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https://github.com/Mr-X-GTA/GTAV-Classes-1.git
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29 lines
1.3 KiB
C++
29 lines
1.3 KiB
C++
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#pragma once
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#include "CEntitySyncTreeBase.hpp"
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#include "netsync/netSyncParentNode.hpp"
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#include "netsync/nodes/physical/CPhysicalMigrationDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalScriptMigrationDataNode.hpp"
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#include "netsync/nodes/entity/CEntityOrientationDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalVelocityDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalAngVelocityDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalHealthDataNode.hpp"
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#include "netsync/nodes/physical/CPhysicalAttachDataNode.hpp"
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class CPhysicalSyncTreeBase : public CDynamicEntitySyncTreeBase
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{
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public:
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CPhysicalMigrationDataNode m_physical_migration_data_node;
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CPhysicalScriptMigrationDataNode m_physical_script_migration_data_node;
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char pad_0FB8[8];
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CEntityOrientationDataNode m_entity_orientation_data_node;
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CPhysicalVelocityDataNode m_physical_velocity_data_node;
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CPhysicalAngVelocityDataNode m_physical_angular_velocity_data_node;
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char pad_1258[8];
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CPhysicalHealthDataNode m_physical_health_data_node;
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CPhysicalAttachDataNode m_physical_attach_data_node;
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char pad_1458[8];
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char m_physical_game_state_data_node[0x1530 - 0x1460]; // TODO
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char m_physical_script_game_state_data_node[0x1620 - 0x1530]; // TODO
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};
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static_assert(sizeof(CPhysicalSyncTreeBase) == 0x1620);
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