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feat(CHandlingData.h): Changed Vector3 to rage::vector3
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@ -8,9 +8,9 @@ public:
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float m_downforce_multiplier; //0x0014
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float m_popup_light_rotation; //0x0018
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char pad_001C[4]; //0x001C
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Vector3 m_centre_of_mass; //0x0020
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rage::vector3 m_centre_of_mass; //0x0020
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char pad_002C[4]; //0x002C
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Vector3 m_inertia_mult; //0x0030
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rage::vector3 m_inertia_mult; //0x0030
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char pad_003C[4]; //0x003C
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float m_buoyancy; //0x0040
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float m_drive_bias_rear; //0x0044
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@ -64,7 +64,7 @@ public:
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float m_petrol_tank_volume; //0x0100
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float m_oil_volume; //0x0104
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char pad_0108[4]; //0x0108
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Vector3 m_seat_offset_dist; //0x010C
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rage::vector3 m_seat_offset_dist; //0x010C
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uint32_t m_monetary_value; //0x0118
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char pad_011C[8]; //0x011C
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uint32_t m_model_flags; //0x0124
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