Temp-Classes/rage/rlGamerHandle.hpp

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#pragma once
#include <cstdint>
namespace rage
{
#pragma pack(push,8)
class rlGamerHandle
{
public:
uint64_t m_rockstar_id;
uint64_t m_unk;
inline rlGamerHandle() = default;
inline rlGamerHandle(uint64_t rockstar_id) :
m_rockstar_id(rockstar_id),
m_unk(3)
{
}
};
#pragma pack(pop)
}