#pragma once #include "scrThread.hpp" class GtaThread : public rage::scrThread { public: rage::joaat_t m_script_hash; // 0x120 char m_padding3[0x14]; // 0x124 std::int32_t m_instance_id; // 0x138 char m_padding4[0x04]; // 0x13C std::uint8_t m_flag1; // 0x140 bool m_safe_for_network_game; // 0x141 char m_padding5[0x02]; // 0x142 bool m_is_minigame_script; // 0x144 char m_padding6[0x02]; // 0x145 bool m_can_be_paused; // 0x147 bool m_can_remove_blips_from_other_scripts; // 0x148 char m_padding7[0x0F]; // 0x149 }; static_assert(sizeof(GtaThread) == 0x160);