A few more global classes (#97)

This commit is contained in:
maybegreat48 2023-01-22 22:07:57 +00:00 committed by GitHub
parent 269a2c568d
commit b461162059
4 changed files with 256 additions and 1 deletions

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@ -6,8 +6,8 @@
struct CDecorator
{
uint32_t m_type;
uint32_t m_value;
uint32_t m_name_hash;
uint32_t m_value;
};
class CDynamicEntityGameStateDataNode

93
script/globals/GSBD.hpp Normal file
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@ -0,0 +1,93 @@
#pragma once
#include "../types.hpp"
#include "GlobalPlayerBD.hpp"
struct IMPOUND_VEHICLE_INFO
{
SCR_INT ImpoundId;
SCR_BOOL OccupiedCheckDone;
SCR_INT EntityAreaHandle;
SCR_INT TimeCreated;
};
static_assert(sizeof(IMPOUND_VEHICLE_INFO) == 4 * 8);
struct CEO_COLOR
{
PLAYER_INDEX Owner;
SCR_INT Color;
};
static_assert(sizeof(CEO_COLOR) == 2 * 8);
struct CEO_COLORS
{
SCR_ARRAY<uint64_t, 10> CeoColorIndices;
SCR_ARRAY<uint64_t, 32> CeoColorIndices2;
SCR_ARRAY<CEO_COLOR, 10> CeoColors;
SCR_INT PAD_0065;
uint64_t PAD_0066[19];
};
static_assert(sizeof(CEO_COLORS) == 85 * 8);
struct SMPL_INTERIOR_DATA_SERVER
{
SCR_INT PAD_0000; // unused
SCR_ARRAY<uint64_t, 32> PlayerInteriorInstances;
SCR_ARRAY<uint64_t, 32> PlayerInteriorIds; // used solely for telemetry
SCR_INT PlayerInteriorCreationRequestBitset;
SCR_ARRAY<uint64_t, 32> PlayerOwnerBitset;
SCR_INT PlayerInteriorRemovalRequestBitset;
SCR_ARRAY<uint64_t, 32> PlayerInteriorCreationTimes;
SCR_ARRAY<uint64_t, 32> PlayerInteriorSimpleInteriorTypes;
SCR_ARRAY<uint64_t, 32> PlayerInteriorIsOwnerless;
SCR_ARRAY<uint64_t, 32> PlayerInteriorOwners;
};
static_assert(sizeof(SMPL_INTERIOR_DATA_SERVER) == 234 * 8);
struct LEAVE_CLUBHOUSE_SERVER
{
SCR_ARRAY<uint64_t, 32> Identifiers;
SCR_ARRAY<uint64_t, 32> ExitLocations;
SCR_ARRAY<uint64_t, 32> ExitLocationSlots;
};
static_assert(sizeof(LEAVE_CLUBHOUSE_SERVER) == 99 * 8);
struct IE_DELIVERY_INFO
{
PLAYER_INDEX Player_;
SCR_HASH VehicleModel;
PLAYER_INDEX ContrabandOwner;
SCR_INT TimeCreated;
SCR_BOOL PAD_0004;
};
static_assert(sizeof(IE_DELIVERY_INFO) == 5 * 8);
struct GSBD
{
alignas(8) eFreemodeState FreemodeState;
SCR_INT SessionToken; // time when freemode had started for the script host
SCR_ARRAY<IMPOUND_VEHICLE_INFO, 32> ImpoundVehicleInfos;
SCR_ARRAY<SCR_VEC3, 32> SpawnPositions;
SCR_ARRAY<uint64_t, 32> SpawnPositionCreationTimes;
SCR_ARRAY<uint64_t, 32> SpawnPositionsValid;
SCR_ARRAY<uint64_t, 32> PAD_0294;
SCR_ARRAY<uint64_t, 32> SpawnPositionTokens;
SCR_INT SpawnPositionCounter;
SCR_ARRAY<uint64_t, 32> RespawnVehicles;
SCR_ARRAY<uint64_t, 32> RespawnVehicleSeats;
SCR_ARRAY<uint64_t, 32> MorsMutualSpawnSlots;
SCR_INT MorsMutualSpawnPlayersBitset;
uint64_t PAD_0461[353]; // TODO
SCR_BOOL CopTimerOn; // cut CnC content
SCR_BOOL CrookTimerOn;
SCR_BOOL PAD_0816; // always set to FALSE
SCR_INT PAD_0817; // unused
CEO_COLORS CeoColors;
SMPL_INTERIOR_DATA_SERVER SimpleInteriorData;
LEAVE_CLUBHOUSE_SERVER LeaveClubhouse;
SCR_ARRAY<IE_DELIVERY_INFO, 32> IEDeliveryInfos;
SCR_INT PAD_1397;
NETWORK_INDEX IAATurretCameraVehicleId; // used by DDH act 1
uint64_t PAD_1399[97];
SCR_INT CayoPericoStrandedAnimalChoice;
};
static_assert(sizeof(GSBD) == 1497 * 8);

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#pragma once
#include "../types.hpp"
enum class eDeliverableState
{
INVALID = -1,
INITIAL,
DELIVERED
};
struct PLAYER_MISSION_INFO
{
SCR_INT State;
SCR_INT Index; // GSBD_MissionRequest index
};
static_assert(sizeof(PLAYER_MISSION_INFO) == 2 * 8);
struct CRATE_DROP
{
SCR_INT PAD_0000; // unused
SCR_BOOL EnableCrateDrops; // tries to trigger strange last gen stuff unsuccessfully
uint64_t PAD_0003[2]; // unused
};
static_assert(sizeof(CRATE_DROP) == 4 * 8);
struct DELIVERABLE_ID
{
PLAYER_INDEX Owner;
SCR_INT Id; // "FMDeliverableID"
};
static_assert(sizeof(DELIVERABLE_ID) == 2 * 8);
struct DELIVERABLE_SCRIPT_INFO
{
SCR_HASH Hash_;
uint64_t PAD_0001[2]; // unused
};
static_assert(sizeof(DELIVERABLE_SCRIPT_INFO) == 3 * 8);
struct UNK_0962
{
PLAYER_INDEX PAD_0000;
SCR_ARRAY<uint64_t, 18> PAD_0001;
SCR_ARRAY<DELIVERABLE_SCRIPT_INFO, 18> PAD_0020;
};
static_assert(sizeof(UNK_0962) == 75 * 8);
struct DELIVERABLE
{
alignas(8) eDeliverableState State;
DELIVERABLE_ID DeliverableId;
SCR_INT Type;
SCR_INT PAD_0004; // this is always set to zero
SCR_ARRAY<uint64_t, 5> DroppedOffLocations; // "activeDropOff is not the same as sctiptDropOff"
DELIVERABLE_SCRIPT_INFO ScriptInfo;
SCR_INT NumDropOffs;
};
static_assert(sizeof(DELIVERABLE) == 15 * 8);
// "FREEMODE_DELIVERY_SERVER_ADD_DELIVERABLE_ID" "_FREEMODE_DELIVERY_MAINTAIN_SERVER"
struct FREEMODE_DELIVERY
{
SCR_BOOL Initialized;
SCR_ARRAY<DELIVERABLE, 64> Deliverables;
SCR_ARRAY<UNK_0962, 10> PAD_0962; // TODO
};
static_assert(sizeof(FREEMODE_DELIVERY) == 1713 * 8);
struct GLOBAL_CLUB_INFO
{
uint64_t PAD_0000[16];
};
static_assert(sizeof(GLOBAL_CLUB_INFO) == 16 * 8);
struct GSBD_BlockB
{
SCR_INT MissionLauncherInitializedBitset;
PLAYER_INDEX ScriptHost;
SCR_INT PAD_0002;
SCR_BOOL PAD_0003; // forces a team update thingy
SCR_ARRAY<PLAYER_MISSION_INFO, 32> PlayerMissionInfos;
SCR_INT HostMigrationCounter;
uint64_t PAD_0080[14]; // unused
CRATE_DROP CrateDrop;
uint64_t PAD_0088[6]; // unused
uint64_t PAD_0094[33]; // ???
uint64_t PAD_0127[65]; // even more strange stuff (cut content?)
SCR_ARRAY<uint64_t, 6> TurretCooldownTimers;
FREEMODE_DELIVERY FreemodeDelivery;
SCR_ARRAY<GLOBAL_CLUB_INFO, 3> GlobalClubInfos;
SCR_ARRAY<uint64_t, 32> CarMeetModShopSlotIndices;
SCR_ARRAY<uint64_t, 32> CarMeetModShopOccupiedGoons;
SCR_ARRAY<SCR_ARRAY<uint64_t, 3>, 32>CarMeetModShopOccupiedVehicleSlots;
};
static_assert(sizeof(GSBD_BlockB) == 2156 * 8);

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#pragma once
#include "../types.hpp"
struct PLAYER_BOUNTY
{
SCR_BOOL HasBounty;
SCR_INT BountyAmount;
SCR_INT PAD_0002; // unused
};
static_assert(sizeof(PLAYER_BOUNTY) == 3 * 8);
struct ACTIVE_CONTACT_SERVICE
{
SCR_INT Id;
PLAYER_INDEX Target;
SCR_BOOL Bounty; // unknown usage
SCR_INT Flags;
};
static_assert(sizeof(ACTIVE_CONTACT_SERVICE) == 4 * 8);
struct WEAPON_PICKUPS
{
SCR_INT LastUnkWeaponPickupTime;
SCR_INT LastMeleeWeaponPickupTime;
SCR_INT LastProjectilePickupTime;
SCR_INT LastGunPickupTime;
SCR_ARRAY<uint64_t, 62> Indices;
SCR_ARRAY<uint64_t, 62> Owners;
SCR_INT SpawnCounter;
SCR_INT AmmoCount;
};
static_assert(sizeof(WEAPON_PICKUPS) == 132 * 8);
struct BIKER_CONTRACTS_SERVER
{
SCR_ARRAY<uint64_t, 3> ActiveContracts;
SCR_ARRAY<uint64_t, 3> ContractCompleteCount;
SCR_INT CompletedContractBitset;
SCR_INT LastContractRefreshTime;
};
static_assert(sizeof(BIKER_CONTRACTS_SERVER) == 10 * 8);
struct GSBD_FM
{
SCR_ARRAY<uint64_t, 2> ModelSwapBits;
SCR_INT PAD_0003; // unused
SCR_ARRAY<PLAYER_BOUNTY, 32> PlayerBounties;
uint64_t PAD_0101[5]; // unused
SCR_ARRAY<uint64_t, 2> MuggingPlayers; // 0 = mugger, 1 = merryweather mercs
SCR_ARRAY<uint64_t, 2> MuggedPlayers;
uint64_t PAD_0112[4]; // unused
SCR_ARRAY<uint64_t, 60> PAD_0116; // TODO
SCR_INT ShopProcessingBitset;
SCR_ARRAY<uint64_t, 79> ActiveContactServiceBitsets;
SCR_ARRAY<ACTIVE_CONTACT_SERVICE, 32> ActiveContactServices;
PLAYER_INDEX SpectatorTVWantedPlayer;
SCR_BOOL SpectatorTVWantedClosing;
SCR_BOOL SpectatorTVWantedActive;
uint64_t PAD_0390[2]; // not read by the scripts
SCR_INT PAD_0392; // TODO
uint64_t PAD_0393[6]; // TODO
WEAPON_PICKUPS WeaponPickups;
BIKER_CONTRACTS_SERVER BikerContracts;
SCR_ARRAY<uint64_t, 32> DoubleActionCacheLocationRevealed;
};
static_assert(sizeof(GSBD_FM) == 574 * 8);