Updated CPlayerInfo for 1.69. (#181)

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gir489 2024-07-04 12:39:38 -04:00 committed by GitHub
parent 0bc3c42889
commit 8602d4cf19
2 changed files with 24 additions and 24 deletions

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@ -34,28 +34,28 @@ public:
uint32_t m_frame_flags; //0x0270 uint32_t m_frame_flags; //0x0270
char pad_0274[52]; //0x0274 char pad_0274[52]; //0x0274
uint32_t m_player_controls; //0x02A8 uint32_t m_player_controls; //0x02A8
char pad_02AC[1248]; //0x02AC char pad_02AC[1264]; //0x02AC
float m_wanted_can_change; //0x078C float m_wanted_can_change; //0x079C
char pad_0790[304]; //0x0790 char pad_07A0[304]; //0x07A0
uint32_t m_npc_ignore; //0x08C0 uint32_t m_npc_ignore; //0x08D0
char pad_08C4[12]; //0x08C4 char pad_08D4[12]; //0x08D4
bool m_is_wanted; //0x08D0 bool m_is_wanted; //0x08E0
char pad_08D1[7]; //0x08D1 char pad_08E1[7]; //0x08E1
uint32_t m_wanted_level; //0x08D8 uint32_t m_wanted_level; //0x08E8
uint32_t m_wanted_level_display; //0x08DC uint32_t m_wanted_level_display; //0x08EC
char pad_08E0[1120]; //0x08E0 char pad_08F0[1120]; //0x08F0
float m_run_speed; //0x0D40 float m_run_speed; //0x0D50
float m_stamina; //0x0D44 float m_stamina; //0x0D54
float m_stamina_regen; //0x0D48 float m_stamina_regen; //0x0D58
char pad_0D4C[16]; //0x0D4C char pad_0D5C[16]; //0x0D5C
float m_weapon_damage_mult; //0x0D5C float m_weapon_damage_mult; //0x0D6C
float m_weapon_defence_mult; //0x0D60 float m_weapon_defence_mult; //0x0D70
char pad_0D64[4]; //0x0D64 char pad_0D74[4]; //0x0D74
float m_melee_weapon_damage_mult; //0x0D68 float m_melee_weapon_damage_mult; //0x0D78
float m_melee_damage_mult; //0x0D6C float m_melee_damage_mult; //0x0D7C
float m_melee_defence_mult; //0x0D70 float m_melee_defence_mult; //0x0D80
char pad_0D74[8]; //0x0D74 char pad_0D84[8]; //0x0D84
float m_melee_weapon_defence_mult; //0x0D7C float m_melee_weapon_defence_mult; //0x0D8C
}; //Size: 0x0D80 }; //Size: 0x0D90
static_assert(sizeof(CPlayerInfo) == 0xD80); static_assert(sizeof(CPlayerInfo) == 0xD90);
#pragma pack(pop) #pragma pack(pop)