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Matchmaking classes (#175)
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@ -119,6 +119,8 @@
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#include "network/CNetGamePlayer.hpp"
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#include "network/CNetGamePlayerDataMsg.hpp"
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#include "network/CNetworkPlayerMgr.hpp"
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#include "network/MatchmakingAttributes.hpp"
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#include "network/MatchmakingId.hpp"
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#include "network/netObject.hpp"
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#include "network/netPeerAddress.hpp"
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#include "network/netPlayer.hpp"
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14
network/MatchmakingAttributes.hpp
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14
network/MatchmakingAttributes.hpp
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@ -0,0 +1,14 @@
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#pragma once
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#include <cstdint>
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class MatchmakingAttributes
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{
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public:
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uint32_t m_game_mode; //0x0000
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uint32_t m_num_params; //0x0004
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uint32_t m_param_unk[8]; //0x0008
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char m_param_names[8][24]; //0x0028
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uint32_t m_param_values[8]; //0x00E8
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uint32_t m_params_bitset; //0x0108
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}; //Size: 0x010C
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static_assert(sizeof(MatchmakingAttributes) == 0x10C);
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14
network/MatchmakingId.hpp
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14
network/MatchmakingId.hpp
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@ -0,0 +1,14 @@
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#pragma once
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#include <cstdint>
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#include <cstddef>
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#pragma pack(push, 1)
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class MatchmakingId
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{
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public:
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char m_data1[0x26];
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std::uint64_t m_data2;
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std::uint64_t m_data3;
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};
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static_assert(offsetof(MatchmakingId, MatchmakingId::m_data3) == 0x2E);
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#pragma pack(pop)
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@ -3,6 +3,7 @@
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#include "../security/ObfVar.hpp"
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#include "CNetComplaintMgr.hpp"
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#include "snSession.hpp"
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#include "MatchmakingAttributes.hpp"
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#include <cstring>
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#pragma pack(push, 1)
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@ -15,16 +16,36 @@ public:
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}; //Size: 0x0348
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static_assert(sizeof(MetricSessionMigrated) == 0x348);
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class NetworkGameConfig
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class NetworkBaseConfig
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{
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public:
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virtual ~NetworkBaseConfig() = default;
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virtual void Reset() {};
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uint32_t m_build_type; //0x0008
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uint32_t m_discriminator; //0x000C
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uint32_t m_discriminator_mapping; //0x0010
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uint32_t m_region_mapping; //0x0014
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uint32_t m_language_mapping; //0x0018
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uint32_t m_mm_group_1_mapping; //0x001C
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uint32_t m_mm_group_2_mapping; //0x0020
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uint32_t m_activity_type_mapping; //0x0024
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uint32_t m_activity_id_mapping; //0x0028
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uint32_t m_activity_players_mapping; //0x002C
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};
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static_assert(sizeof(NetworkBaseConfig) == 0x30);
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class NetworkGameConfig : public NetworkBaseConfig
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{
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public:
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char pad_0000[48]; //0x0000
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uint32_t m_public_slots; //0x0030
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uint32_t m_private_slots; //0x0034
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char pad_0038[272]; //0x0038
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MatchmakingAttributes m_matchmaking_attributes; //0x0038
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char m_pad[0x4];
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}; //Size: 0x0148
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static_assert(sizeof(NetworkGameConfig) == 0x148);
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// this is not MatchmakingAttributes
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class NetworkGameFilterMatchmakingComponent
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{
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public:
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@ -40,51 +61,26 @@ public:
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m_num_parameters++;
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}
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uint32_t m_filter_type; //0x0000
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char m_filter_name[24]; //0x0004
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uint32_t m_num_parameters; //0x001C
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uint16_t m_game_mode; //0x0020
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uint16_t m_session_type; //0x0022
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uint32_t m_param_unk[8]; //0x0024
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char m_param_names[8][24]; //0x0044
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char pad_0104[4]; //0x0104
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uint32_t m_param_mappings[8]; //0x0108
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char pad_0128[352]; //0x0128
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uint32_t m_param_values[8]; //0x0288
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char pad_02A8[96]; //0x02A8
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uint32_t m_enabled_params_bitset; //0x0308
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char pad_030C[8]; //0x030C
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uint32_t m_filter_type; //0x0000
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char m_filter_name[24]; //0x0004
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uint32_t m_num_parameters; //0x001C
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uint16_t m_game_mode; //0x0020
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uint16_t m_session_type; //0x0022
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uint32_t m_param_unk[8]; //0x0024
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char m_param_names[8][24]; //0x0044
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char pad_0104[4]; //0x0104
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uint32_t m_param_mappings[8]; //0x0108
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char pad_0128[352]; //0x0128
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uint32_t m_param_values[8]; //0x0288
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char pad_02A8[96]; //0x02A8
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uint32_t m_enabled_params_bitset; //0x0308
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char pad_030C[8]; //0x030C
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}; //Size: 0x0314
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static_assert(sizeof(NetworkGameFilterMatchmakingComponent) == 0x314);
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class MatchmakingAttributes
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class NetworkGameFilter : public NetworkBaseConfig
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{
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public:
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uint32_t m_game_mode; //0x0000
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uint32_t m_num_params; //0x0004
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uint32_t m_param_unk[8]; //0x0008
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char m_param_names[8][24]; //0x0028
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uint32_t m_param_values[8]; //0x00E8
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uint32_t m_params_bitset; //0x0108
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}; //Size: 0x010C
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static_assert(sizeof(MatchmakingAttributes) == 0x10C);
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class NetworkGameFilter
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{
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public:
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virtual ~NetworkGameFilter() = default;
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virtual void Reset() {};
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uint32_t m_build_type; //0x0008
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uint32_t m_discriminator; //0x000C
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uint32_t m_discriminator_mapping; //0x0010
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uint32_t m_region_mapping; //0x0014
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uint32_t m_language_mapping; //0x0018
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uint32_t m_mm_group_1_mapping; //0x001C
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uint32_t m_mm_group_2_mapping; //0x0020
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uint32_t m_activity_type_mapping; //0x0024
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uint32_t m_activity_id_mapping; //0x0028
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uint32_t m_activity_players_mapping; //0x002C
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class NetworkGameFilterMatchmakingComponent m_matchmaking_component; //0x0030
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}; //Size: 0x0344
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static_assert(sizeof(NetworkGameFilter) == 0x344);
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@ -2,6 +2,7 @@
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#include "../rage/rlGamerInfo.hpp"
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#include "../rage/rlSessionInfo.hpp"
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#include "MatchmakingAttributes.hpp"
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#pragma pack(push, 1)
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namespace rage
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@ -50,33 +51,46 @@ namespace rage
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virtual ~rlSession() = default;
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}; //Size: 0x0770
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static_assert(sizeof(rage::rlSession) == 0x770);
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class rlSessionConfig
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{
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public:
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char m_pad[0x4]; // 0x00
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int m_public_slots; // 0x04
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int m_private_slots; // 0x08
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MatchmakingAttributes m_matchmaking_attributes; // 0x0C
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char m_pad2[0x18]; // 0x10C
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};
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static_assert(sizeof(rage::rlSessionConfig) == 0x130);
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class rlSessionDetail
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{
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public:
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class rage::rlGamerInfoBase m_base_gamer_info;
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char pad_0060[8]; //0x0060
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class rage::rlSessionInfo m_session_info; //0x0068
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char pad_00D8[14]; //0x00D8
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uint16_t m_session_type; //0x00E6
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char pad_00E8[324]; //0x00E8
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uint32_t m_player_count; //0x022C
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uint32_t m_unk_player_count; //0x0230
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char pad_0234[2]; //0x0234
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int16_t m_unk_pos_x; //0x0236
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int16_t m_unk_pos_y; //0x0238
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int16_t m_unk_pos_z; //0x023A
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uint8_t m_matchmaking_property_ids[32]; //0x023C
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char pad_025C[2]; //0x025C
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uint16_t m_rank; //0x025E
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char pad_0260[1]; //0x0260
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uint8_t m_mental_state; //0x0261
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char pad_0262[21]; //0x0262
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uint8_t m_population_density; //0x0277
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char pad_0278[320]; //0x0278
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class rage::rlGamerInfoBase m_base_gamer_info; // 0x00
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std::uint64_t m_host_token; // 0xC0
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class rage::rlSessionInfo m_session_info; // 0xC8
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class rage::rlSessionConfig m_session_config; // 0x198
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rage::rlGamerHandle m_handle; // 0x2C8
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char m_name[0x14]; // 0x2D8
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uint32_t m_player_count; // 0x2EC
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uint32_t m_spectator_count; // 0x2F0
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uint16_t m_session_data_struct_size; // 0x2F4
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char m_session_data_struct[0x100]; // 0x2F6 likely a union of two structs, sizes 0x44 and 0x28
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uint16_t m_matchmaking_data_struct_size; // 0x3F6
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char m_matchmaking_data_struct[0x80]; // 0x3F8 stores matchmaking tunable data?
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}; //Size: 0x03CA
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static_assert(sizeof(rlSessionDetail) == 0x478);
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class rlSessionDetailMsg
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{
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public:
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int m_status;
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int m_required_version;
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int m_request_token;
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int m_unk;
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rlSessionDetail m_detail;
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};
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static_assert(sizeof(rlSessionDetailMsg) == 0x488);
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class rlMatchmakingFindResult
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{
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