Temp-Classes/netsync/trees/CDynamicEntitySyncTreeBase.hpp

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2023-02-24 07:11:35 +08:00
#pragma once
#include "CEntitySyncTreeBase.hpp"
#include "netsync/netSyncParentNode.hpp"
#include "netsync/nodes/dynamic_entity/CDynamicEntityGameStateDataNode.hpp"
class CDynamicEntitySyncTreeBase : public CEntitySyncTreeBase
{
public:
char m_dynamic_entity_game_state_data_node[0xE28 - 0xCD8];
};
static_assert(sizeof(CDynamicEntitySyncTreeBase) == 0xE28);