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feat(CPedWeaponManager): Added some properties
- m_owner -> owner of the manager - m_selected_weapon_hash
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@ -3,7 +3,10 @@
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class CPedWeaponManager
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{
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public:
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char pad_0000[32]; //0x0000
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char pad_0000[16]; //0x0000
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class CPed *m_owner; //0x0010
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uint32_t m_selected_weapon_hash; //0x0018
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char pad_001C[4]; //0x001C
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class CWeaponInfo *m_weapon_info; //0x0020
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char pad_0028[72]; //0x0028
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class CWeaponInfo *m_vehicle_weapon_info; //0x0070
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