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12 lines
361 B
C++
12 lines
361 B
C++
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#pragma once
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#include "CEntitySyncTreeBase.hpp"
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#include "netsync/netSyncParentNode.hpp"
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#include "netsync/nodes/dynamic_entity/CDynamicEntityGameStateDataNode.hpp"
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class CDynamicEntitySyncTreeBase : public CEntitySyncTreeBase
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{
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public:
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char m_dynamic_entity_game_state_data_node[0xE28 - 0xCD8];
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};
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static_assert(sizeof(CDynamicEntitySyncTreeBase) == 0xE28);
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