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https://github.com/Mr-X-GTA/GTAV-Classes-1.git
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feat(Classes): Updated for 1.58
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26
CPed.hpp
26
CPed.hpp
@ -11,14 +11,14 @@ class CPed
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{
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public:
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char pad_0000[32]; //0x0000
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class CPedModelInfo* m_ped_model_info; //0x0020
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class CPedModelInfo *m_ped_model_info; //0x0020
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uint8_t m_entity_type; //0x0028
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char pad_0029[3]; //0x0029
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uint8_t m_invisible; //0x002C
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char pad_002D[1]; //0x002D
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uint8_t m_freeze_momentum; //0x002E
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char pad_002F[1]; //0x002F
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class pgBase* m_posbase; //0x0030
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class pgBase *m_posbase; //0x0030
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char pad_0038[88]; //0x0038
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rage::vector3 m_camera; //0x0090
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char pad_009C[237]; //0x009C
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@ -32,20 +32,16 @@ public:
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char pad_02A4[124]; //0x02A4
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rage::vector3 m_velocity; //0x0320
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char pad_032C[2564]; //0x032C
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class CAutomobile* m_vehicle; //0x0D30
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class CAutomobile *m_vehicle; //0x0D30
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char pad_0D38[912]; //0x0D38
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class CPlayerInfo* m_player_info; //0x10C8
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class CPlayerInfo *m_player_info; //0x10C8
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char pad_10D0[8]; //0x10D0
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class CPedWeaponManager* m_weapon_manager; //0x10D8
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char pad_10E0[812]; //0x10E0
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uint8_t m_bike_seatbelt; //0x140C
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char pad_140D[11]; //0x140D
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uint8_t m_vehicle_seatbelt; //0x1418
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char pad_1419[94]; //0x1419
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uint8_t m_in_vehicle; //0x1477
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char pad_1478[104]; //0x1478
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float m_armor; //0x14E0
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}; //Size: 0x14E4
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static_assert(sizeof(CPed) == 0x14E4);
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class CPedWeaponManager *m_weapon_manager; //0x10D8
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char pad_10E0[907]; //0x10E0
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uint8_t m_in_vehicle; //0x146B
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char pad_146C[196]; //0x146C
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float m_armor; //0x1530
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}; //Size: 0x1534
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static_assert(sizeof(CPed) == 0x1534);
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#pragma pack(pop)
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