#include "CWeaponInfo.h" class CPedWeaponManager { public: char pad_0000[16]; //0x0000 class CPed *m_owner; //0x0010 uint32_t m_selected_weapon_hash; //0x0018 char pad_001C[4]; //0x001C class CWeaponInfo *m_weapon_info; //0x0020 char pad_0028[72]; //0x0028 class CWeaponInfo *m_vehicle_weapon_info; //0x0070 }; //Size: 0x0078 static_assert(sizeof(CPedWeaponManager) == 0x78);