Mr-X-GTA
77770b7068
.
Build / build (ubuntu-latest) (push) Has been cancelled
Build / build (windows-latest) (push) Has been cancelled
2024-12-14 02:39:39 +01:00
Mr-X-GTA
1b59fe4d9e
.
2024-12-14 02:35:27 +01:00
Mr-X-GTA
dee76e9354
feat(script): update globals
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Build / build (ubuntu-latest) (push) Waiting to run
Build / build (windows-latest) (push) Waiting to run
Credits: @maybegreat48
2024-12-13 00:59:07 +01:00
Mr-X-GTA
0f686591d2
update
2024-12-11 02:19:34 +01:00
Mr-X-GTA
8c3859c220
update
2024-12-10 23:49:26 +01:00
Mr-X-GTA
6e53c26ac9
Update Network ( #1 )
2024-10-06 18:17:31 +02:00
Mr-X-GTA
98c2c1959e
Add cleaned files
2024-09-25 02:01:39 +02:00
Mr-X-GTA
079db652ba
feat(network): update netConnection
2024-09-23 01:06:27 +02:00
Mr-X-GTA
513cd0d106
feat(game_files): update GameDataHash ( #189 )
2024-09-17 15:40:16 +02:00
Mr-X-GTA
0fdaa5d374
Add InputMethodEditor ( #188 )
2024-09-01 21:40:43 +02:00
Quentin
7649a6bae9
fix missing include ( #185 )
2024-08-19 19:19:35 +02:00
gir489
b8edb83d66
Fixed eThreadState. ( #186 )
2024-08-19 19:19:22 +02:00
gir489
3f5df576ad
Fix netObject. ( #187 )
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* Fix netObject.
* Fixed m_object_id being incorrectly typed.
* Updated CVehicle.
2024-08-17 11:03:45 +02:00
Mr-X-GTA
188962ac5d
Minor changes ( #184 )
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* feat(netObject): add GetSyncData
* fix(CBaseModelInfo): fix m_model_type
2024-08-04 17:25:08 +02:00
gir489
177dc9f0b8
Updated CBlip class for 3295. ( #183 )
2024-07-30 11:47:12 +02:00
tyackman
f2deb5e811
update cped ( #182 )
2024-07-08 19:45:31 +02:00
gir489
8602d4cf19
Updated CPlayerInfo for 1.69. ( #181 )
2024-07-04 18:39:38 +02:00
maybegreat48
0bc3c42889
Update for b3258 ( #179 )
2024-07-03 22:45:15 +02:00
maybegreat48
6a3d6e573b
Move script handler stuff to GTAV-Classes ( #178 )
2024-06-24 20:18:40 +02:00
tupoy-ya
4aac494fec
fix(MatchmakingId): Remove msvc extension. ( #177 )
2024-06-19 14:02:38 +02:00
maybegreat48
8ee05940af
Assorted network research ( #176 )
2024-06-06 15:58:11 +02:00
tupoy-ya
c2f0ddd904
fix(vector): Make vector operators and contructors constexpr
. ( #174 )
2024-05-21 23:15:56 +02:00
maybegreat48
70e0a129a0
Matchmaking classes ( #175 )
2024-05-21 23:15:11 +02:00
Quentin
5757929581
fix missing includes ( #172 )
2024-05-20 17:42:52 +02:00
Bugisoft
bc9fd19716
Update scrNativeCallContext ( #171 )
2024-05-19 00:02:49 +02:00
Mr-X-GTA
7dee5c78f9
Fix CNetGamePlayerDataMsg ( #170 )
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* fix(network): update CNetGamePlayerDataMsg
2024-05-10 20:15:39 +02:00
Quentin
a1562273fc
fix(tlsContext): gta build 3179 ( #169 )
2024-04-16 16:43:30 +02:00
Quentin
63d06ef953
viewport ( #166 )
2024-03-31 21:11:14 +02:00
gir489
9c51660b0f
Converted m_rockstar_id to a signed int. ( #168 )
2024-03-31 20:48:28 +02:00
Quentin
b8c4598ef8
fix: missing include ( #167 )
2024-03-31 20:48:00 +02:00
Quentin
f995cb26b4
better rage::vector3 class ( #165 )
2024-03-31 20:40:59 +02:00
gir489
c8bf23f4f3
Fixed alignment of GamerHandle to match the game's. ( #163 )
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Added some of the classes I ported from Phantom for the game's camera.
2024-03-27 21:01:52 +01:00
Quentin
a5b70db409
define CVehicleDriveByAnimInfo for CGetPedSeatReturnClass ( #161 )
2024-02-28 23:03:00 +01:00
Quentin
078919f9cd
updated CItemInfo ( #160 )
2024-02-20 23:58:42 +01:00
0x280
057df5ceda
make scrNativeRegistrationTable class members public ( #159 )
2024-02-01 22:50:59 +01:00
0x280
5a2ef4d55e
resolve std::numeric_limits::max() max(a, b) conflict ( #158 )
2024-01-30 12:52:12 +01:00
maybegreat48
34f46160d0
Assorted fixes ( #157 )
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* feat(GtaThread): add force cleanup fields
* fix(scrThreadContext): there is no TIMER_C
* feat(GtaThread): add the flag
* fix(scrProgram): add scrNativeHandler include
* fix(scrNativeHandler): make data fields public
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Co-authored-by: maybegreat48 <email@hostname>
2023-12-20 15:49:40 +01:00
gir489
5881f50a80
Added code for the Allow All Vehicle Weapons refactor. ( #156 )
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* Added more classes for drive-by weapons.
* Added CGetPedSeatReturnClass.
* Fixed atArray contains method throwing compile time exceptions.
2023-12-19 08:43:45 +01:00
gir489
f33d9d2b18
Removed m_velocity from CVehicle. ( #154 )
2023-12-16 22:01:17 +01:00
maybegreat48
b9054a7e39
feat(network): fix CPlayerGameStateDataNode ( #155 )
2023-12-16 22:00:57 +01:00
gir489
1c614e7117
Fixed CVehicle for 3095. ( #152 )
2023-12-15 00:09:33 +01:00
maybegreat48
a41a089a50
Update CNetGamePlayer ( #151 )
2023-12-14 23:54:16 +01:00
maybegreat48
b874a00c18
Some more class fixes ( #150 )
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For GTA V 1.68 b3095
2023-12-13 23:28:38 +01:00
maybegreat48
4200a1611a
* fix(netsync): update CPlayerAppearanceDataNode ( #149 )
2023-12-13 15:10:20 +01:00
horizon
d00d31043a
improved CVehicleModelInfo ( #148 )
2023-12-12 09:49:29 +01:00
thehorizon84
f1d42c6b51
feat(CVehicleModelInfo): added vehicle ability field ( #146 )
2023-12-03 14:28:39 +01:00
yubie
d035239c57
gameSkeleton classes ( #144 )
2023-11-29 08:06:19 +01:00
Chih-Chiang Chang
06cd2b6845
feat(WeaponInfo): More classes & fixed offsets. ( #140 )
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1. Added: AimingInfo, EnduranceDamage, OverrideForces, FirstPersonScopeAttachmentData, AttachPoints, GunFeedBone, TintSpecValues, FiringPatternAliases, ReloadUpperBodyFixupExpressionData, MeleeDamageMultiplier, CamoDiffuseTexIdxs and RotateBarrelBone.
2. Fixed m_light_only_active_when_stuck ~ m_light_bone addresses in
CAmmoProjectileInfo. (0xDA ~ 0xDE)
3. Added 3 projectile flags and 4 effect groups.
4. Corrected some uint8_t to bool.
5. Changed m_weapon_flags_bitset to std::bitset<192> m_weapon_flags.
6. Fixed m_stat_name as string pointer.
7. Removed pads < 4 bytes (these are auto-padded).
8. Fixed aim_probe_radius_override* names.
2023-09-25 20:22:51 +02:00
PliskinDev
a736fdeedb
add pgBaseMetaDataType and pgBaseMetaDataDebugNameType and pgDictionary and pgDictionaryBase ( #138 )
2023-09-10 22:49:02 +02:00
gir489
7c94b4ee69
Fixed m_root not resolving to netSyncTree. ( #139 )
2023-09-10 22:48:11 +02:00