Temp-Classes/CWeaponInfo.h

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#include "CAmmoInfo.h"
2021-02-09 05:44:51 +08:00
class CWeaponInfo
{
public:
char pad_0000[16]; //0x0000
uint32_t m_name_hash; //0x0010
uint32_t m_model_hash; //0x0014
char pad_0018[12]; //0x0018
uint32_t m_impact_explosion; //0x0024
char pad_0028[56]; //0x0028
class CAmmoInfo *m_ammo_info; //0x0060
char pad_0068[20]; //0x0068
float m_spread; //0x007C
char pad_0080[60]; //0x0080
float m_bullet_dmg; //0x00BC
char pad_00C0[28]; //0x00C0
float m_force_on_ped; //0x00DC
float m_force_on_vehicle; //0x00E0
float m_force_on_heli; //0x00E4
char pad_00E8[40]; //0x00E8
float m_penetration; //0x0110
char pad_0114[8]; //0x0114
float m_muzzle_velocity; //0x011C
char pad_0120[16]; //0x0120
float m_vehicle_reload_mult; //0x0130
float m_reload_mult; //0x0134
char pad_0138[12]; //0x0138
float m_spinup; //0x0144
float m_spin; //0x0148
char pad_014C[320]; //0x014C
float m_weapon_range; //0x028C
}; //Size: 0x0290
static_assert(sizeof(CWeaponInfo) == 0x290);