Mr-X-GTA
188962ac5d
Minor changes ( #184 )
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* feat(netObject): add GetSyncData
* fix(CBaseModelInfo): fix m_model_type
2024-08-04 17:25:08 +02:00
PliskinDev
a736fdeedb
add pgBaseMetaDataType and pgBaseMetaDataDebugNameType and pgDictionary and pgDictionaryBase ( #138 )
2023-09-10 22:49:02 +02:00
maybegreat48
bc0769b101
Fix classes ( #100 )
2023-02-04 16:17:52 +01:00
maybegreat48
df824ee6da
Update to 1.66 ( #98 )
2023-02-02 22:55:50 +00:00
Aure7138
b7584e635c
helper functions ( #77 )
2022-11-28 21:14:26 +00:00
Aure7138
4577e5b8c9
fix: missing public in phArchetype & phArchetypePhys ( #62 )
2022-11-08 22:31:04 +00:00
Yimura
d81f392e61
Script VM classes ( #60 )
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* feat(Script): Ported BBv2 script classes
* fix: Change hard tab indents to 4 width space indents
2022-11-08 21:11:50 +00:00
Aure7138
12919a46ff
feat: CPlayerInfo, CVehicle & CPed ( #58 )
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* Added get_position() helper to CNavigation
* Updated CPed class:
* m_fatigued_health_threshold
* m_injured_health_threshold
* m_dying_health_threshold
* m_hurt_health_threshold
* Updated CPlayerInfo class:
* m_wanted_level_difficulty
* m_wanted_level_multiplier
* Updated CVehicle class:
* m_dirt_level
* m_max_passengers
* m_num_of_passengers
* m_door_lock_status
2022-11-08 21:02:11 +00:00
Reece Watson
1d5916827c
fix(Physics & Matrices): Updated physics and matrix structures. ( #55 )
2022-11-06 21:38:41 +00:00
Aure7138
667fbbb72e
add oxygen_time && water_collision ( #52 )
2022-10-31 23:06:42 +01:00
Reece Watson
2692d9aa0e
feat/fix(Random): Update and add a bunch of classes ( #51 )
2022-10-30 18:26:20 +01:00
Aure7138
1e3bf3ce73
feat: added collision classes ( #50 )
2022-10-30 14:32:30 +01:00
Yimura
a35ff28244
fix(CPhysical): 0x20 bytes removed ( #45 )
2022-10-25 17:39:32 +01:00
Yimura
00d8cc9fa5
feat(Classes): Split classes to their correct inheritance ( #25 )
2022-08-26 00:13:12 +02:00
Yimura
eef494452a
fix(CI): Compiled in folders and use relative include dirs ( #27 )
2022-08-25 22:06:34 +02:00
Reece Watson
7052c5e91b
feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity ( #24 )
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* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00
Forever Gone
0f1906a9f7
Updated fwEntity to add an extra class and improved netObject ( #19 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-08-08 21:52:41 +02:00
Yimura
ba4d0c3721
refactor: Reorganize repo ( #12 )
2022-07-29 18:00:22 +02:00