Temp-Classes/game_files/GameDataHash.hpp

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#pragma once
#include "security/ObfVar.hpp"
#include <array>
#pragma pack(push, 8)
class GameDataHash
{
public:
bool m_is_japanese_version;
std::array<rage::Obf32, 16> m_data;
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};
static_assert(sizeof(GameDataHash) == 0x104);
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#pragma pack(pop)