* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
* feat(DataNodes): Add multiple data nodes and sync classes.
* fix(CPlayerAppearanceDataNode): Update class to 1.61.
* feat(CObjectCreationDataNode): Added node and vector4.
* fix(CObjectCreationNode): Minor issue with includes.
* fix(CObjectCreationDataNode): Make class members public.
* feat(CreationDataNodes): Add creation data nodes.
* feat(CSectorDataNode): Added CSectorDataNode class.
* feat(DataNodes): Add multiple data nodes and sync classes.
* fix(CPlayerAppearanceDataNode): Update class to 1.61.
* feat(CObjectCreationDataNode): Added node and vector4.
* fix(CObjectCreationNode): Minor issue with includes.
* fix(CObjectCreationDataNode): Make class members public.
* feat(CreationDataNodes): Add creation data nodes.
* feat(DataNodes): Add multiple data nodes and sync classes.
* fix(CPlayerAppearanceDataNode): Update class to 1.61.
* feat(CObjectCreationDataNode): Added node and vector4.
* fix(CObjectCreationNode): Minor issue with includes.
* fix(CObjectCreationDataNode): Make class members public.
* feat(DataNodes): Add multiple data nodes and sync classes.
* fix(CPlayerAppearanceDataNode): Update class to 1.61.
* feat(CObjectCreationDataNode): Added node and vector4.
* fix(CObjectCreationNode): Minor issue with includes.
* feat(DataNodes): Add multiple data nodes and sync classes.
* fix(CPlayerAppearanceDataNode): Update class to 1.61.
* feat(CObjectCreationDataNode): Added node and vector4.
fwEntity.hpp:29:21: error: typedef 'fvector3' cannot be referenced with a class specifier
class rage::fvector3 m_right //0x0060
^
vector.hpp:12:28: note: declared here
typedef vector3<float> fvector3
^