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feat(CPedWeaponManager) Added vehicle weapon info
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@ -1,7 +1,11 @@
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#include "CWeaponInfo.h"
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class CPedWeaponManager
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class CPedWeaponManager
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{
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{
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public:
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public:
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char pad_0000[32]; //0x0000
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char pad_0000[32]; //0x0000
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class CWeaponInfo *m_weapon_info; //0x0020
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class CWeaponInfo *m_weapon_info; //0x0020
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}; //Size: 0x0028
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char pad_0028[72]; //0x0028
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static_assert(sizeof(CPedWeaponManager) == 0x28);
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class CWeaponInfo *m_vehicle_weapon_info; //0x0070
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}; //Size: 0x0078
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static_assert(sizeof(CPedWeaponManager) == 0x78);
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