10 Commits

Author SHA1 Message Date
Reece Watson
1d5916827c fix(Physics & Matrices): Updated physics and matrix structures. (#55) 2022-11-06 21:38:41 +00:00
Aure7138
667fbbb72e add oxygen_time && water_collision (#52) 2022-10-31 23:06:42 +01:00
Reece Watson
2692d9aa0e feat/fix(Random): Update and add a bunch of classes (#51) 2022-10-30 18:26:20 +01:00
Aure7138
1e3bf3ce73 feat: added collision classes (#50) 2022-10-30 14:32:30 +01:00
Yimura
a35ff28244 fix(CPhysical): 0x20 bytes removed (#45) 2022-10-25 17:39:32 +01:00
Yimura
00d8cc9fa5 feat(Classes): Split classes to their correct inheritance (#25) 2022-08-26 00:13:12 +02:00
Yimura
eef494452a fix(CI): Compiled in folders and use relative include dirs (#27) 2022-08-25 22:06:34 +02:00
Reece Watson
7052c5e91b feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00
Forever Gone
0f1906a9f7 Updated fwEntity to add an extra class and improved netObject (#19)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-08-08 21:52:41 +02:00
Yimura
ba4d0c3721 refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00