m_is_activity_spectator; //0x0010 char pad_0011[7]; //0x0011 uint64_t m_crew_id; //0x0018 uint16_t m_rank; //0x0020 uint16_t m_debug_unk; //0x0022 char pad_0024[4]; //0x0024 uint32_t m_nat_type; //0x0028 bool m_is_rockstar_dev; //0x002C char pad_002D[3]; //0x002D }; //Size: 0x0030 static_assert(sizeof(rage::netGamePlayerData) == 0x30); class snSession { public: rage::sysMemAllocator* m_memory_allocator; //0x0000 char pad_0008[64]; //0x0008 rage::netConnectionManager* m_net_connection_mgr; //0x0048 char pad_0050[48]; //0x0050 class rage::rlSession m_rline_session; //0x0080 class rage::snPlayer m_local_player; //0x0938 uint64_t m_host_token; //0x09D8 char pad_09E0[144]; //0x09E0 class rage::snPeer m_peer_storage[32]; //0x0A70 char pad_2270[24]; //0x2270 class rage::snPeer* m_peers[32]; //0x2288 uint32_t m_peer_count; //0x2388 char pad_238C[4]; //0x238C class rage::snPlayer m_player_storage[32]; //0x2390 char pad_3790[24]; //0x3790 class rage::snPlayer* m_players[32]; //0x37A8 uint32_t m_player_count; //0x38A8 char pad_38AC[4]; //0x38AC class rage::rlRemoteGamer m_remote_gamers[32]; //0x38B0 uint32_t m_num_remote_gamers; //0x3CB0 bool m_player_joining; //0x3CB4 char pad_3CB5[107]; //0x3CB5 uint32_t m_connection_identifier; //0x3D20 char pad_3D24[8]; //0x3D24 char m_token_key[64]; //0x3D2C char m_id_key[64]; //0x3D6C char m_info_key[64]; //0x3DAC char m_host_key[64]; //0x3DEC char m_join_key[64]; //0x3E2C char pad_3E6C[4]; //0x3E6C inline bool is_host() { return m_local_player.m_player_data.m_host_token == m_host_token; } inline snPlayer* get_player_by_token(uint64_t token) { for (std::uint32_t i = 0; i < m_player_count; i++) { if (m_players[i]->m_player_data.m_host_token == token) { return m_players[i]; } } return nullptr; } inline snPeer* get_peer_by_rockstar_id(uint64_t rid) { for (uint32_t i = 0; i < m_peer_count; i++) { if (m_peers[i]->m_peer_data.m_gamer_handle_2.m_rockstar_id == rid) { return m_peers[i]; } } return nullptr; } }; //Size: 0x3E70 static_assert(sizeof(rage::snSession) == 0x3E70); class snMsgRemoveGamersFromSessionCmd { public: uint64_t m_session_id; //0x0000 uint64_t m_peer_ids[32]; //0x0008 int32_t m_unk = -1; //0x0108 uint32_t m_num_peers; //0x010C }; //Size: 0x0110 static_assert(sizeof(rage::snMsgRemoveGamersFromSessionCmd) == 0x110); } #pragma pack(pop)