Commit Graph

112 Commits

Author SHA1 Message Date
Yimura
099204f8a6 feat: Updated classes, added CPedInventory, ... 2022-08-26 00:37:00 +02:00
Yimura
00d8cc9fa5 feat(Classes): Split classes to their correct inheritance (#25) 2022-08-26 00:13:12 +02:00
altforfr
86b81c34b5 feat: Update eVehicleType & eDamageType enums (#28) 2022-08-26 00:02:52 +02:00
Yimura
eef494452a fix(CI): Compiled in folders and use relative include dirs (#27) 2022-08-25 22:06:34 +02:00
Reece Watson
7052c5e91b feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00
Reece Watson
d79c33ce97 fix(DataNodes): Delete files that were moved. (#23) 2022-08-13 10:41:12 +02:00
Reece Watson
cd201dff22 feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
Reece Watson
423658872b feat(CSectorDataNode): Added CSectorDataNode class. (#21)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.

* feat(CreationDataNodes): Add creation data nodes.

* feat(CSectorDataNode): Added CSectorDataNode class.
2022-08-12 10:33:17 +02:00
Reece Watson
ed08cda69d feat(CreationDataNodes): Add more creation data nodes. (#20)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.

* feat(CreationDataNodes): Add creation data nodes.
2022-08-10 02:39:47 +02:00
Forever Gone
0f1906a9f7 Updated fwEntity to add an extra class and improved netObject (#19)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-08-08 21:52:41 +02:00
Reece Watson
8675cd7db8 fix(CObjectCreationDataNode): Make class members public. (#18)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.
2022-08-06 20:11:51 +02:00
Reece Watson
41f1219f00 fix(CObjectCreationDataNode): Minor issue with includes. (#17)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.
2022-08-06 19:51:39 +02:00
Reece Watson
9679e59399 feat(CObjectCreationDataNode): Added node and vector4. (#16)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.
2022-08-06 19:37:38 +02:00
aa15032261
825a7c0fb7 Added mission bits to fwEntity. (#15)
mission bits can be used to check if an entity is a mission entity.
2022-08-06 19:36:22 +02:00
Reece Watson
634ccb0237 feat(DataNodes): Add multiple data nodes and sync classes. (#14)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.
2022-08-06 16:29:59 +02:00
Yimura
ba4d0c3721 refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
Yimura
9e36400039 fix(Friends): static_assert size check 2022-07-27 12:30:38 +02:00
Yimura
4570612e8b fix(FriendInfo): Removed unused bytes at start of class 2022-07-27 12:24:22 +02:00
Reece Watson
06658decf8 feat(DataNodes): Add appearance data nodes and dependencies. (#11) 2022-07-08 22:26:59 +02:00
Yimura
7656a59298 feat(Reclass): updated project file 2022-07-06 00:00:19 +02:00
Yimura
50f4c6e763 feat(CVehicleModelInfo): Updated class members 2022-07-06 00:00:09 +02:00
Yimura
a0e7947457 feat(Reclass): updated CWeaponInfo to include eImpactType 2022-07-05 15:25:38 +02:00
aa15032261
c3d759be29 Added weapon impact type. (#10)
Co-authored-by: Tom Chan <aa15032261@toms.directory>
2022-07-05 15:16:42 +02:00
Yimura
446105a6a5 feat(Reclass): updated project file 2022-07-05 15:14:51 +02:00
Yimura
2852e06551 feat(Reclass): update project file 2022-07-05 15:14:25 +02:00
Yimura
cec4e51f72 feat(CVehicleModelInfo): Added sub types, name, manufacturer and others 2022-07-05 15:14:12 +02:00
Yimura
4c0e8cc7d8 fix(CBaseModelInfo): Fixed byte alignment 2022-07-05 15:13:18 +02:00
Yimura
1048320b4b feat(CBaseModelInfo): Added min/max dimensions 2022-07-05 13:21:38 +02:00
Yimura
39f6481526 feat(repo): added gitignore 2022-07-05 12:56:28 +02:00
Yimura
8ca261f722 fix(HashTable): template type is not double ptr 2022-07-05 10:10:50 +02:00
Yimura
1f89024484 feat(Reclass): Updated project file 2022-07-05 09:58:45 +02:00
Yimura
36ed005b03 feat(HashTable): Added Hash storage class 2022-07-05 09:58:25 +02:00
Yimura
d75cc93059 feat(Reclass): Updated project file 2022-07-03 17:30:23 +02:00
Yimura
3c1235f5db feat(CBaseModelInfo): Update eModelType enum 2022-07-03 17:29:50 +02:00
Yimura
ef4cfaf14b Merge pull request #8 from Yimura/CTunables
feat(CTunables): Added new class
2022-06-03 14:32:52 +02:00
Yimura
d268f4773b feat(CTunables): Added new class 2022-06-03 14:27:35 +02:00
Yimura
0bc4a53a0f Merge pull request #6 from davidebeatrici/compile-check
Add CMake project, setup GitHub Actions, fix compile errors
2022-06-01 19:57:49 +02:00
Davide Beatrici
b2c1392758 fix(fwEntity): Remove "class" specifier for rage::fvector3
fwEntity.hpp:29:21: error: typedef 'fvector3' cannot be referenced with a class specifier
        class rage::fvector3 m_right //0x0060
                    ^
vector.hpp:12:28: note: declared here
    typedef vector3<float> fvector3
                           ^
2022-06-01 08:47:43 +02:00
Davide Beatrici
a49ab7749d fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
Davide Beatrici
dac4d22882 feat: Add GitHub Actions workflow, for automated compile check 2022-06-01 08:47:43 +02:00
Davide Beatrici
5b4467d548 feat: Add CMake project to make sure that headers can be compiled, individually 2022-06-01 08:47:39 +02:00
Yimura
66aae96933 Merge pull request #4 from davidebeatrici/fwentity-pos-forward-up-right-vectors
fix(fwEntity): Identify offsets for position, forward, up and right vectors
2022-06-01 00:08:24 +02:00
Yimura
75c1460e61 Merge pull request #3 from davidebeatrici/cnavigation-up-right-vectors
fix(CNavigation): Identify offsets for up and right vectors
2022-06-01 00:08:05 +02:00
Yimura
1a3f3e1058 fix(CNavigation): naming scheme 2022-06-01 00:07:20 +02:00
Yimura
0cc2ea4f22 feat(Project): Add LICENSE 2022-05-31 21:11:19 +02:00
Davide Beatrici
a266fcee1a fix(fwEntity): Identify offsets for position, forward, up and right vectors
These vectors appear to be synced with the ones in m_navigation (CNavigation).
2022-05-27 07:29:09 +02:00
Davide Beatrici
5d7bee23ed fix(CNavigation): Identify offsets for up and right vectors
The class is very similar to CMatrix from San Andreas.

2e063063be/source/game_sa/Core/Matrix.h
2022-05-27 03:00:28 +02:00
Yimura
96f374ffe4 feat(eModelType): Added Object, Weapon & Plant 2022-05-22 16:10:07 +02:00
Yimura
d015762175 feat(CNetGamePlayer): Added complaints offset 2022-05-18 22:01:37 +02:00
Yimura
f2b7c331d3 fix(CBaseModelInfo): eModelType enum type 2022-05-10 18:11:31 +02:00