#pragma once #include "../rage/rlMetric.hpp" #include "../security/ObfVar.hpp" #include "CNetComplaintMgr.hpp" #include "snSession.hpp" #include #pragma pack(push, 1) class MetricSessionMigrated : public rage::rlMetric { public: char pad_0008[828]; //0x0008 uint32_t m_num_players; //0x0344 }; //Size: 0x0348 static_assert(sizeof(MetricSessionMigrated) == 0x348); class NetworkGameConfig { public: char pad_0000[48]; //0x0000 uint32_t m_public_slots; //0x0030 uint32_t m_private_slots; //0x0034 char pad_0038[272]; //0x0038 }; //Size: 0x0148 static_assert(sizeof(NetworkGameConfig) == 0x148); class NetworkGameFilterMatchmakingComponent { public: // do not use for actual network filters, this will break things inline void SetParameter(const char* name, int index, int value) { std::strcpy(m_param_names[index], name); m_param_mappings[index] = index; m_param_values[index] = value; m_enabled_params_bitset |= (1 << index); if (m_num_parameters <= index) m_num_parameters++; } uint32_t m_filter_type; //0x0000 char m_filter_name[24]; //0x0004 uint32_t m_num_parameters; //0x001C uint16_t m_game_mode; //0x0020 uint16_t m_session_type; //0x0022 uint32_t m_param_unk[8]; //0x0024 char m_param_names[8][24]; //0x0044 char pad_0104[4]; //0x0104 uint32_t m_param_mappings[8]; //0x0108 char pad_0128[352]; //0x0128 uint32_t m_param_values[8]; //0x0288 char pad_02A8[96]; //0x02A8 uint32_t m_enabled_params_bitset; //0x0308 char pad_030C[8]; //0x030C }; //Size: 0x0314 static_assert(sizeof(NetworkGameFilterMatchmakingComponent) == 0x314); class MatchmakingAttributes { public: uint32_t m_game_mode; //0x0000 uint32_t m_num_params; //0x0004 uint32_t m_param_unk[8]; //0x0008 char m_param_names[8][24]; //0x0028 uint32_t m_param_values[8]; //0x00E8 uint32_t m_params_bitset; //0x0108 }; //Size: 0x010C static_assert(sizeof(MatchmakingAttributes) == 0x10C); class NetworkGameFilter { public: virtual ~NetworkGameFilter() = default; virtual void Reset() {}; uint32_t m_build_type; //0x0008 uint32_t m_discriminator; //0x000C uint32_t m_discriminator_mapping; //0x0010 uint32_t m_region_mapping; //0x0014 uint32_t m_language_mapping; //0x0018 uint32_t m_mm_group_1_mapping; //0x001C uint32_t m_mm_group_2_mapping; //0x0020 uint32_t m_activity_type_mapping; //0x0024 uint32_t m_activity_id_mapping; //0x0028 uint32_t m_activity_players_mapping; //0x002C class NetworkGameFilterMatchmakingComponent m_matchmaking_component; //0x0030 }; //Size: 0x0344 static_assert(sizeof(NetworkGameFilter) == 0x344); class SessionInfoBackup { public: class rage::rlSessionInfo m_session_info; uint32_t m_unk; //0x0070 char pad_0074[4]; //0x0074 uint32_t m_flags; //0x0078 }; //Size: 0x007C static_assert(sizeof(SessionInfoBackup) == 0x7C); class MatchmakingSessionResult { public: class rage::rlSessionDetail m_detail; char pad_03B8[24]; //0x03B8 }; //Size: 0x03D0 static_assert(sizeof(MatchmakingSessionResult) == 0x3D0); class PlayerNameMapNode { public: char m_name[24]; //0x0000 class rage::rlGamerHandle m_handle; //0x0018 class PlayerNameMapNode* m_next; //0x0028 class PlayerNameMapNode* m_prev; //0x0030 }; //Size: 0x0038 static_assert(sizeof(PlayerNameMapNode) == 0x38); class JoiningPlayerNameMap { public: class PlayerNameMapNode m_names[100]; //0x0000 char pad_15E0[40]; //0x15E0 uint32_t m_num_name_nodes; //0x1608 char pad_160C[796]; //0x160C }; //Size: 0x1928 static_assert(sizeof(JoiningPlayerNameMap) == 0x1928); class CNetBlacklistNode { public: class rage::rlGamerHandle m_handle; //0x0000 bool m_block_rejoin; //0x0010 char pad_0011[3]; //0x0011 uint32_t m_added_time; //0x0014 class CNetBlacklistNode* m_next; //0x0018 class CNetBlacklistNode* m_prev; //0x0020 }; //Size: 0x0028 static_assert(sizeof(CNetBlacklistNode) == 0x28); class CNetBlacklist { public: class CNetBlacklistNode m_nodes[16]; //0x0000 class CNetBlacklistNode* m_head; //0x0280 class CNetBlacklistNode* m_tail; //0x0288 uint32_t m_free_nodes; //0x0290 char pad_0294[4]; //0x0294 class CNetBlacklistNode* m_start; //0x0298 char pad_02A0[24]; //0x02A0 }; //Size: 0x02B8 static_assert(sizeof(CNetBlacklist) == 0x2B8); class RemotePlayerData { public: class rage::netGamePlayerData m_data[32]; //0x0000 uint32_t m_count; //0x0600 char pad_0604[4]; //0x0604 }; //Size: 0x0608 static_assert(sizeof(RemotePlayerData) == 0x608); class InvitedGamer { public: class rage::rlGamerHandle m_handle; char pad_0010[12]; //0x0010 uint32_t m_flags; //0x001C }; //Size: 0x0020 static_assert(sizeof(InvitedGamer) == 0x20); class InvitedGamers { public: class InvitedGamer m_invited_gamers[100]; //0x0000 uint32_t m_num_invited_gamers; //0x0C80 char pad_0C84[4]; //0x0C84 }; //Size: 0x0C88 static_assert(sizeof(InvitedGamers) == 0xC88); class Network { public: rage::rlSessionInfo m_steam_unk_session; //0x0000 rage::Obf32 m_num_dinput8_instances; //0x0070 rage::Obf32 m_last_time_dinput8_checked; //0x0080 class rage::snSession* m_game_session_ptr; //0x0090 class rage::snSession* m_transition_session_ptr; //0x0098 char pad_00A0[24]; //0x00A0 class rage::snSession m_game_session; //0x00B8 class rage::snSession m_transition_session; //0x3F28 char pad_7D98[16]; //0x7D98 class NetworkGameConfig m_network_game_config; //0x7DA8 class NetworkGameConfig m_network_transition_config; //0x7EF0 bool m_session_attributes_dirty; //0x8038 char pad_8039[19]; //0x8039 uint32_t m_session_visibility_flags; //0x804C uint32_t m_transition_visibility_flags; //0x8050 char pad_8054[60]; //0x8054 class MetricSessionMigrated m_metric_session_migrated; //0x8090 bool m_migrated_metric_enabled; //0x83D8 char pad_83D9[3]; //0x83D9 uint32_t m_game_session_state; //0x83DC class NetworkGameFilter m_network_game_filter; //0x83E0 char pad_8724[33]; //0x8724 bool m_was_invited; //0x8745 char pad_8746[10]; //0x8746 class rage::rlSessionInfo m_unk_session_info; //0x8750 char pad_87C0[635]; //0x87C0 bool m_need_host_change; //0x8A3B char pad_8A3C[2612]; //0x8A3C class rage::rlSessionDetail m_joining_session_detail; //0x9470 class SessionInfoBackup m_last_joined_session; //0x9828 char pad_98A4[40]; //0x98A4 uint32_t m_current_matchmaking_group; //0x98CC uint32_t m_matchmaking_group_max_players[5]; //0x98D0 uint32_t m_num_active_matchmaking_groups; //0x98E4 char pad_98E8[8]; //0x98E8 uint8_t m_matchmaking_property_id; //0x98F0 uint8_t m_matchmaking_mental_state; //0x98F1 char pad_98F2[366]; //0x98F2 class rage::rlMatchmakingFindResult m_game_session_matchmaking[3]; //0x9A60 char pad_143B0[40]; //0x143B0 class MatchmakingSessionResult m_game_matchmaking_session_results[10]; //0x143D8 char pad_169F8[308]; //0x169F8 uint32_t m_num_bosses; //0x16B2C bool m_num_bosses_set; //0x16B30 char pad_16B31[7]; //0x16B31 class rage::rlGamerHandle m_transition_creator_handle; //0x16B38 char pad_16B48[12]; //0x16B48 bool m_is_waiting_async; //0x16B54 bool m_is_preferred_activity; //0x16B55 char pad_16B56[2]; //0x16B56 uint32_t m_in_progress_finish_time; //0x16B58 char pad_16B5C[4]; //0x16B5C bool m_local_player_info_dirty; //0x16B60 char pad_16B61[495]; //0x16B61 class rage::rlGamerHandle m_inviter_handle; //0x16D50 class CNetComplaintMgr m_game_complaint_mgr; //0x16D60 class CNetComplaintMgr m_transition_complaint_mgr; //0x179F8 char pad_18690[32]; //0x18690 class JoiningPlayerNameMap m_unused_joining_player_name_map; //0x186B0 char pad_19FD8[8]; //0x19FD8 class CNetBlacklist m_blacklist; //0x19FE0 char pad_1A298[8]; //0x1A298 class InvitedGamers m_game_invited_gamers; //0x1A2A0 char pad_1AF28[56]; //0x1AF28 class SessionInfoBackup m_last_joined_transition; //0x1AF60 uint32_t m_activity_max_players; //0x1AFDC uint32_t m_activity_max_spectators; //0x1AFE0 char pad_1AFE4[48]; //0x1AFE4 bool m_do_not_launch_from_join_as_migrated_host; //0x1B014 char pad_1B015[7]; //0x1B015 bool m_is_activity_session; //0x1B01C char pad_1B01D[35]; //0x1B01D class RemotePlayerData m_remote_player_data; //0x1B040 char pad_1B648[8]; //0x1B648 class rage::netGamePlayerData m_local_net_game_player_data; //0x1B650 char pad_1B680[600]; //0x1B680 class rage::rlMatchmakingFindResult m_transition_matchmaking[4]; //0x1B8D8 class NetworkGameFilter m_transition_filters[4]; //0x29A98 char pad_2A7A8[20]; //0x2A7A8 uint32_t m_transition_quickmatch_group_handle_count; //0x2A7BC class rage::rlGamerHandle m_transition_quickmatch_group_handles[32]; //0x2A7C0 bool m_retain_activity_group; //0x2A9C0 char pad_2A9C1[7]; //0x2A9C1 class rage::rlSessionInfo m_transition_to_activity_session_info; //0x2A9C8 char pad_2AA38[48]; //0x2AA38 class MatchmakingSessionResult m_transition_matchmaking_session_results[10]; //0x2AA68 char pad_2D088[8]; //0x2D088 class InvitedGamers m_transition_invited_gamers; //0x2D090 char pad_2DD18[16]; //0x2DD18 class rage::rlGamerHandle m_transition_to_game_handle; //0x2DD28 class rage::rlSessionInfo m_transition_to_game_session_info; //0x2DD38 char pad_2DDA8[4]; //0x2DDA8 uint32_t m_transition_to_game_session_participant_count; //0x2DDAC class rage::rlGamerHandle m_transition_to_game_session_participants[32]; //0x2DDB0 char pad_2DFB0[72]; //0x2DFB0 class rage::rlGamerHandle m_follower_handles[32]; //0x2DFF8 uint32_t m_follower_count; //0x2E1F8 char pad_2E1FC[628]; //0x2E1FC }; //Size: 0x2E470 static_assert(sizeof(Network) == 0x2E470); #pragma pack(pop)