Added weapon impact type. (#10)

Co-authored-by: Tom Chan <aa15032261@toms.directory>
This commit is contained in:
aa15032261 2022-07-05 21:16:42 +08:00 committed by GitHub
parent 446105a6a5
commit c3d759be29

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@ -25,6 +25,96 @@ enum class eDamageType : int32_t
_0x1C8E59AE
};
enum class eImpactType : int32_t
{
DEFAULT_BULLETS = -1,
GRENADE = 0,
GRENADELAUNCHER = 1,
STICKYBOMB = 2,
MOLOTOV = 3,
ROCKET = 4,
TANKSHELL = 5,
HI_OCTANE = 6,
CAR = 7,
PLANE = 8,
PETROL_PUMP = 9,
BIKE = 10,
DIR_STEAM = 11,
DIR_FLAME = 12,
DIR_WATER_HYDRANT = 13,
DIR_GAS_CANISTER = 14,
BOAT = 15,
SHIP_DESTROY = 16,
TRUCK = 17,
MK2_EXPLOSIVE_BULLETS = 18,
SMOKEGRENADELAUNCHER = 19,
SMOKEGRENADE = 20,
BZGAS = 21,
FLARE = 22,
GAS_CANISTER = 23,
EXTINGUISHER_1 = 24,
PROGRAMMABLEAR = 25,
TRAIN = 26,
BARREL = 27,
PROPANE = 28,
BLIMP = 29,
DIR_FLAME_EXPLODE = 30,
TANKER = 31,
PLANE_ROCKET = 32,
VEHICLE_BULLET = 33,
GAS_TANK = 34,
BIRD_CRAP = 35,
RAILGUN = 36,
BLIMP2 = 37,
FIREWORK = 38,
SNOWBALL = 39,
PROXMINE = 40,
VALKYRIE_CANNON = 41,
AIR_DEFENCE = 42,
PIPEBOMB = 43,
VEHICLEMINE = 44,
EXPLOSIVEAMMO = 45,
APCSHELL = 46,
BOMB_CLUSTER = 47,
BOMB_GAS = 48,
BOMB_INCENDIARY = 49,
BOMB_STANDARD = 50,
TORPEDO = 51,
TORPEDO_UNDERWATER = 52,
BOMBUSHKA_CANNON = 53,
BOMB_CLUSTER_SECONDARY = 54,
HUNTER_BARRAGE = 55,
HUNTER_CANNON = 56,
ROGUE_CANNON = 57,
MINE_UNDERWATER = 58,
ORBITAL_CANNON = 59,
BOMB_STANDARD_WIDE = 60,
EXPLOSIVEAMMO_SHOTGUN = 61,
OPPRESSOR2_CANNON = 62,
MORTAR_KINETIC = 63,
VEHICLEMINE_KINETIC = 64,
VEHICLEMINE_EMP = 65,
VEHICLEMINE_SPIKE = 66,
VEHICLEMINE_SLICK = 67,
VEHICLEMINE_TAR = 68,
SCRIPT_DRONE = 69,
RAYGUN = 70,
BURIEDMINE = 71,
SCRIPT_MISSILE = 72,
RCTANK_ROCKET = 73,
BOMB_WATER = 74,
BOMB_WATER_SECONDARY = 75,
EXTINGUISHER_2 = 76,
EXTINGUISHER_3 = 77,
EXTINGUISHER_4 = 78,
EXTINGUISHER_5 = 79,
EXTINGUISHER_6 = 80,
SCRIPT_MISSILE_LARGE = 81,
SUBMARINE_BIG = 82,
EMPLAUNCHER_EMP = 83,
SPOOF_EXPLOSION = 99
};
enum class eFireType : int32_t
{
None,
@ -52,7 +142,8 @@ class CWeaponInfo : public CItemInfo
{
public:
eDamageType m_damage_type; //0x0020
char pad_0024[48]; //0x0024
eImpactType m_impact_type; //0x0024
char pad_0028[44]; //0x0028
eFireType m_fire_type; //0x0054
eWheelSlot m_wheel_slot; //0x0058
uint32_t m_group; //0x005C