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https://github.com/Mr-X-GTA/GTAV-Classes-1.git
synced 2024-12-22 14:37:31 +08:00
feat(Project): Copy pastable into BigBaseV2 source
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@ -1,15 +1,17 @@
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class CAmmoInfo
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{
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public:
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char pad_0000[12]; //0x0000
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uint32_t m_projectile_type; //0x000C
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uint32_t m_ammo_name_hash; //0x0010
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uint32_t m_ammo_model_hash; //0x0014
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char pad_0018[16]; //0x0018
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uint32_t m_max_ammo; //0x0028
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char pad_002C[44]; //0x002C
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float m_missile_speed; //0x0058
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char pad_005C[284]; //0x005C
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uint32_t m_lock_on_time; //0x0178
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}; //Size: 0x017C
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static_assert(sizeof(CAmmoInfo) == 0x17C);
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#pragma once
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class CAmmoInfo
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{
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public:
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char pad_0000[12]; //0x0000
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uint32_t m_projectile_type; //0x000C
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uint32_t m_ammo_name_hash; //0x0010
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uint32_t m_ammo_model_hash; //0x0014
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char pad_0018[16]; //0x0018
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uint32_t m_max_ammo; //0x0028
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char pad_002C[44]; //0x002C
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float m_missile_speed; //0x0058
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char pad_005C[284]; //0x005C
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uint32_t m_lock_on_time; //0x0178
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}; //Size: 0x017C
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static_assert(sizeof(CAmmoInfo) == 0x17C);
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@ -1,17 +1,18 @@
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#include "CHandlingData.h"
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#include "CVehicleDrawHandler.h"
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#include "CVehicleModelInfo.h"
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#include "pgBase.h"
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#pragma once
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#include "CHandlingData.hpp"
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#include "CVehicleDrawHandler.hpp"
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#include "CVehicleModelInfo.hpp"
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#include "pgBase.hpp"
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class CAutomobile
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{
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public:
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char pad_0000[32]; //0x0000
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class CVehicleModelInfo *m_vehicle_model; //0x0020
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class CVehicleModelInfo* m_vehicle_model; //0x0020
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char pad_0028[8]; //0x0028
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class pgBase *m_posbase; //0x0030
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class pgBase* m_posbase; //0x0030
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char pad_0038[16]; //0x0038
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class CVehicleDrawHandler *m_mods; //0x0048
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class CVehicleDrawHandler* m_mods; //0x0048
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char pad_0050[313]; //0x0050
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uint8_t m_godmode; //0x0189
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char pad_018A[246]; //0x018A
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@ -33,7 +34,7 @@ public:
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char pad_0848[192]; //0x0848
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float m_engine_health; //0x0908
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char pad_090C[44]; //0x090C
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class CHandlingData *m_handling; //0x0938
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class CHandlingData* m_handling; //0x0938
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char pad_0940[2]; //0x0940
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uint8_t m_is_drivable; //0x0942
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uint8_t m_tyres_can_burst; //0x0943
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@ -45,8 +46,8 @@ public:
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char pad_0ABF[413]; //0x0ABF
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float m_gravity; //0x0C5C
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char pad_0C60[8]; //0x0C60
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class CPed *m_driver; //0x0C68
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class CPed *m_passengers[15]; //0x0C70
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class CPed *m_last_driver; //0x0CE8
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class CPed* m_driver; //0x0C68
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class CPed* m_passengers[15]; //0x0C70
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class CPed* m_last_driver; //0x0CE8
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}; //Size: 0x0CF0
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static_assert(sizeof(CAutomobile) == 0xCF0);
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@ -1,3 +1,5 @@
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#pragma once
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class CHandlingData
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{
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public:
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@ -1,9 +0,0 @@
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#include "CPed.h"
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class CPedFactory
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{
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public:
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char pad_0000[8]; //0x0000
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class CPed *m_local_ped; //0x0008
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}; //Size: 0x0010
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static_assert(sizeof(CPedFactory) == 0x10);
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18
CNetGamePlayer.hpp
Normal file
18
CNetGamePlayer.hpp
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@ -0,0 +1,18 @@
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#include "CPlayerInfo.hpp"
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class CNetGamePlayer
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{
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public:
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char pad_0000[24]; //0x0000
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uint32_t m_msg_id; //0x0018
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char pad_001C[4]; //0x001C
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uint8_t m_active_id; //0x0020
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uint8_t m_player_id; //0x0021
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char pad_0022[110]; //0x0022
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uint8_t m_player_flag; //0x0090
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char pad_0091[15]; //0x0091
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class CPlayerInfo* m_player_info; //0x00A0
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char pad_00A8[40]; //0x00A8
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uint32_t m_bubble_id; //0x00D0
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}; //Size: 0x00D4
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static_assert(sizeof(CNetGamePlayer) == 0xD4);
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@ -1,21 +1,24 @@
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#include "CAutomobile.h"
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#include "CPedModelInfo.h"
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#include "CPedWeaponManager.h"
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#include "CPlayerInfo.h"
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#include "pgBase.h"
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#pragma once
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#include "CAutomobile.hpp"
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#include "CPedModelInfo.hpp"
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#include "CPedWeaponManager.hpp"
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#include "CPlayerInfo.hpp"
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#include "pgBase.hpp"
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#pragma pack(push, 1)
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class CPed
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{
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public:
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char pad_0000[32]; //0x0000
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class CPedModelInfo *m_ped_model_info; //0x0020
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class CPedModelInfo* m_ped_model_info; //0x0020
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uint8_t m_entity_type; //0x0028
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char pad_0029[3]; //0x0029
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uint8_t m_invisible; //0x002C
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char pad_002D[1]; //0x002D
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uint8_t m_freeze_momentum; //0x002E
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char pad_002F[1]; //0x002F
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class pgBase *m_posbase; //0x0030
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class pgBase* m_posbase; //0x0030
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char pad_0038[88]; //0x0038
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rage::vector3 m_camera; //0x0090
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char pad_009C[237]; //0x009C
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@ -29,11 +32,11 @@ public:
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char pad_02A4[124]; //0x02A4
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rage::vector3 m_velocity; //0x0320
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char pad_032C[2564]; //0x032C
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class CAutomobile *m_vehicle; //0x0D30
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class CAutomobile* m_vehicle; //0x0D30
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char pad_0D38[912]; //0x0D38
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class CPlayerInfo *m_player_info; //0x10C8
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class CPlayerInfo* m_player_info; //0x10C8
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char pad_10D0[8]; //0x10D0
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class CPedWeaponManager *m_weapon_manager; //0x10D8
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class CPedWeaponManager* m_weapon_manager; //0x10D8
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char pad_10E0[812]; //0x10E0
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uint8_t m_bike_seatbelt; //0x140C
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char pad_140D[11]; //0x140D
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@ -44,3 +47,5 @@ public:
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float m_armor; //0x14E0
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}; //Size: 0x14E4
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static_assert(sizeof(CPed) == 0x14E4);
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#pragma pack(pop)
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@ -1,9 +1,10 @@
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#include "CPed.h"
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#pragma once
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#include "CPed.hpp"
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class CPedFactory
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{
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public:
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char pad_0000[8]; //0x0000
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class CPed *m_local_ped; //0x0008
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class CPed* m_local_ped; //0x0008
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}; //Size: 0x0010
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static_assert(sizeof(CPedFactory) == 0x10);
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@ -1,3 +1,5 @@
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#pragma once
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class CPedModelInfo
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{
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public:
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@ -1,14 +1,15 @@
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#include "CWeaponInfo.h"
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#pragma once
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#include "CWeaponInfo.hpp"
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class CPedWeaponManager
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{
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public:
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char pad_0000[16]; //0x0000
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class CPed *m_owner; //0x0010
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class CPed* m_owner; //0x0010
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uint32_t m_selected_weapon_hash; //0x0018
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char pad_001C[4]; //0x001C
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class CWeaponInfo *m_weapon_info; //0x0020
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class CWeaponInfo* m_weapon_info; //0x0020
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char pad_0028[72]; //0x0028
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class CWeaponInfo *m_vehicle_weapon_info; //0x0070
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class CWeaponInfo* m_vehicle_weapon_info; //0x0070
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}; //Size: 0x0078
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static_assert(sizeof(CPedWeaponManager) == 0x78);
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@ -1,16 +1,34 @@
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#pragma once
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#pragma warning(push)
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#pragma warning(disable : 4201) // nonstandard extension used: nameless struct/union
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union netAddress
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{
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std::uint32_t m_raw;
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struct
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{
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std::uint8_t m_field4;
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std::uint8_t m_field3;
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std::uint8_t m_field2;
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std::uint8_t m_field1;
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};
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};
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#pragma warning(pop)
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#pragma pack(push, 1)
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class CPlayerInfo
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{
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public:
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char pad_0000[40]; //0x0000
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uint64_t m_rockstar_id; //0x0028
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char pad_0030[52]; //0x0030
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uint32_t m_relay_ip; //0x0064
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netAddress m_relay_ip; //0x0064
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uint16_t m_relay_port; //0x0068
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char pad_006A[2]; //0x006A
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uint32_t m_external_ip; //0x006C
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netAddress m_external_ip; //0x006C
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uint16_t m_external_port; //0x0070
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char pad_0072[2]; //0x0072
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uint32_t m_internal_ip; //0x0074
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netAddress m_internal_ip; //0x0074
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uint16_t m_internal_port; //0x0078
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char pad_007A[22]; //0x007A
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uint64_t m_rockstar_id2; //0x0090
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@ -21,7 +39,7 @@ public:
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char pad_0174[20]; //0x0174
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uint32_t m_water_proof; //0x0188
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char pad_018C[92]; //0x018C
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class CPed *m_ped; //0x01E8
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class CPed* m_ped; //0x01E8
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char pad_01F0[40]; //0x01F0
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uint32_t m_frame_flags; //0x0218
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char pad_021C[52]; //0x021C
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@ -50,3 +68,5 @@ public:
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float m_melee_weapon_defence_mult; //0x0D2C
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}; //Size: 0x0D30
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static_assert(sizeof(CPlayerInfo) == 0xD30);
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#pragma pack(pop)
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#pragma once
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class CVehicleDrawHandler
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{
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public:
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@ -1,3 +1,5 @@
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#pragma once
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class CVehicleModelInfo
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{
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public:
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#include "CAmmoInfo.h"
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#pragma once
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#include "CAmmoInfo.hpp"
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class CWeaponInfo
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{
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@ -9,7 +10,7 @@ public:
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char pad_0018[12]; //0x0018
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uint32_t m_impact_explosion; //0x0024
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char pad_0028[56]; //0x0028
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class CAmmoInfo *m_ammo_info; //0x0060
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class CAmmoInfo* m_ammo_info; //0x0060
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char pad_0068[20]; //0x0068
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float m_spread; //0x007C
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char pad_0080[60]; //0x0080
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BIN
gtav.rcnet
BIN
gtav.rcnet
Binary file not shown.
@ -1,3 +1,5 @@
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#pragma once
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class pgBase
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{
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public:
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