Commit Graph

247 Commits

Author SHA1 Message Date
Mr-X-GTA
079db652ba feat(network): update netConnection 2024-09-23 01:06:27 +02:00
Mr-X-GTA
513cd0d106 feat(game_files): update GameDataHash (#189) 2024-09-17 15:40:16 +02:00
Mr-X-GTA
0fdaa5d374 Add InputMethodEditor (#188) 2024-09-01 21:40:43 +02:00
Quentin
7649a6bae9 fix missing include (#185) 2024-08-19 19:19:35 +02:00
gir489
b8edb83d66 Fixed eThreadState. (#186) 2024-08-19 19:19:22 +02:00
gir489
3f5df576ad Fix netObject. (#187)
* Fix netObject.

* Fixed m_object_id being incorrectly typed.

* Updated CVehicle.
2024-08-17 11:03:45 +02:00
Mr-X-GTA
188962ac5d Minor changes (#184)
* feat(netObject): add GetSyncData

* fix(CBaseModelInfo): fix m_model_type
2024-08-04 17:25:08 +02:00
gir489
177dc9f0b8 Updated CBlip class for 3295. (#183) 2024-07-30 11:47:12 +02:00
tyackman
f2deb5e811 update cped (#182) 2024-07-08 19:45:31 +02:00
gir489
8602d4cf19 Updated CPlayerInfo for 1.69. (#181) 2024-07-04 18:39:38 +02:00
maybegreat48
0bc3c42889 Update for b3258 (#179) 2024-07-03 22:45:15 +02:00
maybegreat48
6a3d6e573b Move script handler stuff to GTAV-Classes (#178) 2024-06-24 20:18:40 +02:00
tupoy-ya
4aac494fec fix(MatchmakingId): Remove msvc extension. (#177) 2024-06-19 14:02:38 +02:00
maybegreat48
8ee05940af Assorted network research (#176) 2024-06-06 15:58:11 +02:00
tupoy-ya
c2f0ddd904 fix(vector): Make vector operators and contructors constexpr. (#174) 2024-05-21 23:15:56 +02:00
maybegreat48
70e0a129a0 Matchmaking classes (#175) 2024-05-21 23:15:11 +02:00
Quentin
5757929581 fix missing includes (#172) 2024-05-20 17:42:52 +02:00
Bugisoft
bc9fd19716 Update scrNativeCallContext (#171) 2024-05-19 00:02:49 +02:00
Mr-X-GTA
7dee5c78f9 Fix CNetGamePlayerDataMsg (#170)
* fix(network): update CNetGamePlayerDataMsg
2024-05-10 20:15:39 +02:00
Quentin
a1562273fc fix(tlsContext): gta build 3179 (#169) 2024-04-16 16:43:30 +02:00
Quentin
63d06ef953 viewport (#166) 2024-03-31 21:11:14 +02:00
gir489
9c51660b0f Converted m_rockstar_id to a signed int. (#168) 2024-03-31 20:48:28 +02:00
Quentin
b8c4598ef8 fix: missing include (#167) 2024-03-31 20:48:00 +02:00
Quentin
f995cb26b4 better rage::vector3 class (#165) 2024-03-31 20:40:59 +02:00
gir489
c8bf23f4f3 Fixed alignment of GamerHandle to match the game's. (#163)
Added some of the classes I ported from Phantom for the game's camera.
2024-03-27 21:01:52 +01:00
Quentin
a5b70db409 define CVehicleDriveByAnimInfo for CGetPedSeatReturnClass (#161) 2024-02-28 23:03:00 +01:00
Quentin
078919f9cd updated CItemInfo (#160) 2024-02-20 23:58:42 +01:00
0x280
057df5ceda make scrNativeRegistrationTable class members public (#159) 2024-02-01 22:50:59 +01:00
0x280
5a2ef4d55e resolve std::numeric_limits::max() max(a, b) conflict (#158) 2024-01-30 12:52:12 +01:00
maybegreat48
34f46160d0 Assorted fixes (#157)
* feat(GtaThread): add force cleanup fields

* fix(scrThreadContext): there is no TIMER_C

* feat(GtaThread): add the flag

* fix(scrProgram): add scrNativeHandler include

* fix(scrNativeHandler): make data fields public

---------

Co-authored-by: maybegreat48 <email@hostname>
2023-12-20 15:49:40 +01:00
gir489
5881f50a80 Added code for the Allow All Vehicle Weapons refactor. (#156)
* Added more classes for drive-by weapons.

* Added CGetPedSeatReturnClass.

* Fixed atArray contains method throwing compile time exceptions.
2023-12-19 08:43:45 +01:00
gir489
f33d9d2b18 Removed m_velocity from CVehicle. (#154) 2023-12-16 22:01:17 +01:00
maybegreat48
b9054a7e39 feat(network): fix CPlayerGameStateDataNode (#155) 2023-12-16 22:00:57 +01:00
gir489
1c614e7117 Fixed CVehicle for 3095. (#152) 2023-12-15 00:09:33 +01:00
maybegreat48
a41a089a50 Update CNetGamePlayer (#151) 2023-12-14 23:54:16 +01:00
maybegreat48
b874a00c18 Some more class fixes (#150)
For GTA V 1.68 b3095
2023-12-13 23:28:38 +01:00
maybegreat48
4200a1611a * fix(netsync): update CPlayerAppearanceDataNode (#149) 2023-12-13 15:10:20 +01:00
horizon
d00d31043a improved CVehicleModelInfo (#148) 2023-12-12 09:49:29 +01:00
thehorizon84
f1d42c6b51 feat(CVehicleModelInfo): added vehicle ability field (#146) 2023-12-03 14:28:39 +01:00
yubie
d035239c57 gameSkeleton classes (#144) 2023-11-29 08:06:19 +01:00
Chih-Chiang Chang
06cd2b6845 feat(WeaponInfo): More classes & fixed offsets. (#140)
1. Added: AimingInfo, EnduranceDamage, OverrideForces, FirstPersonScopeAttachmentData, AttachPoints, GunFeedBone, TintSpecValues, FiringPatternAliases, ReloadUpperBodyFixupExpressionData, MeleeDamageMultiplier, CamoDiffuseTexIdxs and RotateBarrelBone.
2. Fixed m_light_only_active_when_stuck ~ m_light_bone addresses in
   CAmmoProjectileInfo. (0xDA ~ 0xDE)
3. Added 3 projectile flags and 4 effect groups.
4. Corrected some uint8_t to bool.
5. Changed m_weapon_flags_bitset to std::bitset<192> m_weapon_flags.
6. Fixed m_stat_name as string pointer.
7. Removed pads < 4 bytes (these are auto-padded).
8. Fixed aim_probe_radius_override* names.
2023-09-25 20:22:51 +02:00
PliskinDev
a736fdeedb add pgBaseMetaDataType and pgBaseMetaDataDebugNameType and pgDictionary and pgDictionaryBase (#138) 2023-09-10 22:49:02 +02:00
gir489
7c94b4ee69 Fixed m_root not resolving to netSyncTree. (#139) 2023-09-10 22:48:11 +02:00
PliskinDev
578e1cbd4b add atReferenceCounter (#137) 2023-09-07 22:02:43 +02:00
張致強
9069c364e4 fix(WeaponInfo): fix several offsets and add new ones from #1. (#136)
1. Fixed wrong offsets.
2. Added most offsets from #1 and corrected offsets after 0x8c8.
2023-09-07 22:02:16 +02:00
tupoy-ya
6fc73a16f7 fix(scrNativeHash): Make scrNativeHash uint64_t (#135) 2023-09-03 20:25:35 +02:00
maybegreat48
0102dfcdcc Add stuff for YimMenu, YimMenuV2, and YimASI (#132)
* feat(gamefiles): add game config
* Update CPickupCreationDataNode.hpp
* feat(train): add train config
* feat(netsync): add phone task info
* feat(invoker): constexpr everything
2023-08-18 21:58:00 +02:00
gir489
bf58ef9aa6 Added KERS boost fields. (#131) 2023-08-05 18:15:37 +02:00
maybegreat48
3c5f66287b Minor changes (#130)
* fix(netPeerAddress): relay address
* fix(rage): fix rlGamerInfoBase
2023-07-23 18:14:58 +02:00
maybegreat48
9583d2f7e3 Fix sysMemAllocator (#129) 2023-07-22 22:49:13 +02:00