Commit Graph

16 Commits

Author SHA1 Message Date
maybegreat48
86f82e3a52 Fix dynamic entity game state data node (#69) 2022-11-14 23:08:19 +00:00
Reece Watson
d84b63357a feat(Data Nodes): Add ped inventory and vehicle gadget nodes. (#67) 2022-11-11 15:09:09 +00:00
Yimura
d81f392e61 Script VM classes (#60)
* feat(Script): Ported BBv2 script classes
* fix: Change hard tab indents to 4 width space indents
2022-11-08 21:11:50 +00:00
Reece Watson
2692d9aa0e feat/fix(Random): Update and add a bunch of classes (#51) 2022-10-30 18:26:20 +01:00
Aure7138
86def1ea1d add CPed seatbelt (#49) 2022-10-29 20:19:58 +01:00
Reece Watson
1999053fa5 fix(CPlayerGamerDataNode): Use proper class and update members. (#40) 2022-09-30 18:04:45 +01:00
Yimura
eef494452a fix(CI): Compiled in folders and use relative include dirs (#27) 2022-08-25 22:06:34 +02:00
Reece Watson
7052c5e91b feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00
Reece Watson
d79c33ce97 fix(DataNodes): Delete files that were moved. (#23) 2022-08-13 10:41:12 +02:00
Reece Watson
cd201dff22 feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
Reece Watson
423658872b feat(CSectorDataNode): Added CSectorDataNode class. (#21)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.

* feat(CreationDataNodes): Add creation data nodes.

* feat(CSectorDataNode): Added CSectorDataNode class.
2022-08-12 10:33:17 +02:00
Reece Watson
ed08cda69d feat(CreationDataNodes): Add more creation data nodes. (#20)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.

* feat(CreationDataNodes): Add creation data nodes.
2022-08-10 02:39:47 +02:00
Reece Watson
8675cd7db8 fix(CObjectCreationDataNode): Make class members public. (#18)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.
2022-08-06 20:11:51 +02:00
Reece Watson
41f1219f00 fix(CObjectCreationDataNode): Minor issue with includes. (#17)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.
2022-08-06 19:51:39 +02:00
Reece Watson
9679e59399 feat(CObjectCreationDataNode): Added node and vector4. (#16)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.
2022-08-06 19:37:38 +02:00
Reece Watson
634ccb0237 feat(DataNodes): Add multiple data nodes and sync classes. (#14)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.
2022-08-06 16:29:59 +02:00