Temp-Classes/CNonPhysicalPlayerData.hpp

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#pragma once
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#include "vector.hpp"
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#include <cstdint>
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namespace rage
{
class nonPhysicalPlayerDataBase
{
public:
virtual ~nonPhysicalPlayerDataBase();
virtual void _0x08();
virtual void _0x10();
virtual void _0x18();
virtual void log();
}; //Size: 0x0008
static_assert(sizeof(nonPhysicalPlayerDataBase) == 0x8);
}
#pragma pack(push, 4)
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class CNonPhysicalPlayerData : public rage::nonPhysicalPlayerDataBase
{
public:
int32_t m_bubble_id; //0x0008
int32_t m_player_id; //0x000C
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rage::fvector3 m_position; //0x0010
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}; //Size: 0x001C
static_assert(sizeof(CNonPhysicalPlayerData) == 0x1C);
#pragma pack(pop)