mirror of
https://github.com/Mr-X-GTA/GTAV-Classes-1.git
synced 2024-12-22 22:47:32 +08:00
Update matchmaking and join request classes (#78)
This commit is contained in:
parent
ded244b992
commit
72d09f1edb
@ -3,6 +3,7 @@
|
||||
#include "../security/Obf32.hpp"
|
||||
#include "CNetComplaintMgr.hpp"
|
||||
#include "snSession.hpp"
|
||||
#include <cstring>
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
@ -24,15 +25,55 @@ public:
|
||||
}; //Size: 0x0148
|
||||
static_assert(sizeof(NetworkGameConfig) == 0x148);
|
||||
|
||||
class NetworkGameFilterMatchmakingComponent
|
||||
{
|
||||
public:
|
||||
// do not use for actual network filters, this will break things
|
||||
inline void SetParameter(const char* name, int index, int value)
|
||||
{
|
||||
std::strcpy(m_param_names[index], name);
|
||||
m_param_mappings[index] = index;
|
||||
m_param_values[index] = value;
|
||||
m_enabled_params_bitset |= (1 << index);
|
||||
|
||||
if (m_num_parameters <= index)
|
||||
m_num_parameters++;
|
||||
}
|
||||
|
||||
uint32_t m_filter_type; //0x0000
|
||||
char m_filter_name[24]; //0x0004
|
||||
uint32_t m_num_parameters; //0x001C
|
||||
uint16_t m_game_mode; //0x0020
|
||||
uint16_t m_session_type; //0x0022
|
||||
uint32_t m_param_unk[8]; //0x0024
|
||||
char m_param_names[8][24]; //0x0044
|
||||
char pad_0104[4]; //0x0104
|
||||
uint32_t m_param_mappings[8]; //0x0108
|
||||
char pad_0128[352]; //0x0128
|
||||
uint32_t m_param_values[8]; //0x0288
|
||||
char pad_02A8[96]; //0x02A8
|
||||
uint32_t m_enabled_params_bitset; //0x0308
|
||||
char pad_030C[8]; //0x030C
|
||||
}; //Size: 0x0314
|
||||
static_assert(sizeof(NetworkGameFilterMatchmakingComponent) == 0x314);
|
||||
|
||||
class NetworkGameFilter
|
||||
{
|
||||
public:
|
||||
char pad_0000[16]; //0x0000
|
||||
char m_game_mode[24]; //0x0010
|
||||
char pad_0028[8]; //0x0028
|
||||
uint32_t m_attribute_values[8]; //0x0030
|
||||
char m_attribute_names[8][24]; //0x0050
|
||||
char pad_0110[564]; //0x0110
|
||||
virtual ~NetworkGameFilter() = default;
|
||||
virtual void Reset() {};
|
||||
|
||||
uint32_t m_build_type; //0x0008
|
||||
uint32_t m_discriminator; //0x000C
|
||||
uint32_t m_discriminator_mapping; //0x0010
|
||||
uint32_t m_region_mapping; //0x0014
|
||||
uint32_t m_language_mapping; //0x0018
|
||||
uint32_t m_mm_group_1_mapping; //0x001C
|
||||
uint32_t m_mm_group_2_mapping; //0x0020
|
||||
uint32_t m_activity_type_mapping; //0x0024
|
||||
uint32_t m_activity_id_mapping; //0x0028
|
||||
uint32_t m_activity_players_mapping; //0x002C
|
||||
class NetworkGameFilterMatchmakingComponent m_matchmaking_component; //0x0030
|
||||
}; //Size: 0x0344
|
||||
static_assert(sizeof(NetworkGameFilter) == 0x344);
|
||||
|
||||
|
@ -8,7 +8,11 @@ class RemoteGamerInfoMsg
|
||||
public:
|
||||
uint64_t m_session_id; //0x0000
|
||||
class rage::rlGamerInfo m_gamer_info; //0x0008
|
||||
char pad_00A0[256]; //0x00A0 (tons of more fields down here, like IP addresses...)
|
||||
}; //Size: 0x01A0
|
||||
static_assert(sizeof(RemoteGamerInfoMsg) == 0x1A0);
|
||||
char pad_00A0[32]; //0x00A0
|
||||
uint32_t m_unk; //0x00C0
|
||||
char pad_00C4[516]; //0x00C4
|
||||
uint32_t m_required_player_count; //0x02C8
|
||||
char pad_02CC[20]; //0x02CC
|
||||
}; //Size: 0x02E0
|
||||
static_assert(sizeof(RemoteGamerInfoMsg) == 0x2E0);
|
||||
#pragma pack(pop)
|
||||
|
Loading…
Reference in New Issue
Block a user