mirror of
https://github.com/Mr-X-GTA/GTAV-Classes-1.git
synced 2024-12-22 14:37:31 +08:00
Add some nodes and netConnection stuff (#128)
This commit is contained in:
parent
c2828470a3
commit
d1e6b3b7b9
18
classes.cpp
18
classes.cpp
@ -50,6 +50,8 @@
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#include "netsync/nodes/entity/CEntityOrientationDataNode.hpp"
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#include "netsync/nodes/entity/CEntityScriptGameStateDataNode.hpp"
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#include "netsync/nodes/entity/CEntityScriptInfoDataNode.hpp"
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#include "netsync/nodes/heli/CHeliHealthDataNode.hpp"
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#include "netsync/nodes/heli/CHeliControlDataNode.hpp"
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#include "netsync/nodes/object/CObjectCreationDataNode.hpp"
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#include "netsync/nodes/ped/CPedAIDataNode.hpp"
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#include "netsync/nodes/ped/CPedAppearanceDataNode.hpp"
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@ -60,23 +62,31 @@
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#include "netsync/nodes/ped/CPedHealthDataNode.hpp"
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#include "netsync/nodes/ped/CPedInventoryDataNode.hpp"
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#include "netsync/nodes/ped/CPedMovementDataNode.hpp"
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#include "netsync/nodes/ped/CPedMovementGroupDataNode.hpp"
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#include "netsync/nodes/ped/CPedOrientationDataNode.hpp"
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#include "netsync/nodes/ped/CPedScriptCreationDataNode.hpp"
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#include "netsync/nodes/ped/CPedTaskSequenceDataNode.hpp"
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#include "netsync/nodes/ped/CPedTaskSpecificDataNode.hpp"
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#include "netsync/nodes/ped/CPedTaskTreeDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalAngVelocityDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalAttachDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalGameStateDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalHealthDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalMigrationDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalScriptGameStateDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalScriptMigrationDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalVelocityDataNode.hpp"
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#include "netsync/nodes/pickup/CPickupCreationDataNode.hpp"
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#include "netsync/nodes/pickup_placement/CPickupPlacementCreationDataNode.hpp"
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#include "netsync/nodes/player/CPlayerAmbientModelStreamingNode.hpp"
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#include "netsync/nodes/player/CPlayerAppearanceDataNode.hpp"
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#include "netsync/nodes/player/CPlayerCameraDataNode.hpp"
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#include "netsync/nodes/player/CPlayerCreationDataNode.hpp"
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#include "netsync/nodes/player/CPlayerGamerDataNode.hpp"
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#include "netsync/nodes/player/CPlayerGameStateDataNode.hpp"
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#include "netsync/nodes/player/CPlayerPedGroupDataNode.hpp"
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#include "netsync/nodes/player/CPlayerSectorPosNode.hpp"
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#include "netsync/nodes/player/CPlayerWantedAndLOSDataNode.hpp"
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#include "netsync/nodes/proximity_migrateable/CGlobalFlagsDataNode.hpp"
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#include "netsync/nodes/proximity_migrateable/CMigrationDataNode.hpp"
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#include "netsync/nodes/proximity_migrateable/CSectorDataNode.hpp"
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@ -84,8 +94,15 @@
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#include "netsync/nodes/task/ClonedTakeOffPedVariationInfo.hpp"
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#include "netsync/nodes/train/CTrainGameStateDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleCreationDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleControlDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleTaskDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleGadgetDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleProximityMigrationDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleComponentReservationDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleDamageStatusDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleSteeringDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleHealthDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleGameStateDataNode.hpp"
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#include "netsync/trees/CDynamicEntitySyncTreeBase.hpp"
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#include "netsync/trees/CEntitySyncTreeBase.hpp"
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#include "netsync/trees/CPhysicalSyncTreeBase.hpp"
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@ -108,6 +125,7 @@
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#include "network/RemoteGamerInfoMsg.hpp"
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#include "network/snConnectToPeerTask.hpp"
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#include "network/snSession.hpp"
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#include "network/netConnection.hpp"
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#include "ped/CPed.hpp"
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#include "ped/CPedBoneInfo.hpp"
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#include "ped/CPedFactory.hpp"
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BIN
gtav.rcnet
BIN
gtav.rcnet
Binary file not shown.
@ -4,9 +4,9 @@
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#pragma pack(push, 4)
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struct CEntityScriptGameStateDataNode : CSyncDataNodeInfrequent
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{
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bool m_visible; //0x00C0
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bool m_fixed; //0x00C0
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bool m_uses_collision; //0x00C1
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bool m_fixed; //0x00C2
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bool m_completely_disabled_collision; //0x00C2
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}; //Size: 0x00C3
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static_assert(sizeof(CEntityScriptGameStateDataNode) == 0xC4);
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#pragma pack(pop)
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25
netsync/nodes/heli/CHeliControlDataNode.hpp
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25
netsync/nodes/heli/CHeliControlDataNode.hpp
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@ -0,0 +1,25 @@
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#pragma once
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#include <cstdint>
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#include "netsync/CProjectBaseSyncDataNode.hpp"
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#include "netsync/nodes/vehicle/CVehicleControlDataNode.hpp"
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#pragma pack(push, 8)
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class CHeliControlDataNode : CVehicleControlDataNode
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{
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public:
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char m_pad[0x10]; // 0x130
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float m_yaw_control; // 0x140
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float m_pitch_control; // 0x144
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float m_roll_control; // 0x148
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float m_throttle_control; // 0x14C
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bool m_engine_off; // 0x150
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int m_landing_gear_state; // 0x154
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bool m_has_landing_gear; // 0x158
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bool m_has_vehicle_task; // 0x159
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bool m_is_thruster_model; // 0x15A
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float m_thruster_side_rcs_throttle; // 0x15C
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float m_thruster_throttle; // 0x160
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bool m_unk8; // 0x164
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};
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static_assert(sizeof(CHeliControlDataNode) == 0x168);
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#pragma pack(pop)
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@ -7,34 +7,39 @@
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class CObjectCreationDataNode : CProjectBaseSyncDataNode
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{
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public:
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uint16_t unk_00C0; //0x00C0
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char pad_0xC2[14]; //0x00C2
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rage::fvector4 m_object_orientation; //0x00D0
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char pad_00E0[30]; //0x00E0
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rage::fvector3 m_object_position; //0x0100
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char pad_010C[4]; //0x010C
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rage::fvector3 m_dummy_position; //0x010E
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char pad_011A[20]; //0x011C
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rage::fvector3 m_script_grab_position; //0x0130
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char pad_013C[12]; //0x013C
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float m_script_grab_radius; //0x0148
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uint32_t m_created_by; //0x014C
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uint32_t m_model; //0x0150
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uint32_t m_frag_group_index; //0x0154
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uint32_t m_ownership_token; //0x0158
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uint32_t unk_015C; //0x015C
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bool m_no_reassign; //0x0160
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bool unk_0161; //0x0161
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bool m_player_wants_control; //0x0162
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bool m_has_init_physics; //0x0163
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bool m_script_grabbed_from_world; //0x0164
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bool m_has_frag_group; //0x0165
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bool m_is_broken; //0x0166
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bool m_has_exploded; //0x0167
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bool m_keep_registered; //0x0168
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bool unk_0169; //0x0169
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bool unk_016A; //0x016A
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bool unk_016B; //0x016B
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uint32_t unk_00C0; //0x00C0
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uint32_t unk_00C4; //0x00C4
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uint32_t unk_00C8; //0x00C8
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bool unk_00CC;
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bool unk_00CD;
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uint16_t unk_00D0; //0x00D0
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char pad_0xC2[14]; //0x00D2
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rage::fvector4 m_object_orientation; //0x00E0
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char pad_00E0[30]; //0x00F0
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rage::fvector3 m_object_position; //0x0110
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char pad_010C[4]; //0x011C
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rage::fvector3 m_dummy_position; //0x011E
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char pad_011A[20]; //0x012C
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rage::fvector3 m_script_grab_position; //0x0140
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char pad_013C[12]; //0x013C
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float m_script_grab_radius; //0x0148
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uint32_t m_created_by; //0x014C
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uint32_t m_model; //0x0150
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uint32_t m_frag_group_index; //0x0154
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uint32_t m_ownership_token; //0x0158
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uint32_t unk_015C; //0x015C
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bool m_no_reassign; //0x0160
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bool unk_0161; //0x0161
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bool m_player_wants_control; //0x0162
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bool m_has_init_physics; //0x0163
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bool m_script_grabbed_from_world; //0x0164
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bool m_has_frag_group; //0x0165
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bool m_is_broken; //0x0166
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bool m_has_exploded; //0x0167
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bool m_keep_registered; //0x0168
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bool unk_0169; //0x0169
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bool unk_016A; //0x016A
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bool unk_016B; //0x016B
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}; //Size: 0x016C
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static_assert(sizeof(CObjectCreationDataNode) == 0x16C);
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static_assert(sizeof(CObjectCreationDataNode) == 0x17C);
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#pragma pack(pop)
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@ -6,72 +6,72 @@
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class CPedGameStateDataNode : CSyncDataNodeInfrequent
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{
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public:
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bool m_weapon_component_something[11]; //0x0C0
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uint32_t m_weapon_component_hash[11]; //0x0CC
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uint32_t m_gadget_hash[3]; //0x0F8
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uint32_t unk_0104; // 0x0104
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uint32_t unk_0108; // 0x0108
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uint32_t unk_010C; // 0x010C
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float unk_0110; // 0x0110
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float unk_0114; // 0x0114
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float unk_0118; // 0x0118
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bool unk_011C; // 0x011C
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char pad_011D[3]; //0x011D
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uint32_t m_arrest_state; //0x0120
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uint32_t m_death_state; //0x0124
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uint32_t m_weapon_hash; //0x0128
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uint32_t m_num_weapon_components; //0x012C
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uint32_t m_num_equiped_gadgets; //0x0130
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uint32_t m_seat; //0x0134
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uint32_t m_action_mode_override; //0x0138
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uint32_t unk_013C; // 0x013C
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uint16_t m_vehicle; //0x0140
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uint16_t m_mount_id; //0x0142
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uint16_t m_custodian_id; //0x0144
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uint16_t unk_0146; // 0x0146
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bool m_tint_index; //0x0148
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char pad_0149; //0x0149
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uint8_t unk_014A; // 0x014A
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bool m_is_handcuffed; //0x014B
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bool m_can_preform_arrest; //0x014C
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bool m_can_preform_uncuff; //0x014D
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bool m_can_be_arrested; //0x014E
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bool m_is_in_custody; //0x014F
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char pad_0150; //0x0150
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bool m_weapon_exists; //0x0151
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bool m_weapon_visible; //0x0152
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bool m_weapon_has_ammo; //0x0153
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bool m_weapon_attach_left; //0x0154
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char pad_0155; //0x0155
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bool m_in_seat; //0x0156
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bool m_in_vehicle; //0x0157
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bool m_on_mount; //0x0158
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bool m_has_custodian_or_arrest_flags; //0x0159
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char pad_015A; //0x015A
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bool m_action_mode_enabled; //0x015B
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bool m_stealth_mode_enabled; //0x015C
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bool unk_015D; // 0x015D
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bool unk_015E; // 0x015E
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bool unk_015F; // 0x015F
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bool unk_0160; // 0x0160
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bool unk_0161; // 0x0161
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bool unk_0162; // 0x0162
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bool unk_0163; // 0x0163
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bool unk_0164; // 0x0164
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bool unk_0165; // 0x0165
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bool unk_0166; // 0x0166
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bool unk_0167; // 0x0167
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bool unk_0168; // 0x0168
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bool unk_0169; // 0x0169
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bool unk_016A; // 0x016A
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bool unk_016B; // 0x016B
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bool unk_016C; // 0x016C
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bool unk_016D; // 0x016D
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bool unk_016E; // 0x016E
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bool unk_016F; // 0x016F
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bool unk_0170; // 0x0170
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bool unk_0171; // 0x0171
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bool unk_0172; // 0x0172
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bool m_weapon_component_something[12]; //0x0C0
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uint32_t m_weapon_component_hash[12]; //0x0CC
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uint32_t m_gadget_hash[3]; //0x0F8
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uint32_t unk_0104; // 0x0104
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uint32_t unk_0108; // 0x0108
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uint32_t unk_010C; // 0x010C
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float unk_0110; // 0x0110
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float unk_0114; // 0x0114
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float unk_0118; // 0x0118
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bool unk_011C; // 0x011C
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char pad_011D[3]; //0x011D
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uint32_t m_arrest_state; //0x0120
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uint32_t m_death_state; //0x0124
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uint32_t m_weapon_hash; //0x0128
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uint32_t m_num_weapon_components; //0x012C
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uint32_t m_num_equiped_gadgets; //0x0130
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uint32_t m_seat; //0x0134
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uint32_t m_action_mode_override; //0x0138
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uint32_t unk_013C; // 0x013C
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uint16_t m_vehicle; //0x0140
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uint16_t m_mount_id; //0x0142
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uint16_t m_custodian_id; //0x0144
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uint16_t unk_0146; // 0x0146
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bool m_tint_index; //0x0148
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char pad_0149; //0x0149
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uint8_t unk_014A; // 0x014A
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bool m_is_handcuffed; //0x014B
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bool m_can_preform_arrest; //0x014C
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bool m_can_preform_uncuff; //0x014D
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bool m_can_be_arrested; //0x014E
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bool m_is_in_custody; //0x014F
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char pad_0150; //0x0150
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bool m_weapon_exists; //0x0151
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bool m_weapon_visible; //0x0152
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bool m_weapon_has_ammo; //0x0153
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bool m_weapon_attach_left; //0x0154
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char pad_0155; //0x0155
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bool m_in_seat; //0x0156
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bool m_in_vehicle; //0x0157
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bool m_on_mount; //0x0158
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bool m_has_custodian_or_arrest_flags; //0x0159
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char pad_015A; //0x015A
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bool m_action_mode_enabled; //0x015B
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bool m_stealth_mode_enabled; //0x015C
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bool unk_015D; // 0x015D
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bool unk_015E; // 0x015E
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bool unk_015F; // 0x015F
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bool unk_0160; // 0x0160
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bool unk_0161; // 0x0161
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bool unk_0162; // 0x0162
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bool unk_0163; // 0x0163
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bool unk_0164; // 0x0164
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bool unk_0165; // 0x0165
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bool unk_0166; // 0x0166
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bool unk_0167; // 0x0167
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bool unk_0168; // 0x0168
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bool unk_0169; // 0x0169
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bool unk_016A; // 0x016A
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bool unk_016B; // 0x016B
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bool unk_016C; // 0x016C
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bool unk_016D; // 0x016D
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bool unk_016E; // 0x016E
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bool unk_016F; // 0x016F
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bool unk_0170; // 0x0170
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bool unk_0171; // 0x0171
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bool unk_0172; // 0x0172
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}; //Size: 0x0174
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static_assert(sizeof(CPedGameStateDataNode) == 0x174);
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static_assert(sizeof(CPedGameStateDataNode) == 0x178);
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#pragma pack(pop)
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24
netsync/nodes/ped/CPedMovementGroupDataNode.hpp
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24
netsync/nodes/ped/CPedMovementGroupDataNode.hpp
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#pragma once
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#include "netsync/CProjectBaseSyncDataNode.hpp"
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#pragma pack(push, 4)
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class CPedMovementGroupDataNode : CSyncDataNodeFrequent
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{
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public:
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float m_unk; // 0xC0 (CTaskMotionInAutomobile+0x1EC)
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uint32_t m_movement_task_index; // 0xC4
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uint32_t m_movement_task_stage; // 0xC8
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uint32_t m_movement_group; // 0xCC
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uint32_t m_overridden_weapon_group; // 0xD0
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uint32_t m_overridden_unk_group; // 0xD4 (SET_PED_ALTERNATE_MOVEMENT_ANIM?)
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bool m_is_crouching; // 0xD8
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bool m_is_stealthy; // 0xD9
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bool m_is_strafing; // 0xDA
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bool m_is_ragdolling; // 0xDB
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bool m_is_ragdoll_constraint_ankle_active;// 0xDC
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bool m_is_ragdoll_constraint_wrist_active;// 0xDD
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char m_pad1[2]; // 0xDE
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char m_tennis_data[0x20]; // 0xE0 TODO
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};
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static_assert(sizeof(CPedMovementGroupDataNode) == 0x100);
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#pragma pack(pop)
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25
netsync/nodes/ped/CPedTaskSequenceDataNode.hpp
Normal file
25
netsync/nodes/ped/CPedTaskSequenceDataNode.hpp
Normal file
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#pragma once
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#include <cstdint>
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#include "netsync/CProjectBaseSyncDataNode.hpp"
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#pragma pack(push,4)
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class CPedTaskSequenceData
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{
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public:
|
||||
int m_task_type; // 0x00
|
||||
int m_task_data_size; // 0x04
|
||||
char m_task_data[602]; // 0x08
|
||||
};
|
||||
static_assert(sizeof(CPedTaskSequenceData) == 0x264);
|
||||
|
||||
class CPedTaskSequenceDataNode : CSyncDataNodeFrequent
|
||||
{
|
||||
public:
|
||||
bool m_has_sequence; // 0xC0
|
||||
int m_sequence_resource_id; // 0xC4
|
||||
int m_num_tasks_in_sequence; // 0xC8
|
||||
CPedTaskSequenceData m_task_data[10]; // 0xCC
|
||||
int m_unk; // 0x18B4
|
||||
};
|
||||
static_assert(sizeof(CPedTaskSequenceDataNode) == 0x18B8);
|
||||
#pragma pack(pop)
|
26
netsync/nodes/ped/CPedTaskTreeDataNode.hpp
Normal file
26
netsync/nodes/ped/CPedTaskTreeDataNode.hpp
Normal file
@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push,4)
|
||||
class CPedTaskData
|
||||
{
|
||||
public:
|
||||
int m_task_type; // 0x00
|
||||
int m_priority; // 0x04
|
||||
int m_tree_depth; // 0x08
|
||||
int m_sequence_id; // 0x0C
|
||||
bool m_active; // 0x10
|
||||
};
|
||||
static_assert(sizeof(CPedTaskData) == 0x14);
|
||||
|
||||
class CPedTaskTreeDataNode : CSyncDataNodeFrequent
|
||||
{
|
||||
public:
|
||||
CPedTaskData m_tasks[8]; // 0xC0
|
||||
int m_task_bitset; // 0x160
|
||||
int m_script_command; // 0x164
|
||||
int m_script_command_stage; // 0x168
|
||||
};
|
||||
static_assert(sizeof(CPedTaskTreeDataNode) == 0x16C); // tree offset != size for this one
|
||||
#pragma pack(pop)
|
36
netsync/nodes/physical/CPhysicalScriptGameStateDataNode.hpp
Normal file
36
netsync/nodes/physical/CPhysicalScriptGameStateDataNode.hpp
Normal file
@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push, 4)
|
||||
class CPhysicalScriptGameStateDataNode : CSyncDataNodeInfrequent
|
||||
{
|
||||
public:
|
||||
bool m_godmode;
|
||||
bool m_dont_load_collision;
|
||||
bool m_freeze_on_collision_load;
|
||||
bool m_only_damaged_by_player;
|
||||
bool m_bullet_proof;
|
||||
bool m_fire_proof;
|
||||
bool m_explosion_proof;
|
||||
bool m_collision_proof;
|
||||
bool m_melee_proof;
|
||||
bool m_cannot_be_damaged_by_relationship_group;
|
||||
bool m_can_only_be_damaged_by_relationship_group;
|
||||
bool m_smoke_proof;
|
||||
bool m_steam_proof;
|
||||
bool m_can_only_be_damaged_by_participants;
|
||||
bool m_dont_reset_proofs_on_cleanup_mission;
|
||||
bool m_no_reassign;
|
||||
bool m_pass_control_in_tutorial;
|
||||
bool m_visible_in_cutscene;
|
||||
bool m_visible_in_cutscene_remain_hack;
|
||||
bool m_pickup_by_cargobob_disabled;
|
||||
uint32_t m_relationship_group;
|
||||
uint32_t m_always_cloned_for_players;
|
||||
bool m_modified_max_speed;
|
||||
bool m_trigger_damage_event_for_zero_damage;
|
||||
float m_max_speed;
|
||||
};
|
||||
static_assert(sizeof(CPhysicalScriptGameStateDataNode) == 0xE4); // don't know the actual size of this one
|
||||
#pragma pack(pop)
|
16
netsync/nodes/player/CPlayerAmbientModelStreamingNode.hpp
Normal file
16
netsync/nodes/player/CPlayerAmbientModelStreamingNode.hpp
Normal file
@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "rage/vector.hpp"
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push,4)
|
||||
class CPlayerAmbientModelStreamingNode : CSyncDataNodeInfrequent
|
||||
{
|
||||
public:
|
||||
int m_allowed_ped_model_start_offset; // 0xC0
|
||||
int m_allowed_vehicle_model_start_offset; // 0xC4
|
||||
int m_vehicle_anim_streaming_target_entrypoint; // 0xC8
|
||||
int16_t m_vehicle_anim_streaming_target; // 0xCC
|
||||
};
|
||||
static_assert(sizeof(CPlayerAmbientModelStreamingNode) == 0xD0);
|
||||
#pragma pack(pop)
|
@ -3,31 +3,24 @@
|
||||
#include "network/ClanData.hpp"
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push, 1)
|
||||
#pragma pack(push, 8)
|
||||
class CPlayerGamerDataNode : CSyncDataNodeInfrequent
|
||||
{
|
||||
public:
|
||||
ClanData m_clan_data; //0x00C0
|
||||
bool m_need_crew_rank_sysflags; //0x0178
|
||||
bool m_need_crew_rank_title; //0x0179
|
||||
char m_crew_rank_title[25]; //0x017A
|
||||
bool m_has_started_transition; //0x0193
|
||||
bool m_has_transition_info; //0x0194
|
||||
char m_transition_info_buffer[125]; //0x0195
|
||||
bool m_is_rockstar_dev; //0x0212
|
||||
bool m_is_rockstar_qa; //0x0213
|
||||
bool m_is_cheater; //0x0214
|
||||
char pad_0215[3]; //0x0215
|
||||
uint32_t m_matchmaking_group; //0x0218
|
||||
bool m_need_mute_data; //0x021C
|
||||
char pad_021D[3]; //0x021D
|
||||
int32_t m_mute_count; //0x0220
|
||||
int32_t m_mute_talkers_count; //0x0224
|
||||
uint32_t unk_0228; //0x0228
|
||||
bool m_has_communication_privilege; //0x022C
|
||||
char pad_022D[3]; //0x022D
|
||||
int32_t unk_0230; //0x0230
|
||||
char pad_0234[620]; //0x0234
|
||||
}; //Size: 0x04A0
|
||||
static_assert(sizeof(CPlayerGamerDataNode) == 0x4A0);
|
||||
ClanData m_clan_data; //0x00C0
|
||||
bool m_need_crew_rank_sysflags; //0x0178
|
||||
bool m_need_crew_rank_title; //0x0179
|
||||
char m_crew_rank_title[25]; //0x017A
|
||||
bool m_has_started_transition; //0x0193
|
||||
bool m_has_transition_info; //0x0194
|
||||
char m_transition_info_buffer[169]; //0x0195
|
||||
int m_player_privilege_flags; //0x0240
|
||||
uint32_t m_matchmaking_group; //0x0244
|
||||
bool m_need_mute_data; //0x0248
|
||||
int32_t m_mute_count; //0x024C
|
||||
int32_t m_mute_talkers_count; //0x0250
|
||||
uint32_t m_unk; //0x0254
|
||||
int32_t m_account_id; //0x0258
|
||||
};
|
||||
static_assert(sizeof(CPlayerGamerDataNode) == 0x260);
|
||||
#pragma pack(pop)
|
35
netsync/nodes/player/CPlayerPedGroupDataNode.hpp
Normal file
35
netsync/nodes/player/CPlayerPedGroupDataNode.hpp
Normal file
@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "rage/vector.hpp"
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
#include "ped/CPed.hpp"
|
||||
|
||||
#pragma pack(push, 8)
|
||||
class CGroup;
|
||||
class CGroupMember
|
||||
{
|
||||
public:
|
||||
int16_t m_net_id;
|
||||
CPed* m_ped; // this isn't serialized
|
||||
};
|
||||
static_assert(sizeof(CGroupMember) == 0x10);
|
||||
|
||||
class CPlayerPedGroupDataNode : CSyncDataNodeInfrequent
|
||||
{
|
||||
public:
|
||||
char m_unused[0x10]; // 0xC0
|
||||
CGroup* m_group; // 0xD0 (not serialized)
|
||||
CGroupMember m_members[7]; // 0xD8
|
||||
CGroupMember m_leader; // 0x148
|
||||
char m_unused2[8]; // 0x158
|
||||
float m_max_separation; // 0x160
|
||||
char m_unused3[0xC]; // 0x164
|
||||
int m_pop_type; // 0x170
|
||||
bool m_needs_group_event_scan; // 0x175
|
||||
char m_unused4[6]; // 0x176
|
||||
int m_formation_type; // 0x17C
|
||||
float m_formation_distance; // 0x180
|
||||
char m_unused5[0xC]; // 0x184
|
||||
};
|
||||
static_assert(sizeof(CPlayerPedGroupDataNode) == 0x190);
|
||||
#pragma pack(pop)
|
27
netsync/nodes/player/CPlayerWantedAndLOSDataNode.hpp
Normal file
27
netsync/nodes/player/CPlayerWantedAndLOSDataNode.hpp
Normal file
@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "rage/vector.hpp"
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push,4)
|
||||
class CPlayerWantedAndLOSDataNode : CSyncDataNodeInfrequent
|
||||
{
|
||||
public:
|
||||
rage::fvector3 m_wanted_position; // 0xC0
|
||||
int m_time_in_prev_pursuit; // 0xCC
|
||||
rage::fvector3 m_unk_position; // 0xD0
|
||||
int m_time_in_pursuit; // 0xDC
|
||||
int m_wanted_level; // 0xE0
|
||||
int m_unk_wanted_level; // 0xE4
|
||||
int m_current_time; // 0xE8
|
||||
int m_unk_player_bitset; // 0xEC
|
||||
int m_pursuit_start_time; // 0xF0
|
||||
uint8_t m_fake_wanted_level; // 0xF4
|
||||
bool m_cops_cant_see_player; // 0xF5
|
||||
bool m_is_evading; // 0xF6
|
||||
bool m_pending_wanted_level; // 0xF7
|
||||
bool m_unk3; // 0xF8
|
||||
uint8_t m_unk_player_index; // 0xF9
|
||||
};
|
||||
static_assert(sizeof(CPlayerWantedAndLOSDataNode) == 0xFC);
|
||||
#pragma pack(pop)
|
@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push, 4)
|
||||
class CVehicleComponentReservationDataNode : CSyncDataNodeInfrequent
|
||||
{
|
||||
public:
|
||||
bool m_has_component_reservations; //0x00C0
|
||||
uint32_t m_num_peds_using_component; //0x00C4
|
||||
uint16_t m_peds_using_component[32]; //0x00C8
|
||||
}; //Size: 0x00C8
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(CVehicleComponentReservationDataNode) == 0x108);
|
41
netsync/nodes/vehicle/CVehicleControlDataNode.hpp
Normal file
41
netsync/nodes/vehicle/CVehicleControlDataNode.hpp
Normal file
@ -0,0 +1,41 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push, 4)
|
||||
class CVehicleControlDataNode : CSyncDataNodeFrequent
|
||||
{
|
||||
public:
|
||||
uint32_t m_num_wheels;
|
||||
uint32_t dwordC4;
|
||||
uint32_t m_brake_control;
|
||||
uint32_t dwordCC;
|
||||
uint32_t m_road_node_address;
|
||||
bool m_kers_active;
|
||||
bool m_bringing_vehicle_to_halt;
|
||||
float m_halt_distance;
|
||||
bool m_control_vertical_velocity;
|
||||
bool m_has_suspension_data;
|
||||
bool byteDE;
|
||||
float m_suspension_heights[10];
|
||||
bool byte108;
|
||||
bool byte109;
|
||||
bool byte10A;
|
||||
bool byte10B;
|
||||
bool byte10C;
|
||||
bool byte10D;
|
||||
bool byte10E;
|
||||
float float110;
|
||||
uint32_t dword114;
|
||||
char byte118;
|
||||
bool m_is_submarine_car;
|
||||
char gap11A[2];
|
||||
float m_rudder_rotation_x;
|
||||
float m_rudder_rotation_y;
|
||||
float m_rudder_rotation_z;
|
||||
char byte128;
|
||||
char byte129;
|
||||
char pad[5];
|
||||
};
|
||||
static_assert(sizeof(CVehicleControlDataNode) == 0x130);
|
||||
#pragma pack(pop)
|
32
netsync/nodes/vehicle/CVehicleDamageStatusDataNode.hpp
Normal file
32
netsync/nodes/vehicle/CVehicleDamageStatusDataNode.hpp
Normal file
@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push, 4)
|
||||
class CVehicleDamageStatusDataNode : CSyncDataNodeInfrequent
|
||||
{
|
||||
public:
|
||||
uint8_t m_bullet_counts[6]; // 0xC0
|
||||
uint8_t m_front_damage_level; // 0xC6
|
||||
uint8_t m_rear_damage_level; // 0xC7
|
||||
uint8_t m_left_damage_level; // 0xC8
|
||||
uint8_t m_right_damage_level; // 0xC9
|
||||
uint8_t m_rear_left_damage_level; // 0xCA
|
||||
uint8_t m_rear_right_damage_level; // 0xCB
|
||||
uint8_t m_windows_state[8]; // 0xCC
|
||||
float m_unk2[8]; // 0xD4
|
||||
bool m_sirens_broken[20]; // 0xF4
|
||||
bool m_lights_broken[20]; // 0x108
|
||||
uint8_t m_front_bumper_state; // 0x11E
|
||||
uint8_t m_rear_bumper_state; // 0x11F
|
||||
uint8_t m_unk3[8]; // 0x120
|
||||
bool m_has_damage_levels; // 0x128
|
||||
bool m_has_broken_lights; // 0x129
|
||||
bool m_has_broken_sirens; // 0x12A
|
||||
bool m_has_broken_windows; // 0x12B
|
||||
bool m_has_broken_bumpers; // 0x12C
|
||||
bool m_has_bullets; // 0x12D
|
||||
bool m_has_unk; // 0x12E
|
||||
}; //Size: 0x00C8
|
||||
#pragma pack(pop)
|
||||
static_assert(sizeof(CVehicleDamageStatusDataNode) == 0x130);
|
80
netsync/nodes/vehicle/CVehicleGameStateDataNode.hpp
Normal file
80
netsync/nodes/vehicle/CVehicleGameStateDataNode.hpp
Normal file
@ -0,0 +1,80 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push, 2)
|
||||
class CVehicleGameStateDataNode : CSyncDataNodeInfrequent
|
||||
{
|
||||
public:
|
||||
float m_unk66;
|
||||
float m_unk32;
|
||||
float m_unk200;
|
||||
float m_unk204;
|
||||
int m_radio_station;
|
||||
uint32_t m_lock_status;
|
||||
uint32_t m_unk17;
|
||||
uint32_t m_unbreakable_doors;
|
||||
uint32_t m_open_windows;
|
||||
uint32_t m_unk34;
|
||||
uint8_t m_unk49[4];
|
||||
unsigned int m_unk62_1;
|
||||
uint32_t m_unk240;
|
||||
uint16_t m_unk35;
|
||||
uint16_t m_unk37[2];
|
||||
uint16_t m_unk39;
|
||||
uint8_t m_unk252;
|
||||
char m_light_state;
|
||||
uint8_t m_unk21;
|
||||
char m_unk27[8];
|
||||
uint8_t m_doors_open;
|
||||
char m_door_positions[8];
|
||||
uint32_t m_locked_players;
|
||||
uint8_t m_is_engine_on;
|
||||
bool m_is_engine_starting;
|
||||
bool unk4;
|
||||
bool m_handbrake;
|
||||
bool m_unk6;
|
||||
uint8_t m_siren_on;
|
||||
bool m_unk1;
|
||||
uint8_t m_unk13;
|
||||
uint8_t m_unk12;
|
||||
uint8_t m_unk14;
|
||||
uint8_t m_unk25;
|
||||
uint8_t m_unk26;
|
||||
bool m_no_longer_needed;
|
||||
uint8_t m_unk28;
|
||||
uint8_t m_unk33;
|
||||
uint8_t m_unk30;
|
||||
bool m_lights_on;
|
||||
bool m_highbeams_on;
|
||||
char m_unk43;
|
||||
char m_unk44;
|
||||
bool m_unk7;
|
||||
char m_unk29;
|
||||
char m_unk45;
|
||||
char m_unk46;
|
||||
char m_unk47;
|
||||
char m_unk48;
|
||||
uint8_t m_unk38;
|
||||
char m_unk51;
|
||||
bool m_has_been_owned_by_player;
|
||||
char m_unk53;
|
||||
char m_unk54;
|
||||
char m_unk55;
|
||||
char m_unk56;
|
||||
char m_unk57;
|
||||
char m_unk58;
|
||||
char m_unk61;
|
||||
uint8_t m_unk62;
|
||||
char m_unk63;
|
||||
char m_unk64;
|
||||
char m_unk67;
|
||||
char m_unk68;
|
||||
char m_unk138;
|
||||
char m_unk139;
|
||||
char m_unk59;
|
||||
char m_unk60;
|
||||
char pad[6];
|
||||
};
|
||||
#pragma pack(pop)
|
||||
static_assert(sizeof(CVehicleGameStateDataNode) == 0x148);
|
35
netsync/nodes/vehicle/CVehicleHealthDataNode.hpp
Normal file
35
netsync/nodes/vehicle/CVehicleHealthDataNode.hpp
Normal file
@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push, 4)
|
||||
class CVehicleHealthDataNode : CSyncDataNodeInfrequent
|
||||
{
|
||||
public:
|
||||
float m_tires_unk14[10]; //0x00C0
|
||||
float m_tires_open_wheel_heat[10]; //0x00E8
|
||||
bool m_tires_bursted[10]; //0x0110
|
||||
bool m_tires_bursted_on_rim[10]; //0x011A
|
||||
bool m_tires_unk11[10]; //0x0124
|
||||
bool m_tires_unk12[10]; //0x012E
|
||||
uint64_t m_unk24; //0x0138
|
||||
int32_t m_engine_health; //0x0140
|
||||
uint32_t m_petrol_tank_health; //0x0144
|
||||
uint32_t m_num_tires; //0x0148
|
||||
bool m_tires_fine; //0x014C
|
||||
bool m_unk7; //0x014D
|
||||
char pad_014E[1]; //0x014E
|
||||
bool m_health_changed; //0x014F
|
||||
uint32_t m_health; //0x0150
|
||||
uint32_t m_body_health; //0x0154
|
||||
uint32_t m_damage_weapon; //0x0158
|
||||
int16_t m_damager_net_id; //0x015C
|
||||
uint8_t m_total_repairs; //0x015E
|
||||
uint8_t m_unk21; //0x015F
|
||||
bool m_unk1; //0x0160
|
||||
bool m_unk2; //0x0161
|
||||
bool m_body_health_changed; //0x0162
|
||||
uint32_t m_pad2; // 0x0164
|
||||
}; //Size: 0x0380
|
||||
#pragma pack(pop)
|
||||
static_assert(sizeof(CVehicleHealthDataNode) == 0x168);
|
13
netsync/nodes/vehicle/CVehicleSteeringDataNode.hpp
Normal file
13
netsync/nodes/vehicle/CVehicleSteeringDataNode.hpp
Normal file
@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push, 4)
|
||||
class CVehicleSteeringNodeData : CSyncDataNodeFrequent
|
||||
{
|
||||
public:
|
||||
float m_steering_handle; // 0xC0
|
||||
char pad[4]; // 0xC4
|
||||
}; //Size: 0x00C8
|
||||
#pragma pack(pop)
|
||||
static_assert(sizeof(CVehicleSteeringNodeData) == 0xC8);
|
14
netsync/nodes/vehicle/CVehicleTaskDataNode.hpp
Normal file
14
netsync/nodes/vehicle/CVehicleTaskDataNode.hpp
Normal file
@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||
|
||||
#pragma pack(push,4)
|
||||
class CVehicleTaskDataNode : CSyncDataNodeInfrequent
|
||||
{
|
||||
public:
|
||||
uint32_t m_task_type; // 0xC0
|
||||
uint32_t m_task_data_size; // 0xC4
|
||||
char m_task_data[255]; // 0xC8
|
||||
}; //Size: 0x0180
|
||||
static_assert(sizeof(CVehicleTaskDataNode) == 0x1C8);
|
||||
#pragma pack(pop)
|
@ -1,22 +1,7 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "../rage/rlGamerInfo.hpp"
|
||||
|
||||
#pragma pack(push, 4)
|
||||
class netConnectionPeer
|
||||
{
|
||||
public:
|
||||
uint32_t m_internal_ip; //0x0000
|
||||
uint16_t m_internal_port; //0x0004
|
||||
uint32_t m_external_ip; //0x0008
|
||||
uint16_t m_external_port; //0x000C
|
||||
uint64_t m_peer_id; //0x0010
|
||||
uint32_t unk_0018; //0x0018
|
||||
uint16_t unk_001C; //0x001C
|
||||
uint8_t m_platform; //0x001E
|
||||
};
|
||||
static_assert(sizeof(netConnectionPeer) == 0x20);
|
||||
#pragma pack(pop)
|
||||
#include "netConnection.hpp"
|
||||
|
||||
#pragma pack(push, 8)
|
||||
class RemoteGamerInfoMsg
|
||||
@ -24,7 +9,7 @@ class RemoteGamerInfoMsg
|
||||
public:
|
||||
uint64_t m_session_id; //0x0000
|
||||
class rage::rlGamerInfo m_gamer_info; //0x0008
|
||||
class netConnectionPeer m_gamer_peer_data; //0x00A0
|
||||
class rage::netPeerAddress m_peer_address; //0x00A0
|
||||
uint32_t unk_0xC0; //0x00C0
|
||||
uint32_t m_unk_struct_size; //0x00C4
|
||||
char m_unk_struct[512]; //0x00C8 Might be bitbuffer data
|
||||
|
202
network/netConnection.hpp
Normal file
202
network/netConnection.hpp
Normal file
@ -0,0 +1,202 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "rage/rlGamerInfoBase.hpp"
|
||||
|
||||
#pragma pack(push, 1)
|
||||
namespace rage
|
||||
{
|
||||
class netConnectionManager;
|
||||
class netConnectionPeer;
|
||||
|
||||
#pragma pack(push, 4)
|
||||
class netPeerAddress
|
||||
{
|
||||
public:
|
||||
uint32_t m_internal_ip; //0x0000
|
||||
uint16_t m_internal_port; //0x0004
|
||||
uint32_t m_external_ip; //0x0008
|
||||
uint16_t m_external_port; //0x000C
|
||||
uint64_t m_peer_id; //0x0010
|
||||
uint32_t unk_0018; //0x0018
|
||||
uint16_t unk_001C; //0x001C
|
||||
uint8_t m_platform; //0x001E
|
||||
};
|
||||
static_assert(sizeof(netPeerAddress) == 0x20);
|
||||
#pragma pack(pop)
|
||||
|
||||
class netQueuedMessage
|
||||
{
|
||||
public:
|
||||
void* m_data_buffer;
|
||||
void* qword8;
|
||||
void* qword10;
|
||||
void* qword18;
|
||||
rage::netQueuedMessage* m_next;
|
||||
void* qword28;
|
||||
char gap30[8];
|
||||
int m_creation_time;
|
||||
int m_last_send_time;
|
||||
int m_resend_count;
|
||||
char gap44[4];
|
||||
int dword48;
|
||||
uint16_t word4C;
|
||||
char byte4E;
|
||||
};
|
||||
static_assert(sizeof(netQueuedMessage) == 0x4F);
|
||||
|
||||
class netMessageQueue
|
||||
{
|
||||
public:
|
||||
rage::netQueuedMessage* m_first;
|
||||
rage::netQueuedMessage* m_last;
|
||||
uint64_t m_count;
|
||||
};
|
||||
|
||||
class netPackedMessage
|
||||
{
|
||||
public:
|
||||
void* m_data_buffer;
|
||||
void* m_allocator;
|
||||
void* qword10;
|
||||
void* qword18;
|
||||
};
|
||||
|
||||
class netPackedMessageQueue
|
||||
{
|
||||
public:
|
||||
rage::netPackedMessage* m_first;
|
||||
rage::netPackedMessage* m_last;
|
||||
uint64_t m_count;
|
||||
};
|
||||
|
||||
class netConnection
|
||||
{
|
||||
public:
|
||||
class InFrame
|
||||
{
|
||||
public:
|
||||
enum class EventType
|
||||
{
|
||||
ConnectionClosed = 3,
|
||||
FrameReceived = 4,
|
||||
BandwidthExceeded = 6,
|
||||
OutOfMemory = 7
|
||||
};
|
||||
|
||||
virtual ~InFrame() = default;
|
||||
|
||||
virtual void destroy() = 0;
|
||||
virtual EventType get_event_type() = 0;
|
||||
virtual uint32_t _0x18() = 0;
|
||||
|
||||
uint32_t m_timestamp; //0x0008
|
||||
char pad_0008[52]; //0x000C
|
||||
uint32_t m_msg_id; //0x0040
|
||||
uint32_t m_connection_identifier; //0x0044
|
||||
InFrame* m_this; //0x0048
|
||||
uint32_t m_peer_id; //0x0050
|
||||
char pad_0050[44]; //0x0058
|
||||
uint32_t m_length; //0x0080
|
||||
char pad_007C[4]; //0x0084
|
||||
void* m_data; //0x0088
|
||||
};
|
||||
static_assert(sizeof(rage::netConnection::InFrame) == 0x90);
|
||||
|
||||
char gap0[8];
|
||||
rage::netConnectionPeer* m_connection_peer;
|
||||
int m_msg_id;
|
||||
uint32_t m_connection_id;
|
||||
void* m_allocator;
|
||||
uint32_t m_connection_state;
|
||||
uint32_t m_last_send_time;
|
||||
uint32_t m_last_receive_time;
|
||||
uint32_t m_num_failed_messages;
|
||||
char gap30[8];
|
||||
uint32_t m_timeout_reason;
|
||||
uint32_t dword3C;
|
||||
uint32_t m_timeout;
|
||||
uint32_t dword44;
|
||||
uint32_t m_resend_threshold;
|
||||
char gap4C[4];
|
||||
rage::netMessageQueue m_reliables_resend_queue;
|
||||
rage::netMessageQueue m_normal_message_queue;
|
||||
rage::netQueuedMessage* m_unacked_reliable_message_list;
|
||||
int m_unacked_reliable_message_count;
|
||||
char gap8C[36];
|
||||
netConnectionManager* m_net_connection_mgr;
|
||||
char gapB8[8];
|
||||
uint32_t dwordC0;
|
||||
int16_t m_msg_counter;
|
||||
int16_t wordC6;
|
||||
char gapC8[2];
|
||||
int16_t m_last_reliable_msg_counter;
|
||||
char m_flags;
|
||||
char gapCD[3];
|
||||
int m_failed_allocation_size;
|
||||
int32_t m_failed_allocations;
|
||||
rage::netConnection* m_next;
|
||||
char gapE0[208];
|
||||
int m_flags2;
|
||||
char gap1B4[69];
|
||||
};
|
||||
static_assert(sizeof(netConnection) == 0x1F9);
|
||||
|
||||
class netConnectionQueue
|
||||
{
|
||||
public:
|
||||
rage::netConnection* m_first;
|
||||
rage::netConnection* m_last;
|
||||
uint64_t m_count;
|
||||
};
|
||||
|
||||
class netConnectionPeer
|
||||
{
|
||||
public:
|
||||
rage::netConnection* m_connections_by_id[16];
|
||||
rage::netConnectionQueue m_net_connection_queue;
|
||||
rage::netPackedMessageQueue m_packed_message_queue;
|
||||
void* qwordB0;
|
||||
char byteB8;
|
||||
char gapB9[3];
|
||||
int intBC;
|
||||
uint32_t dwordC0;
|
||||
char gapC4[4];
|
||||
void* qwordC8;
|
||||
rage::netPeerAddress m_relay_address;
|
||||
rage::rlGamerInfoBase m_gamer_info;
|
||||
char gap1B0[24];
|
||||
uint32_t dword1C8;
|
||||
char gap1CC[28];
|
||||
uint32_t m_security_id;
|
||||
char gap1EC[28];
|
||||
void* qword208;
|
||||
char gap210[24];
|
||||
rage::netPeerAddress m_peer_address;
|
||||
rage::netConnectionPeer* m_next;
|
||||
char gap250[8];
|
||||
int m_time_until_next_batch;
|
||||
int m_empty_batch_interval;
|
||||
uint32_t m_time_until_timeout;
|
||||
int m_last_msg_process_time;
|
||||
int gap268;
|
||||
void* qword26C;
|
||||
char gap274[4];
|
||||
void* qword278;
|
||||
char gap280[24];
|
||||
void* qword298;
|
||||
char gap2A0[64];
|
||||
uint32_t m_peer_id;
|
||||
char byte2E4;
|
||||
char more[51];
|
||||
int gap318;
|
||||
char gap31C[24];
|
||||
int m_num_encryption_attempts;
|
||||
char gap338[60];
|
||||
int m_num_messages_batched;
|
||||
int m_num_reliable_messages_batched;
|
||||
int m_num_resent_reliable_messages_batched;
|
||||
char gap380[145];
|
||||
};
|
||||
static_assert(sizeof(netConnectionPeer) == 0x411);
|
||||
}
|
||||
#pragma pack(pop)
|
Loading…
Reference in New Issue
Block a user