Mr-X-GTA
7dee5c78f9
Fix CNetGamePlayerDataMsg ( #170 )
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* fix(network): update CNetGamePlayerDataMsg
2024-05-10 20:15:39 +02:00
Quentin
a1562273fc
fix(tlsContext): gta build 3179 ( #169 )
2024-04-16 16:43:30 +02:00
Quentin
63d06ef953
viewport ( #166 )
2024-03-31 21:11:14 +02:00
gir489
9c51660b0f
Converted m_rockstar_id to a signed int. ( #168 )
2024-03-31 20:48:28 +02:00
Quentin
b8c4598ef8
fix: missing include ( #167 )
2024-03-31 20:48:00 +02:00
Quentin
f995cb26b4
better rage::vector3 class ( #165 )
2024-03-31 20:40:59 +02:00
gir489
c8bf23f4f3
Fixed alignment of GamerHandle to match the game's. ( #163 )
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Added some of the classes I ported from Phantom for the game's camera.
2024-03-27 21:01:52 +01:00
Quentin
a5b70db409
define CVehicleDriveByAnimInfo for CGetPedSeatReturnClass ( #161 )
2024-02-28 23:03:00 +01:00
Quentin
078919f9cd
updated CItemInfo ( #160 )
2024-02-20 23:58:42 +01:00
0x280
057df5ceda
make scrNativeRegistrationTable class members public ( #159 )
2024-02-01 22:50:59 +01:00
0x280
5a2ef4d55e
resolve std::numeric_limits::max() max(a, b) conflict ( #158 )
2024-01-30 12:52:12 +01:00
maybegreat48
34f46160d0
Assorted fixes ( #157 )
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* feat(GtaThread): add force cleanup fields
* fix(scrThreadContext): there is no TIMER_C
* feat(GtaThread): add the flag
* fix(scrProgram): add scrNativeHandler include
* fix(scrNativeHandler): make data fields public
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Co-authored-by: maybegreat48 <email@hostname>
2023-12-20 15:49:40 +01:00
gir489
5881f50a80
Added code for the Allow All Vehicle Weapons refactor. ( #156 )
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* Added more classes for drive-by weapons.
* Added CGetPedSeatReturnClass.
* Fixed atArray contains method throwing compile time exceptions.
2023-12-19 08:43:45 +01:00
gir489
f33d9d2b18
Removed m_velocity from CVehicle. ( #154 )
2023-12-16 22:01:17 +01:00
maybegreat48
b9054a7e39
feat(network): fix CPlayerGameStateDataNode ( #155 )
2023-12-16 22:00:57 +01:00
gir489
1c614e7117
Fixed CVehicle for 3095. ( #152 )
2023-12-15 00:09:33 +01:00
maybegreat48
a41a089a50
Update CNetGamePlayer ( #151 )
2023-12-14 23:54:16 +01:00
maybegreat48
b874a00c18
Some more class fixes ( #150 )
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For GTA V 1.68 b3095
2023-12-13 23:28:38 +01:00
maybegreat48
4200a1611a
* fix(netsync): update CPlayerAppearanceDataNode ( #149 )
2023-12-13 15:10:20 +01:00
horizon
d00d31043a
improved CVehicleModelInfo ( #148 )
2023-12-12 09:49:29 +01:00
thehorizon84
f1d42c6b51
feat(CVehicleModelInfo): added vehicle ability field ( #146 )
2023-12-03 14:28:39 +01:00
yubie
d035239c57
gameSkeleton classes ( #144 )
2023-11-29 08:06:19 +01:00
Chih-Chiang Chang
06cd2b6845
feat(WeaponInfo): More classes & fixed offsets. ( #140 )
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1. Added: AimingInfo, EnduranceDamage, OverrideForces, FirstPersonScopeAttachmentData, AttachPoints, GunFeedBone, TintSpecValues, FiringPatternAliases, ReloadUpperBodyFixupExpressionData, MeleeDamageMultiplier, CamoDiffuseTexIdxs and RotateBarrelBone.
2. Fixed m_light_only_active_when_stuck ~ m_light_bone addresses in
CAmmoProjectileInfo. (0xDA ~ 0xDE)
3. Added 3 projectile flags and 4 effect groups.
4. Corrected some uint8_t to bool.
5. Changed m_weapon_flags_bitset to std::bitset<192> m_weapon_flags.
6. Fixed m_stat_name as string pointer.
7. Removed pads < 4 bytes (these are auto-padded).
8. Fixed aim_probe_radius_override* names.
2023-09-25 20:22:51 +02:00
PliskinDev
a736fdeedb
add pgBaseMetaDataType and pgBaseMetaDataDebugNameType and pgDictionary and pgDictionaryBase ( #138 )
2023-09-10 22:49:02 +02:00
gir489
7c94b4ee69
Fixed m_root not resolving to netSyncTree. ( #139 )
2023-09-10 22:48:11 +02:00
PliskinDev
578e1cbd4b
add atReferenceCounter ( #137 )
2023-09-07 22:02:43 +02:00
張致強
9069c364e4
fix(WeaponInfo): fix several offsets and add new ones from #1 . ( #136 )
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1. Fixed wrong offsets.
2. Added most offsets from #1 and corrected offsets after 0x8c8.
2023-09-07 22:02:16 +02:00
tupoy-ya
6fc73a16f7
fix(scrNativeHash): Make scrNativeHash
uint64_t
( #135 )
2023-09-03 20:25:35 +02:00
maybegreat48
0102dfcdcc
Add stuff for YimMenu, YimMenuV2, and YimASI ( #132 )
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* feat(gamefiles): add game config
* Update CPickupCreationDataNode.hpp
* feat(train): add train config
* feat(netsync): add phone task info
* feat(invoker): constexpr everything
2023-08-18 21:58:00 +02:00
gir489
bf58ef9aa6
Added KERS boost fields. ( #131 )
2023-08-05 18:15:37 +02:00
maybegreat48
3c5f66287b
Minor changes ( #130 )
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* fix(netPeerAddress): relay address
* fix(rage): fix rlGamerInfoBase
2023-07-23 18:14:58 +02:00
maybegreat48
9583d2f7e3
Fix sysMemAllocator ( #129 )
2023-07-22 22:49:13 +02:00
maybegreat48
d1e6b3b7b9
Add some nodes and netConnection stuff ( #128 )
2023-07-22 19:59:25 +02:00
Scarface
c2828470a3
Add CPlayerCameraData ( #127 )
2023-07-22 19:38:09 +02:00
Bugisoft
3ad866ed1d
Update TimecycleKeyframeData to RGBA ( #126 )
2023-07-20 18:39:53 +02:00
Bugisoft
0e4da09488
Added TimecycleKeyframeData ( #124 )
2023-07-19 22:31:14 +02:00
gir489
3bbb299f23
Added Blip classes. ( #125 )
2023-07-19 22:30:19 +02:00
Quentin
5150441a5c
atArray: copy data only if not null ( #123 )
2023-07-17 16:54:32 +02:00
gir489
249d3ad290
Added stuff for Allow All Weapons in Vehicle. ( #122 )
2023-07-16 17:49:13 +02:00
maybegreat48
8559fe7a9e
Minor changes ( #121 )
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* Update rlQueryPresenceAttributesContext.hpp
* Update rlScHandle.hpp
2023-07-15 20:46:17 +02:00
Quentin
a7eee8d5cc
script vector3: add to_string and << operator overload ( #119 )
2023-06-27 19:19:19 +02:00
maybegreat48
9d951d0e32
Update to 1.67 ( #117 )
2023-06-14 22:16:19 +02:00
Forever Gone
14adf08cac
Added scrValue ( #116 )
2023-06-10 11:39:23 +02:00
maybegreat48
22b0242869
Add vector constructors ( #115 )
2023-05-09 21:18:42 +01:00
DayibBaba
66a0c32e1d
feat(srcVector): Added == and != operators ( #112 )
2023-04-16 19:07:38 +01:00
Andreas Maerten
891ad67768
feat(CVehicle): expand vehicle class ( #111 )
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* feat(CVehicle): add gears
* feat(CVehicle): add RPM
2023-04-15 15:32:17 +01:00
Aure7138
4dd27a6280
feat(CPedModelInfo): add m_ped_type ( #110 )
2023-04-01 15:09:40 +01:00
maybegreat48
3487e639ff
Add CVehicleProximityMigrationDataNode ( #109 )
2023-03-07 22:25:13 +00:00
maybegreat48
11c1ebdec9
Improve sync classes ( #108 )
2023-02-23 23:11:35 +00:00
Aure7138
a8966dd749
commit ( #107 )
2023-02-19 00:26:49 +01:00