Temp-Classes/rage/rlGamerInfoBase.hpp

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#pragma once
#include <cstdint>
#include <cstddef>
#include "rlGamerHandle.hpp"
#include "network/netPeerAddress.hpp"
namespace rage
{
#pragma pack(push,8)
class rlGamerInfoBase
{
public:
int m_security_enabled; //0x0000
uint64_t m_peer_id; //0x0008
rlGamerHandle m_gamer_handle; //0x0010
char m_aes_key[0x28]; //0x0020
netPeerAddress m_relay_address; //0x0048
char m_relay_signature[0x40]; //0x0068
netAddress m_external_ip; //0x00A8
uint16_t m_external_port; //0x00AC
netAddress m_internal_ip; //0x00B0
uint16_t m_internal_port; //0x00B4
uint32_t m_nat_type; //0x00B8
bool m_force_relays; //0x00BC
};
static_assert(sizeof(rlGamerInfoBase) == 0xC0);
#pragma pack(pop)
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}