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fix(CNavigation): Identify offsets for up and right vectors
The class is very similar to CMatrix from San Andreas.
2e063063be/source/game_sa/Core/Matrix.h
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@ -5,11 +5,12 @@ class CNavigation
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{
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{
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public:
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public:
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char pad_0000[32]; //0x0000
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char pad_0000[32]; //0x0000
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float m_heading; //0x0020
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rage::fvector3 right; //0x0020
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float m_heading2; //0x0024
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char pad_002C[4]; //0x002C
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char pad_0028[8]; //0x0028
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rage::fvector3 forward; //0x0030
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rage::fvector3 m_rotation; //0x0030
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char pad_003C[4]; //0x003C
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char pad_003C[20]; //0x003C
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rage::fvector3 up; //0x0040
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rage::fvector3 m_position; //0x0054
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char pad_004C[4]; //0x004C
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rage::fvector3 position; //0x0050
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}; //Size: 0x0060
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}; //Size: 0x0060
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static_assert(sizeof(CNavigation) == 0x5C);
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static_assert(sizeof(CNavigation) == 0x5C);
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