#pragma once #include namespace rage { #pragma pack(push,8) class rlGamerHandle { public: uint64_t m_rockstar_id; //0x0000 uint8_t m_platform; //0x0008 uint8_t unk_0009; //0x0009 inline rlGamerHandle() = default; inline rlGamerHandle(uint64_t rockstar_id) : m_rockstar_id(rockstar_id), m_platform(3), unk_0009(0) { } }; //Size: 0x0010 static_assert(sizeof(rlGamerHandle) == 0x10); #pragma pack(pop) }