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https://github.com/Mr-X-GTA/GTAV-Classes-1.git
synced 2024-12-22 22:47:32 +08:00
fix(CNetGamePlayer & rlGamerInfo): Split classes and fixed small regression. (#31)
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099204f8a6
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36434d7c7f
@ -3,7 +3,9 @@
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#include "../player/CPlayerInfo.hpp"
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#include "../player/CNonPhysicalPlayerData.hpp"
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#include "ClandData.hpp"
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#include "../rage/rlSessionInfo.hpp"
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#include "ClanData.hpp"
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#include "netPlayer.hpp"
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#include <cstdint>
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@ -12,24 +14,50 @@
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class CNetGamePlayer : public rage::netPlayer
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{
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public:
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char pad_00A0[8]; //0x00A0
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uint32_t m_matchmaking_group; //0x00A8
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CPlayerInfo* m_player_info; //0x00B0
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char pad_00B0[16]; //0x00B0
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class ClanData m_clan_data; //0x00C8
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CPlayerInfo* m_player_info; //0x00A0
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uint32_t m_matchmaking_group; //0x0008
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bool m_is_spectating; //0x000C
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char pad_00AD[3]; //0x000AD
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uint64_t unk_00B0; //0x00B0
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char unk_00B8; //0x00B8
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char pad_00B9[3]; //0x00B9
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uint32_t unk_00BC; //0x00BC
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uint32_t unk_00C0; //0x00C0
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char pad_00C4[4]; //0x00C4
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ClanData m_clan_data; //0x00C8
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char m_crew_rank_title[25]; //0x0180
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bool m_is_rockstar_dev; //0x0199
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bool m_is_rockstar_qa; //0x019A
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bool m_is_cheater; //0x019B
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char pad_019C[14]; //0x019C
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uint32_t unk_019C; //0x019C
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uint16_t unk_01A0; //0x01A0
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char unk_01A2; //0x01A2
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char pad_01A3; //0x01A3
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uint32_t m_phone_explosion_vehicle_net_id; //0x01A4
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uint16_t unk_01A8; //0x01A8
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bool m_has_started_transition; //0x01AA
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char pad_01AB[5]; //0x01AB
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char m_transition_info_buffer[125]; //0x01B0
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char pad_022D[19]; //0x022D
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rage::rlSessionInfo m_transition_session_info; //0x01A3
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char pad_022D[16]; //0x022D
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uint64_t unk_0230; //0x0230
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uint64_t unk_0238; //0x0238
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uint32_t m_mute_count; //0x0240
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uint32_t m_mute_talkers_count; //0x0244
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char pad_0248[112]; //0x0248
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uint32_t unk_02B8; //0x02B8
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char pad_0248[5]; //0x0248
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bool m_have_communication_privileges; //0x024D
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uint16_t unk_024E; //0x024E
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uint16_t unk_0250; //0x0250
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char pad_0252[2]; //0x0252
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uint32_t m_cheat_report_ids[20]; //0x0254
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uint32_t m_num_cheat_reports; //0x02A4
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uint8_t unk_02A8; //0x02A8
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char pad_02A9[3]; //0x02A9
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uint32_t unk_02AC; //0x02AC
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char unk_02B0; //0x02B0
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char pad_02B1[3]; //0x02B1
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uint32_t unk_02B4; //0x02B4
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uint32_t m_account_id; //0x02B4
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uint32_t m_unk_02BC; //0x02BC
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}; //Size: 0x02C0
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static_assert(sizeof(CNetGamePlayer) == 0x2C0);
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#pragma pack(pop)
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@ -1,6 +1,6 @@
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#pragma once
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#include "netPlayerData.hpp"
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#include "../rage/rlGamerInfo.hpp"
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#include "../player/CNonPhysicalPlayerData.hpp"
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namespace rage
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@ -15,7 +15,7 @@ namespace rage
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virtual const char* get_name();
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virtual void _0x20();
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virtual bool is_host();
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virtual netPlayerData* get_net_data();
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virtual rage::rlGamerInfo* get_net_data();
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virtual void _0x38();
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char pad_0008[8]; //0x0008
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@ -1,39 +0,0 @@
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#pragma once
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#include <cstdint>
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namespace rage
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{
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class netAddress
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{
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public:
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uint8_t m_field4; //0x0000
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uint8_t m_field3; //0x0001
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uint8_t m_field2; //0x0002
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uint8_t m_field1; //0x0003
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}; //Size: 0x0004
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static_assert(sizeof(netAddress) == 0x4);
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class netPlayerData
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{
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public:
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char pad_0000[8]; //0x0000
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uint64_t m_rockstar_id; //0x0008
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char pad_0010[52]; //0x0010
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class netAddress m_relay_ip; //0x0044
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uint16_t m_relay_port; //0x0048
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char pad_004A[2]; //0x004A
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class netAddress m_external_ip; //0x004C
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uint16_t m_external_port; //0x0050
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char pad_0052[2]; //0x0052
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class netAddress m_internal_ip; //0x0054
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uint16_t m_internal_port; //0x0058
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char pad_005A[6]; //0x005A
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uint64_t m_host_token; //0x0060
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uint64_t m_peer_id; //0x0068
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uint64_t m_rockstar_id2; //0x0070
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char pad_0078[12]; //0x0078
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char m_name[20]; //0x0084
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}; //Size: 0x0098
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static_assert(sizeof(netPlayerData) == 0x98);
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}
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@ -15,10 +15,10 @@ namespace rage
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virtual void Initialize() = 0;
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virtual void Shutdown() = 0;
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virtual void unk_0x18() = 0;
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virtual CNetGamePlayer* AddPlayer_raw(void* a1, void* a2, void* a3, rage::netPlayerData* net_player_data, CNonPhysicalPlayerData* non_physical_player_data) = 0;
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virtual CNetGamePlayer* AddPlayer_raw(void* a1, void* a2, void* a3, rage::rlGamerInfo* gamer_info, CNonPhysicalPlayerData* non_physical_player_data) = 0;
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virtual void RemovePlayer(CNetGamePlayer* net_game_player) = 0;
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virtual void UpdatePlayerListsForPlayer(CNetGamePlayer* net_game_player) = 0;
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virtual CNetGamePlayer* AddPlayer(void* a1, void* a2, void* a3, rage::netPlayerData* net_player_data, CNonPhysicalPlayerData* non_physical_player_data) = 0;
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virtual CNetGamePlayer* AddPlayer(void* a1, void* a2, void* a3, rage::rlGamerInfo* gamer_info, CNonPhysicalPlayerData* non_physical_player_data) = 0;
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char pad_0008[8]; //0x0008
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uint64_t *m_network_bandwidth_manager; //0x0010
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@ -1,6 +1,6 @@
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#pragma once
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#include "../network/netPlayerData.hpp"
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#include "../rage/rlGamerInfo.hpp"
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#include <cstdint>
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@ -21,7 +21,7 @@ class CPlayerInfo
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{
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public:
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char pad_0000[32]; //0x0000
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class rage::netPlayerData m_net_player_data; //0x0020
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class rage::rlGamerInfo m_net_player_data; //0x0020
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char pad_00B8[184]; //0x00B8
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float m_swim_speed; //0x0170
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char pad_0174[20]; //0x0174
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21
rage/rlGamerHandle.hpp
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21
rage/rlGamerHandle.hpp
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@ -0,0 +1,21 @@
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#pragma once
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#include <cstdint>
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namespace rage
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{
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#pragma pack(push,8)
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class rlGamerHandle
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{
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public:
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uint64_t m_rockstar_id;
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uint64_t m_unk;
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inline rlGamerHandle(uint64_t rockstar_id) :
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m_rockstar_id(rockstar_id),
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m_unk(3)
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{
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}
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};
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#pragma pack(pop)
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}
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20
rage/rlGamerInfo.hpp
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20
rage/rlGamerInfo.hpp
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@ -0,0 +1,20 @@
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#pragma once
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#include <cstdint>
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#include "rlGamerInfoBase.hpp"
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namespace rage
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{
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#pragma pack(push,8)
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class rlGamerInfo : public rlGamerInfoBase
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{
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public:
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uint64_t m_host_token;
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uint64_t m_platform_data;
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rlGamerHandle m_gamer_handle_2;
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uint32_t m_ros_privilege;
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char m_name[20];
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}; //Size: 0x0098
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static_assert(sizeof(rlGamerInfo) == 0x98);
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#pragma pack(pop)
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}
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40
rage/rlGamerInfoBase.hpp
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40
rage/rlGamerInfoBase.hpp
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@ -0,0 +1,40 @@
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#pragma once
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#include <cstdint>
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#include <cstddef>
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#include "rlGamerHandle.hpp"
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union netAddress {
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uint32_t m_packed; //0x0000
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struct {
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uint8_t m_field4; //0x0000
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uint8_t m_field3; //0x0001
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uint8_t m_field2; //0x0002
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uint8_t m_field1; //0x0003
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};
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}; //Size: 0x0004
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static_assert(sizeof(netAddress) == 0x04);
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namespace rage
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{
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#pragma pack(push,8)
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class rlGamerInfoBase
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{
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public:
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uint64_t m_peer_id;
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rlGamerHandle m_gamer_handle;
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char unk_0018[32];
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uint8_t unk_0038;
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netAddress m_unk_ip;
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uint16_t m_unk_port;
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netAddress m_relay_ip;
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uint16_t m_relay_port;
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netAddress m_external_ip;
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uint16_t m_external_port;
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netAddress m_internal_ip;
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uint16_t m_internal_port;
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uint32_t unk_005C;
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};
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static_assert(sizeof(rlGamerInfoBase) == 0x60);
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#pragma pack(pop)
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}
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16
rage/rlSessionInfo.hpp
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16
rage/rlSessionInfo.hpp
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@ -0,0 +1,16 @@
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#pragma once
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#include <cstdint>
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#include "../rage/rlGamerInfoBase.hpp"
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namespace rage
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{
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class rlSessionInfo
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{
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public:
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uint64_t m_unk; //0x0000
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uint64_t m_session_token; //0x0008
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rlGamerInfoBase m_net_player_data; //0x0010
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};
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static_assert(sizeof(rlSessionInfo) == 0x70);
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}
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