Commit Graph

  • 39a134dcf4 fix(Data Nodes): Two members in CPedTaskSpecificDataNode. (#81) Reece Watson 2022-11-27 18:57:06 -0500
  • 2c19e95b60 feat(Data Nodes): Add CPedTaskSpecificDataNode. (#80) Reece Watson 2022-11-27 18:43:23 -0500
  • 07d80a9fce feat(Security): Added RageSecurity class (#79) Yimura 2022-11-25 17:12:06 +0100
  • 72d09f1edb Update matchmaking and join request classes (#78) maybegreat48 2022-11-24 00:09:08 +0000
  • ded244b992 feat(CPed): added helper functions (#76) Aure7138 2022-11-21 05:47:48 +0800
  • 4022845783 Misc net messages (#75) maybegreat48 2022-11-20 16:34:38 +0000
  • c7bbb404a4 Add join request classes (#74) maybegreat48 2022-11-17 11:31:52 +0000
  • 89b48daa59 feat(Vehicle): Added sub handling data (#73) Yimura 2022-11-16 19:46:11 +0100
  • a326b5a4ec fix: tlsContext offsets (#72) Yimura 2022-11-16 00:39:24 +0100
  • dd97a9720b feat(rage): added atArray class (#70) Yimura 2022-11-15 21:15:23 +0100
  • 0e734ac7a2 feat(scrProgram): Updated some members. (#71) Reece Watson 2022-11-15 02:26:00 -0500
  • 86f82e3a52 Fix dynamic entity game state data node (#69) maybegreat48 2022-11-14 23:08:19 +0000
  • 30623f6873 Add unknown voice related classes (#68) maybegreat48 2022-11-13 10:25:02 +0000
  • d84b63357a feat(Data Nodes): Add ped inventory and vehicle gadget nodes. (#67) Reece Watson 2022-11-11 10:09:09 -0500
  • 46b025293a fix(scrNativeHandler): Missing using containing scrNativeHandler (#66) Yimura 2022-11-09 21:13:12 +0100
  • 7fe43eb735 fix: GtaThread & scrProgramTable (#65) Yimura 2022-11-09 19:17:25 +0100
  • 4577e5b8c9 fix: missing public in phArchetype & phArchetypePhys (#62) Aure7138 2022-11-09 06:31:04 +0800
  • d81f392e61 Script VM classes (#60) Yimura 2022-11-08 22:11:50 +0100
  • 12919a46ff feat: CPlayerInfo, CVehicle & CPed (#58) Aure7138 2022-11-09 05:02:11 +0800
  • 5b1210b143 feat: CPhysical, CPed & CVehicle(#57) Aure7138 2022-11-07 06:29:08 +0800
  • e146647ee4 Updated Network.hpp (#56) Demae 2022-11-07 08:39:39 +1030
  • 1d5916827c fix(Physics & Matrices): Updated physics and matrix structures. (#55) Reece Watson 2022-11-06 16:38:41 -0500
  • 6799e1eed9 Update rage::rlSessionDetail (#54) maybegreat48 2022-11-06 21:38:11 +0000
  • 9eb87c80c4 feat(ped): add CPedBoneInfo (#53) Aure7138 2022-11-02 00:44:37 +0800
  • 667fbbb72e add oxygen_time && water_collision (#52) Aure7138 2022-11-01 06:06:42 +0800
  • 2692d9aa0e feat/fix(Random): Update and add a bunch of classes (#51) Reece Watson 2022-10-30 13:26:20 -0400
  • 1e3bf3ce73 feat: added collision classes (#50) Aure7138 2022-10-30 21:32:30 +0800
  • 86def1ea1d add CPed seatbelt (#49) Aure7138 2022-10-30 03:19:58 +0800
  • 41246edf09 add rlSessionByGamerTaskResult and restore default ctor for rlGamerHandle (#47) Quentin E. / iDeath 2022-10-26 11:27:30 +0200
  • cf47447f25 fix(Network): rage::rlSessionInfo instance at start (#46) Yimura 2022-10-25 22:09:59 +0200
  • ba3808f420 fix(CPed): 4 bytes removed between m_ped_task_flag and m_armor Yimura 2022-10-25 18:54:05 +0200
  • a35ff28244 fix(CPhysical): 0x20 bytes removed (#45) Yimura 2022-10-25 18:39:32 +0200
  • 52f23b3a02 fix(ScInfo): Resize session_ticket to 88 bytes (#44) Yimura 2022-10-23 00:19:55 +0200
  • b1857f711e feat(ScInfo): Updated with new offsets (#43) Yimura 2022-10-22 23:25:07 +0200
  • 6fe9355e1a refactor: Simplify FriendRegistry (#42) Yimura 2022-10-06 11:50:28 +0100
  • 36a7681d8b fix(CWeaponInfo & CAmmoProjectileInfo): Make subclass members public. (#41) Reece Watson 2022-09-30 14:19:42 -0400
  • 1999053fa5 fix(CPlayerGamerDataNode): Use proper class and update members. (#40) Reece Watson 2022-09-30 13:04:45 -0400
  • 0c3f711ce4 feat(CVehicleModelInfo): Added eVehicleClass and updated enum (#39) Yimura 2022-09-28 23:52:01 +0100
  • 5ca943f4cd feat: Add CCameraAngles, CCameraManagerAngles, CGameCameraAngles, CPlayerAngles (#7) Davide Beatrici 2022-09-17 21:32:08 +0200
  • 4a0157c69d fix(CAmmoInfo & CWeaponInfo): Split into proper classes. (#38) Reece Watson 2022-09-17 09:22:36 -0400
  • f6d799e775 fix(CPhysical): maxhealth member type (#37) Yimura 2022-09-12 22:48:14 +0100
  • b5b7811a8f Fix build warnings (#35) maybegreat48 2022-09-10 21:27:42 +0000
  • cba2e42b16 Add network classes (#34) maybegreat48 2022-09-08 20:38:45 +0000
  • aab15b13c8 fix(CWeaponInfo): Offset comment (#33) altforfr 2022-08-31 21:49:41 +0200
  • 7d0f151776 feat: Added rage::vector2, updated CWeaponInfo, ... (#32) altforfr 2022-08-31 21:31:52 +0200
  • 36434d7c7f fix(CNetGamePlayer & rlGamerInfo): Split classes and fixed small regression. (#31) Reece Watson 2022-08-28 04:40:56 -0400
  • 099204f8a6 feat: Updated classes, added CPedInventory, ... Yimura 2022-08-26 00:37:00 +0200
  • 00d8cc9fa5 feat(Classes): Split classes to their correct inheritance (#25) Yimura 2022-08-26 00:13:12 +0200
  • 86b81c34b5 feat: Update eVehicleType & eDamageType enums (#28) altforfr 2022-08-26 00:02:52 +0200
  • eef494452a fix(CI): Compiled in folders and use relative include dirs (#27) Yimura 2022-08-25 22:06:34 +0200
  • 7052c5e91b feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24) Reece Watson 2022-08-20 13:17:32 -0400
  • d79c33ce97 fix(DataNodes): Delete files that were moved. (#23) Reece Watson 2022-08-13 04:41:12 -0400
  • cd201dff22 feat(DataNodes): Reorganize and add data nodes. (#22) Reece Watson 2022-08-13 04:24:30 -0400
  • 423658872b feat(CSectorDataNode): Added CSectorDataNode class. (#21) Reece Watson 2022-08-12 04:33:17 -0400
  • ed08cda69d feat(CreationDataNodes): Add more creation data nodes. (#20) Reece Watson 2022-08-09 20:39:47 -0400
  • 0f1906a9f7 Updated fwEntity to add an extra class and improved netObject (#19) Forever Gone 2022-08-08 15:52:41 -0400
  • 8675cd7db8 fix(CObjectCreationDataNode): Make class members public. (#18) Reece Watson 2022-08-06 14:11:51 -0400
  • 41f1219f00 fix(CObjectCreationDataNode): Minor issue with includes. (#17) Reece Watson 2022-08-06 13:51:39 -0400
  • 9679e59399 feat(CObjectCreationDataNode): Added node and vector4. (#16) Reece Watson 2022-08-06 13:37:38 -0400
  • 825a7c0fb7 Added mission bits to fwEntity. (#15) aa15032261 2022-08-07 01:36:22 +0800
  • 634ccb0237 feat(DataNodes): Add multiple data nodes and sync classes. (#14) Reece Watson 2022-08-06 10:29:59 -0400
  • ba4d0c3721 refactor: Reorganize repo (#12) Yimura 2022-07-29 18:00:22 +0200
  • 9e36400039 fix(Friends): static_assert size check Yimura 2022-07-27 12:30:38 +0200
  • 4570612e8b fix(FriendInfo): Removed unused bytes at start of class Yimura 2022-07-27 12:24:22 +0200
  • 06658decf8 feat(DataNodes): Add appearance data nodes and dependencies. (#11) Reece Watson 2022-07-08 16:26:59 -0400
  • 7656a59298 feat(Reclass): updated project file Yimura 2022-07-06 00:00:19 +0200
  • 50f4c6e763 feat(CVehicleModelInfo): Updated class members Yimura 2022-07-06 00:00:09 +0200
  • a0e7947457 feat(Reclass): updated CWeaponInfo to include eImpactType Yimura 2022-07-05 15:25:38 +0200
  • c3d759be29 Added weapon impact type. (#10) aa15032261 2022-07-05 21:16:42 +0800
  • 446105a6a5 feat(Reclass): updated project file Yimura 2022-07-05 15:14:51 +0200
  • 2852e06551 feat(Reclass): update project file Yimura 2022-07-05 15:14:25 +0200
  • cec4e51f72 feat(CVehicleModelInfo): Added sub types, name, manufacturer and others Yimura 2022-07-05 15:14:12 +0200
  • 4c0e8cc7d8 fix(CBaseModelInfo): Fixed byte alignment Yimura 2022-07-05 15:13:18 +0200
  • 1048320b4b feat(CBaseModelInfo): Added min/max dimensions Yimura 2022-07-05 13:21:38 +0200
  • 39f6481526 feat(repo): added gitignore Yimura 2022-07-05 12:56:28 +0200
  • 8ca261f722 fix(HashTable): template type is not double ptr Yimura 2022-07-05 10:10:50 +0200
  • 1f89024484 feat(Reclass): Updated project file Yimura 2022-07-05 09:58:45 +0200
  • 36ed005b03 feat(HashTable): Added Hash storage class Yimura 2022-07-05 09:58:25 +0200
  • d75cc93059 feat(Reclass): Updated project file Yimura 2022-07-03 17:30:23 +0200
  • 3c1235f5db feat(CBaseModelInfo): Update eModelType enum Yimura 2022-07-03 17:29:50 +0200
  • ef4cfaf14b Merge pull request #8 from Yimura/CTunables Yimura 2022-06-03 14:32:52 +0200
  • d268f4773b feat(CTunables): Added new class Yimura 2022-06-03 14:27:35 +0200
  • 0bc4a53a0f Merge pull request #6 from davidebeatrici/compile-check Yimura 2022-06-01 19:57:49 +0200
  • b2c1392758 fix(fwEntity): Remove "class" specifier for rage::fvector3 Davide Beatrici 2022-06-01 07:59:39 +0200
  • a49ab7749d fix: Add missing <cstdint> include, divide includes by category Davide Beatrici 2022-06-01 07:49:36 +0200
  • dac4d22882 feat: Add GitHub Actions workflow, for automated compile check Davide Beatrici 2022-06-01 08:35:52 +0200
  • 5b4467d548 feat: Add CMake project to make sure that headers can be compiled, individually Davide Beatrici 2022-06-01 08:47:39 +0200
  • 66aae96933 Merge pull request #4 from davidebeatrici/fwentity-pos-forward-up-right-vectors Yimura 2022-06-01 00:08:24 +0200
  • 75c1460e61 Merge pull request #3 from davidebeatrici/cnavigation-up-right-vectors Yimura 2022-06-01 00:08:05 +0200
  • 1a3f3e1058 fix(CNavigation): naming scheme Yimura 2022-06-01 00:07:20 +0200
  • 0cc2ea4f22 feat(Project): Add LICENSE Yimura 2022-05-31 21:11:19 +0200
  • a266fcee1a fix(fwEntity): Identify offsets for position, forward, up and right vectors Davide Beatrici 2022-05-27 07:29:09 +0200
  • 5d7bee23ed fix(CNavigation): Identify offsets for up and right vectors Davide Beatrici 2022-05-27 03:00:28 +0200
  • 96f374ffe4 feat(eModelType): Added Object, Weapon & Plant Yimura 2022-05-22 16:10:07 +0200
  • d015762175 feat(CNetGamePlayer): Added complaints offset Yimura 2022-05-18 22:01:37 +0200
  • f2b7c331d3 fix(CBaseModelInfo): eModelType enum type Yimura 2022-05-10 18:11:31 +0200
  • d773ca005c feat(ReClass): Pushing project file Yimura 2022-05-10 16:47:23 +0200
  • 34ef4b8d39 feat(CBaseModelInfo): Added model_type Yimura 2022-05-10 16:36:54 +0200
  • e1a9ca789c feat(Classes): Added ScInfo class Yimura 2022-03-27 16:51:16 +0200
  • 28acfbd9a5 fix(Enums): Make enum class to prevent redefinition errors Yimura 2022-03-02 02:12:36 +0100