Temp-Classes/netPlayer.hpp

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#pragma once
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#include "netPlayerData.hpp"
namespace rage
{
class netPlayer
{
public:
virtual ~netPlayer();
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virtual void reset();
virtual bool is_valid();
virtual const char* get_name();
virtual void _0x20();
virtual bool is_host();
virtual netPlayerData* get_net_data();
virtual void _0x38();
}; //Size: 0x0008
static_assert(sizeof(netPlayer) == 0x8);
}