#pragma once #include "netPlayerData.hpp" namespace rage { class netPlayer { public: virtual ~netPlayer(); virtual void reset(); virtual bool is_valid(); virtual const char* get_name(); virtual void _0x20(); virtual bool is_host(); virtual netPlayerData* get_net_data(); virtual void _0x38(); }; //Size: 0x0008 static_assert(sizeof(netPlayer) == 0x8); }