maybegreat48
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8ee05940af
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Assorted network research (#176)
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2024-06-06 15:58:11 +02:00 |
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maybegreat48
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70e0a129a0
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Matchmaking classes (#175)
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2024-05-21 23:15:11 +02:00 |
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gir489
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5881f50a80
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Added code for the Allow All Vehicle Weapons refactor. (#156)
* Added more classes for drive-by weapons.
* Added CGetPedSeatReturnClass.
* Fixed atArray contains method throwing compile time exceptions.
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2023-12-19 08:43:45 +01:00 |
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PliskinDev
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a736fdeedb
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add pgBaseMetaDataType and pgBaseMetaDataDebugNameType and pgDictionary and pgDictionaryBase (#138)
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2023-09-10 22:49:02 +02:00 |
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PliskinDev
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578e1cbd4b
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add atReferenceCounter (#137)
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2023-09-07 22:02:43 +02:00 |
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maybegreat48
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0102dfcdcc
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Add stuff for YimMenu, YimMenuV2, and YimASI (#132)
* feat(gamefiles): add game config
* Update CPickupCreationDataNode.hpp
* feat(train): add train config
* feat(netsync): add phone task info
* feat(invoker): constexpr everything
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2023-08-18 21:58:00 +02:00 |
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maybegreat48
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3c5f66287b
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Minor changes (#130)
* fix(netPeerAddress): relay address
* fix(rage): fix rlGamerInfoBase
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2023-07-23 18:14:58 +02:00 |
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maybegreat48
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d1e6b3b7b9
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Add some nodes and netConnection stuff (#128)
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2023-07-22 19:59:25 +02:00 |
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Bugisoft
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0e4da09488
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Added TimecycleKeyframeData (#124)
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2023-07-19 22:31:14 +02:00 |
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gir489
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3bbb299f23
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Added Blip classes. (#125)
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2023-07-19 22:30:19 +02:00 |
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gir489
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249d3ad290
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Added stuff for Allow All Weapons in Vehicle. (#122)
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2023-07-16 17:49:13 +02:00 |
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maybegreat48
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3487e639ff
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Add CVehicleProximityMigrationDataNode (#109)
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2023-03-07 22:25:13 +00:00 |
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maybegreat48
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11c1ebdec9
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Improve sync classes (#108)
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2023-02-23 23:11:35 +00:00 |
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